Paladox
Tentacle God
- Joined
- Mar 10, 2013
- Messages
- 781
- Reputation score
- 76
Feel free to discuss anything you want about commissions for artwork.
But first I'll get the ball rolling by saying I paid for my first commission (spritework), and honestly I am a little disappointed. It was cheap ($15, and I paid $16 just in case they did not want to be out of pocket for paypal's charges). Still, I feel kinda cheated so far. I hope they will improve their work, but so far I feel like they want to do "just enough". I told them I wasn't happy with some things about it, and they wanted to know specifically what all I didn't like about it.
I guess I just feel like I could do better myself, but the whole point was to hire someone who knew what they were doing so I would have more time to spend on making my game. It doesn't work out well if I have to tell them everything that is wrong with it (even the things that are obvious). I am tempted to back out and ask for a full refund, or maybe a partial ($11 at least). What is the proper etiquette here?
But first I'll get the ball rolling by saying I paid for my first commission (spritework), and honestly I am a little disappointed. It was cheap ($15, and I paid $16 just in case they did not want to be out of pocket for paypal's charges). Still, I feel kinda cheated so far. I hope they will improve their work, but so far I feel like they want to do "just enough". I told them I wasn't happy with some things about it, and they wanted to know specifically what all I didn't like about it.
I guess I just feel like I could do better myself, but the whole point was to hire someone who knew what they were doing so I would have more time to spend on making my game. It doesn't work out well if I have to tell them everything that is wrong with it (even the things that are obvious). I am tempted to back out and ask for a full refund, or maybe a partial ($11 at least). What is the proper etiquette here?