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Virgin Invader (Complete!)


Re: Virgin Invader (Released!)

Hi everyone, I just closed my 2nd game main character poll and post my new game concept here :


Feel free to give comments and ideas :D
 
Re: Virgin Invader (Released!)

#4 and #5 is more like that Rogue/Thief feeling to Me

I guess #3 and #6 is more Alchemist for Me

Should add more frills , or goth feeling
Also add cheerfull color

Girl punish another girl?
Sounds like Raidy games

If have to choose one , #6 is the most I like:p
 
Re: Virgin Invader (Released!)

#4 and #5 is more like that Rogue/Thief feeling to Me

I guess #3 and #6 is more Alchemist for Me

Should add more frills , or goth feeling
Also add cheerfull color

Girl punish another girl?
Sounds like Raidy games

If have to choose one , #6 is the most I like:p
Yes, her personality similar to Raidy but more funny and violent when she's angry.
She will throw ??? potion for sex punishment normal enemies and her servant (not design yet) will punish the bosses (he happy to do it anyway)

About outfit, I like 1,2,3,6. My favorite is 2 because it's look cute and can go for adventure or fighting.
But still can't decide, choose one and feel pity for others :(
I still have around 2 week for decide about outfit before finish with Virgin Invader anyway :p
 
Re: Virgin Invader (Released!)

Yes, her personality similar to Raidy but more funny and violent when she's angry.
She will throw ??? potion for sex punishment normal enemies and her servant (not design yet) will punish the bosses (he happy to do it anyway)

About outfit, I like 1,2,3,6. My favorite is 2 because it's look cute and can go for adventure or fighting.
But still can't decide, choose one and feel pity for others :(
I still have around 2 week for decide about outfit before finish with Virgin Invader anyway :p

Ah yes I forgot that she can fight
My imagination of Alchemist is from Atelier Series. Totori is My fave
 
Re: Virgin Invader (Released!)

Ah yes I forgot that she can fight
My imagination of Alchemist is from Atelier Series. Totori is My fave

Imagine Totori move like this :eek:
 
Re: Virgin Invader (Released!)

Imagine Totori move like this :eek:

Not approve:D
That's not cute anymore
That's more like a fighter , rather than an Alchemist:p

Anyway.......
There will be a release of Escha & Logy PS Vita Version
Boy I'm so hype , I prefer playing My game at handheld these days
I already not play My PS3 for months.........
 
Re: Virgin Invader (Released!)

Looks like i picked a good time to come back.
My favourite is 5, and i've gotta say the game seems really good o.o
About name, my personal favourite would be reila for no particular reason (except it seems a bit "special").
Also, being able to see h-content without trying to lose was one of VI's strong points, don't make that mistake here. I think it'd be best to have h-animation hp-loss as low as possible.

Think it'd be out by december 2016?
 
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Re: Virgin Invader (Released!)

Looks like i picked a good time to come back.
My favourite is 5, and i've gotta say the game seems really good o.o
About name, my personal favourite would be reila for no particular reason (except it seems a bit "special").
Also, being able to see h-content without trying to lose was one of VI's strong points, don't make that mistake here. I think it'd be best to have h-animation hp-loss as low as possible.

Think it'd be out by december 2016?

I can't confirm the release date. Didn't even start to make it yet :p
 
Re: Virgin Invader (Released!)

No pressure, just wondering how long it "usually" (well...) takes you to make a game.
Honestly im pretty new to the h-game genre (a few months perhaps) and i've never "hyped" a game before it came out, which probably means ill be really impatient x_x

Still, the concept looks great, and coming from you it'll probably be great.

Question: will every enemy also have different "player loss" animations, as well as "player win" animations?
Also i hope you read my first post (not only the part in which im impatient and annoying) for the suggestions.
 
Re: Virgin Invader (Released!)

No pressure, just wondering how long it "usually" (well...) takes you to make a game.
Honestly im pretty new to the h-game genre (a few months perhaps) and i've never "hyped" a game before it came out, which probably means ill be really impatient x_x

Still, the concept looks great, and coming from you it'll probably be great.

Question: will every enemy also have different "player loss" animations, as well as "player win" animations?
Also i hope you read my first post (not only the part in which im impatient and annoying) for the suggestions.
Sure, I read all the line in your comment :D

- Man & monster enemies will have 1 H animation to player.
- Female & monster girl will have 1 H animation to player and 1 H punishment animation
- Gang Bang H not confirm yet

About estimate time, I think coding work maybe faster because I have some experience now. The main part should be the art and map.
It easier to design/draw monster than girls but this time I planned to draw character in larger size and scale down.
So it still take a lot of time and about 40% of enemies and all bosses are female anyway :p
I still not sure about how stage look like but it will take a lot more times about stage part compare to Virgin Invader.
Because in VI, I only draw background and drop enemies. No platform, treasure chest, cross road and etc.
 
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Re: Virgin Invader (Released!)

The punishing animations would be with the mascot, correct?
and if so, perhaps he gains more strength the more "punishment" he deals out, and at full strength he can use his special move? (Maybe while "punishing" the protagonist ;))
 
Re: Virgin Invader (Released!)

The punishing animations would be with the mascot, correct?
and if so, perhaps he gains more strength the more "punishment" he deals out, and at full strength he can use his special move? (Maybe while "punishing" the protagonist ;))
The mascot will punish only bosses. Still not sure to make him support attack or not. MC already have alchemy items to use and have to see how many keyboard button that already used :p

For normal enemies, MC will throw special bottle that summon ??? like vine plant rape, enemy feel horny and rub herself, liquid with smell that lure animal/monster to H soaked girl, make enemy's weapon movable and H her and etc.
 
Re: Virgin Invader (Released!)

where to vote? or we simply said which one that we like in a post?
 
Re: Virgin Invader (Released!)

where to vote? or we simply said which one that we like in a post?

You mean vote outfit?

Just want to show for see comments. I will choose one or maybe merge 2-3 outfit together in the final :p
 
Re: Virgin Invader (Released!)

You mean vote outfit?

Just want to show for see comments. I will choose one or maybe merge 2-3 outfit together in the final :p

ooh ok, i vote for no 1 then :D

because it reminds me of the recent atelier series (never play any of them though, just watching from youtube etc)
 
Re: Virgin Invader (Released!)

any new yet?

All CG are finished (just finished 10th CG today) but please wait a bit :p

I'm making ex-fights for players to have something to play more. I think it's better than update only CG. It's should be finish in a week.
 
Re: Virgin Invader (Released!)

All CG are finished (just finished 10th CG today) but please wait a bit :p

I'm making ex-fights for players to have something to play more. I think it's better than update only CG. It's should be finish in a week.

Sweet.
 
Re: Virgin Invader (Released!)

Virgin Invader V1.1 (Final I think) is now released on DLsite and Kimochi ;)

= UPDATE =
- Add All CG (10 CG)
- Fixed 3rd CG
- Add Arena Mode : 20 special fights for people who want more challenge

And you can download uncensored resource file from my blog.

I hope you enjoy
:D
 
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