saga55555
Evard's Tentacles of Forced Intrusion
- Joined
- Apr 3, 2010
- Messages
- 712
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- 85
Yes, her personality similar to Raidy but more funny and violent when she's angry.#4 and #5 is more like that Rogue/Thief feeling to Me
I guess #3 and #6 is more Alchemist for Me
Should add more frills , or goth feeling
Also add cheerfull color
Girl punish another girl?
Sounds like Raidy games
If have to choose one , #6 is the most I like![]()
Yes, her personality similar to Raidy but more funny and violent when she's angry.
She will throw ??? potion for sex punishment normal enemies and her servant (not design yet) will punish the bosses (he happy to do it anyway)
About outfit, I like 1,2,3,6. My favorite is 2 because it's look cute and can go for adventure or fighting.
But still can't decide, choose one and feel pity for others![]()
I still have around 2 week for decide about outfit before finish with Virgin Invader anyway![]()
Ah yes I forgot that she can fight
My imagination of Alchemist is from Atelier Series. Totori is My fave
Imagine Totori move like this
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Looks like i picked a good time to come back.
My favourite is 5, and i've gotta say the game seems really good o.o
About name, my personal favourite would be reila for no particular reason (except it seems a bit "special").
Also, being able to see h-content without trying to lose was one of VI's strong points, don't make that mistake here. I think it'd be best to have h-animation hp-loss as low as possible.
Think it'd be out by december 2016?
Sure, I read all the line in your commentNo pressure, just wondering how long it "usually" (well...) takes you to make a game.
Honestly im pretty new to the h-game genre (a few months perhaps) and i've never "hyped" a game before it came out, which probably means ill be really impatient x_x
Still, the concept looks great, and coming from you it'll probably be great.
Question: will every enemy also have different "player loss" animations, as well as "player win" animations?
Also i hope you read my first post (not only the part in which im impatient and annoying) for the suggestions.
The mascot will punish only bosses. Still not sure to make him support attack or not. MC already have alchemy items to use and have to see how many keyboard button that already usedThe punishing animations would be with the mascot, correct?
and if so, perhaps he gains more strength the more "punishment" he deals out, and at full strength he can use his special move? (Maybe while "punishing" the protagonist)
where to vote? or we simply said which one that we like in a post?
You mean vote outfit?
Just want to show for see comments. I will choose one or maybe merge 2-3 outfit together in the final![]()
any new yet?
All CG are finished (just finished 10th CG today) but please wait a bit
I'm making ex-fights for players to have something to play more. I think it's better than update only CG. It's should be finish in a week.