ThatWeirdGuyWithaWeirdHat
The Gentleman Thief
- Joined
- Jul 19, 2016
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Here's a really cool looking vore game I found on Furaffinity.net:
Quick, spoiler free summary of the game so far:
It's a game by darklord92 where you play as an anthro rat with no specified gender who got swallowed by a giant ass phoenix. You then have to use all of your Metroidvania skills to avoid being swallowed whole by the various monsters you come across.
For those of you who don't want to go to Furaffinity, here's a link to the latest version. It's consistantly updated and takes you straight to the game:
WARNING: THIS VERSION MAY OR MAY NOT BE UNSTABLE!
This is a list of common problems you might have with the nightly version made by darklord92:

You must be registered to see the links
Quick, spoiler free summary of the game so far:
It's a game by darklord92 where you play as an anthro rat with no specified gender who got swallowed by a giant ass phoenix. You then have to use all of your Metroidvania skills to avoid being swallowed whole by the various monsters you come across.
For those of you who don't want to go to Furaffinity, here's a link to the latest version. It's consistantly updated and takes you straight to the game:
You must be registered to see the links
WARNING: THIS VERSION MAY OR MAY NOT BE UNSTABLE!
This is a list of common problems you might have with the nightly version made by darklord92:
Black screen in internet explorer: IE's html5 support is junk, and does not run the game period.
There is no sound: Audio is not included in the html5 version of the game due to bandwidth issues. The current stable version does not yet include sounds or audio. Music and sound effects are currently being worked on.
Game is slow: Game in web mode is highly limited by the browser. Limited to a single thread, and the often low priority of the browser. Increasing browser priority and closing other tabs may help. Closing flash and java applications running in the same browser process will help considerably as well (you do not need to disable them.) At worst wait until the stable releases each month.
Floors and objects disappear when certain enemies are present: This is due to the texture page of the browser being very limited, or using older hardware with a smaller texture cache. Use the browser report here
If you wish to provide audio feedback, read this journal:
If you are posting a bug, please do so on the nightly announcement post, as it will help keep this page a little neater. It's really gotten slow and messy with bug reports.
Black screen going to dark rooms: clear browser's cache and check if it was the script being loaded incorrectly. If not lower the dark room texture scale in options. If this does not work turn on "darkroom fix". If this still persists, or you prefer not using the limited "darkroom fix" then try using the stable windows release.
Objects are drawn broken, are black boxes, or have other sprites in them: Refresh your browsers cache and see if issue persists. If so contact me. A file may not have uploaded properly on my end while doing an update.
Warping with debug gets the player stuck in walls: I don't intend to fix this. Debug warping and spawning will eventually be removed. This is not a interactive vore gallery. If you are stuck due to vore, a room transition, or some other method not in your control tell me so I can fix it. You can enable "right click to teleport" to get out of the stuck location.
Doors do not work: You've likely reached the edge of the currently made game world. I've simply not made the rooms beyond that point yet.
There is no sound: Audio is not included in the html5 version of the game due to bandwidth issues. The current stable version does not yet include sounds or audio. Music and sound effects are currently being worked on.
Game is slow: Game in web mode is highly limited by the browser. Limited to a single thread, and the often low priority of the browser. Increasing browser priority and closing other tabs may help. Closing flash and java applications running in the same browser process will help considerably as well (you do not need to disable them.) At worst wait until the stable releases each month.
Floors and objects disappear when certain enemies are present: This is due to the texture page of the browser being very limited, or using older hardware with a smaller texture cache. Use the browser report here
You must be registered to see the links
to check what your maximum texture size is. The smallest I can get the game to work at is 2048. I cannot fit certain textures under 1024. The next lowest option. If you cannot raise the max texture page size in your browser somehow. You may need to use the stable windows releases.If you wish to provide audio feedback, read this journal:
You must be registered to see the links
If you are posting a bug, please do so on the nightly announcement post, as it will help keep this page a little neater. It's really gotten slow and messy with bug reports.
Black screen going to dark rooms: clear browser's cache and check if it was the script being loaded incorrectly. If not lower the dark room texture scale in options. If this does not work turn on "darkroom fix". If this still persists, or you prefer not using the limited "darkroom fix" then try using the stable windows release.
Objects are drawn broken, are black boxes, or have other sprites in them: Refresh your browsers cache and see if issue persists. If so contact me. A file may not have uploaded properly on my end while doing an update.
Warping with debug gets the player stuck in walls: I don't intend to fix this. Debug warping and spawning will eventually be removed. This is not a interactive vore gallery. If you are stuck due to vore, a room transition, or some other method not in your control tell me so I can fix it. You can enable "right click to teleport" to get out of the stuck location.
Doors do not work: You've likely reached the edge of the currently made game world. I've simply not made the rooms beyond that point yet.
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