- Thread Starter
- #41
Re: Selestine (Alias)
(I hope you realize that the reason I'm not finding ways to punish you for mistreating those poor imps, and rushing your turns, is because I'm not actually GM'ing the enemy actions - it's all rules-based.)
In her rush to get out, Selestine bodily shoves one of her imp-children to the side, ignoring the annoyed squawk he lets out, and then the growl and yelp as a native imp runs up to the victim and smacks him one. Seeing their mother beating an undignified retreat, the children all pile after her, yelps and loud imp-chatter accompanying every move.
Fortunately for her nerves, the enemy imps don't seem inclined to follow the group down the tunnel. It's long and dim, a trickle of water running down the wall the only feature of note.
Finally, Selestine runs out of tunnel and emerges into a new cavern. The air seems even more humid here than before, and her first step inside is accompanied by an unpleasant squish. The walls and floor almost seem to be made of flesh, and liquid has pooled in some of the depressions. Her trio of imps pile into the cavern after her, surrounding her and clutching at her hands.
(New map, new tileset. Let me know if it's too hard to tell the enemies from the floor.)
Character Stats
Characters To Move
(I also renumbered the imps.)
(I hope you realize that the reason I'm not finding ways to punish you for mistreating those poor imps, and rushing your turns, is because I'm not actually GM'ing the enemy actions - it's all rules-based.)
In her rush to get out, Selestine bodily shoves one of her imp-children to the side, ignoring the annoyed squawk he lets out, and then the growl and yelp as a native imp runs up to the victim and smacks him one. Seeing their mother beating an undignified retreat, the children all pile after her, yelps and loud imp-chatter accompanying every move.
Fortunately for her nerves, the enemy imps don't seem inclined to follow the group down the tunnel. It's long and dim, a trickle of water running down the wall the only feature of note.
Finally, Selestine runs out of tunnel and emerges into a new cavern. The air seems even more humid here than before, and her first step inside is accompanied by an unpleasant squish. The walls and floor almost seem to be made of flesh, and liquid has pooled in some of the depressions. Her trio of imps pile into the cavern after her, surrounding her and clutching at her hands.
(New map, new tileset. Let me know if it's too hard to tell the enemies from the floor.)
Character Stats
- Selestine: Corruption 10/100
Characters To Move
- Selestine
- Imp 1 (left)
- Imp 2 (top)
- Imp 3 (right)
(I also renumbered the imps.)