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Strive for Power - (mostly) text slave management game

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    Re: Strive for Power - (mostly) text slave management game

    The last version that i played was the 3.9.something, is the game changed much?
    FoBS guide: Link

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      Re: Strive for Power - (mostly) text slave management game

      The blog is shitty and posts are not going trough.
      anyway, devguy, if you're reading this:

      The game ATM is too grindy.

      Selling slaves is way too unprofitable, since training and upgrading them costs a LOT more than what you get back. Mansion upgrades are especially tedius.

      - As for enhancement in the future - emotional relationships between slaves. They can be rivals, friends, great friends, fuck buddies, lovers, etc..

      This would of course have impact on stress and obedience during sex acts. Also, selling a rival/friend would also have an impact.

      - Incest acts being harder to get a slave to agree too (with an appropriate reaction) with an "incestuous" trait that makes it easier.

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        Re: Strive for Power - (mostly) text slave management game

        Originally posted by ElPresidente View Post
        The blog is shitty and posts are not going trough.
        anyway, devguy, if you're reading this:

        The game ATM is too grindy.

        Selling slaves is way too unprofitable, since training and upgrading them costs a LOT more than what you get back. Mansion upgrades are especially tedius.

        - As for enhancement in the future - emotional relationships between slaves. They can be rivals, friends, great friends, fuck buddies, lovers, etc..

        This would of course have impact on stress and obedience during sex acts. Also, selling a rival/friend would also have an impact.

        - Incest acts being harder to get a slave to agree too (with an appropriate reaction) with an "incestuous" trait that makes it easier.
        You should write to itch.io (download page) with this kind of suggestions.
        I've been buffing slave selling price multiple times recently and I think it's fairly balanced right now. You can also earn mansion upgrades through quests.

        Emotional relationship would take quite a lot of work to plan and implement so I don't really have them currently in mind. Hopefully they will appear some time, but no promises.

        For incest this might probably come soon with new sex scene system.

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          Re: Strive for Power - (mostly) text slave management game

          Emotional relationship would take quite a lot of work to plan and implement so I don't really have them currently in mind. Hopefully they will appear some time, but no promises.
          Well, here's hoping you do put that in.
          It would really deepen the game and add more options for events.

          If you ever played Free cities you'd get the idea

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            0.5.1.4 Is out to public by the way: https://strive4power.itch.io/strive-for-power

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              Originally posted by Maverik View Post
              0.5.1.4 Is out to public by the way: https://strive4power.itch.io/strive-for-power
              Oh yes.

              Oh and i found a minor bug, opening Spell Book from Inspect Self menu only bring out a Close button.

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                Originally posted by Maverik View Post
                0.5.1.4 Is out to public by the way: https://strive4power.itch.io/strive-for-power
                And here's the changelog

                0.5.1.4
                • Fixed guild slave issues
                • Fixed Deep Area not being turned off properly
                • Fixed some multiple input errors causing weird results in certain cases
                • Fixed Yris sprite not appearing in generic sex scenes

                0.5.1.3
                • Trapper capture chance is 50% now
                • Sedation can now only be used on each slave once per day
                • Fixed slaves not being rebellious after capturing and not receiving 'uncivilized' trait
                • Fixed combat bug related to escapes
                • Fixed couple of area related bugs
                • Fixed some wimborn bugs

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                  0.5.2.1 is out


                  0.5.2.1
                  • Fixed player's items being unqequiped on inventory reopening
                  • Fixed whipping punishment having no effect
                  • Fixed player accomodating stress
                  • Fixed a bug with Cali's quest
                  • Fixed bug with decisions regarding the defeated
                  • Fixed autosave function not working properly
                  0.5.2.0
                  • Combat changes:
                  • Enemies now have numbers after their names to tell appart who is who
                  • Most enemies base speed increased
                  • Deep Area enemies have +5 speed
                  • Spell type damages now deal 2.5 more damage
                  • Acid spit base damage reduced to 4 from 5 and manacost reduced to 4 from 5
                  • New spell: mind blast - cheap early game attack spell
                  • Custom portrait changes:
                  • Recoded image selection screen
                  • Now image search will also check all subfolders
                  • Race lock should properly work and ignores gender now
                  • You can choose folder for images (only allows folders inside of user://strive2 to prevent possible issues)
                  • You can also set full body image for slaves (can be toggled by clicking on portrait, includes unique NPCs' sprites)
                  • Added option to disable all character images during dialogues
                  • Reduced height for Emily's sprite
                  • New Gorn background
                  • Carry weight provided from strength reduced
                  • Added new Accessory: Travelling bag (increases max carry weight by 20)
                  • Ability requirements will take into account stat bonuses
                  • Added mention to the tattoo purposes to mansion upgrades panel
                  • Added teleport seals to Shaliq shop
                  • Most interactive actions with slave moved to talk function
                  • Added option to customize how slaves should call you
                  • Alchemy room GUI update
                  • Deep Elven Grove renamed into just Elven Grove
                  • Unique character sprites should correctly work for talk function
                  • Upgraded image selection system: you can also select character sprites now (will be used in dialogues and sex scenes)
                  • Ayneris meet chance reduced by twice
                  • Resting only restores 25% health now
                  • Learned abilities will be automatically added to the active list
                  • Gear on sold or lost slaves will be back on inventory or group opening
                  • End day should execute a bit faster
                  • Alise's sprite on end day panel will let mouse clicks through
                  • Fixed bodyguard specialization: now provide 4 armor and +20% hp.
                  • Fixed Gorn Mountains area being inaccessible
                  • Fixed error where you could put slave's health below zero with beating
                  • Fixed leveling up from first quest giving wrong amount of skill points
                  • Fixed ability to interact with absent slaves in jail
                  • Fixed capturing victims not reducing your reputation
                  • Fixed oblivion potion
                  • Fixed teleportation stones showing up in backpack management
                  • Fixed issue with some character sprites after visiting market
                  • Fixed After Combat screen not properly counting ropes in possession
                  • Fixed rest taking 2 supplies intead of 3
                  FoBS guide: Link

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