Re: Strive for Power - (mostly) text slave management game
Not sure if the maker of the game actually read comment, but I really enjoy this game so far. I'd say for a slave training simulation game this is as great as Whoremaster if not better when it is fully realized. I especially like the mechanic of giving each slave a custom description, since I can make a Bio for my main slaves who I keep around and make them feel kind of unique.
That being said... I do have some suggestion for the current version. For a text based game, having all slave share the same text can be immersion breaking at times. For example, the first slave one choose at first can have a sister relationship with player, but the dialogue doesn't reflect this as she calls the player master. Or a slave with a mute trait who can still obviously speak when the player talk with her. I'm not sure if this is possible to code, but giving certain slaves unique dialogue, or letting user import their own written dialogue for individual slaves like Elona's custom pet dialogue, or Galactic Civilization 3 crusader expansion's custom diplomatic text would be a great addition to the immersion factor for Role Players.
It would also be great if future version can give some choice for 'good karma' options when it comes to repeatable farming quest.
For example, instead of selling slaves to slave guild to get building upgrade point, maybe there's some quest for Mage guild. Like finding them specific reagents, or brew specific potion for upgrade point. It can be less rewarding than the slave guild quest, for example instead of easy-3, normal-6 upgrade point, quest for Mage guild can be easy-1, normal-3 so role playing as a 'good slave owner' who values all the slave the player owns would require more work.