Lipucd
Lurker
- Joined
- Feb 6, 2009
- Messages
- 486
- Reputation score
- 66
Latest version can be found here:
I've been working on this project for a few now, but figured it was about time to start letting other areas of the net that might be interested in it to give it a look over and the like.
It's an Ero-RPG made with RPG Maker XP, it's still HEAVILY a WIP ( most builds ATM are to show off what all we are aiming to do, what we can achieve, and to encourage more artist to jump on top of this ). You'll be finding quite a bit of Anthro/Furry elements right now ( as that's the main source of willing artist. ) and a few fetish themes. As the game expands, I can only hope these do as well.
It's main draws is a battle system with 'progressive' status effects that are visible on the player as fighting goes on. Otherwise it's kind of your normal flare, but done for English reading players first and foremost.
Current bugs that are known:
-If playing as Viola, losing in the bog parts of the map, and then going towards Tyamet would keep you always going as the slowed down movement.
-Sometimes animations don't update when a status wears off normally.
-Chances are a ton of spelling mistakes that need to be redone.
ADDED: 6/2/2013
Website for all future updates.
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links

I've been working on this project for a few now, but figured it was about time to start letting other areas of the net that might be interested in it to give it a look over and the like.
It's an Ero-RPG made with RPG Maker XP, it's still HEAVILY a WIP ( most builds ATM are to show off what all we are aiming to do, what we can achieve, and to encourage more artist to jump on top of this ). You'll be finding quite a bit of Anthro/Furry elements right now ( as that's the main source of willing artist. ) and a few fetish themes. As the game expands, I can only hope these do as well.
It's main draws is a battle system with 'progressive' status effects that are visible on the player as fighting goes on. Otherwise it's kind of your normal flare, but done for English reading players first and foremost.
Current bugs that are known:
-If playing as Viola, losing in the bog parts of the map, and then going towards Tyamet would keep you always going as the slowed down movement.
-Sometimes animations don't update when a status wears off normally.
-Chances are a ton of spelling mistakes that need to be redone.
ADDED: 6/2/2013
You must be registered to see the links
Website for all future updates.
Last edited by a moderator: