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ACT [モヤシ技研] Eliminator カエデさん / Eliminator Kaede-san (RJ209760)


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Aikomeow

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Ver 1.1.2 2017/12/02
· UI English corresponding
Config fixes a bug that is not stored properly
fine-tune the shader
-enemy characters add
add-sniper-only mode
two add-performance
add-bonus one illustration
, Added light machine gun
· Change version of development engine
 

johntrine

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does it still need 1600 X something something resolution? atleast the last time i checked it seemed that way
 

Razeluxe

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So's anyone noticed the door that leads to "Another World"? Anyone know what's up with that?
 

Sue Nami

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Basically a debug room of sorts. You have to solve the cryptogram on the whiteboard in the training range, then you can open the door.

And hoo boy is the update worth it. The new weapon is a LMG that sacrifices accuracy and reflex scope mode for an obscene amount of bullets. Burst firing is effective, since the first shot is on-target.

They really significantly reduced the lag that accumulates as the game progresses, the enemies seem faster as a result, the melee ones will dive at you now, the new enemy has ranged, slow AOE but unlike the bombs this one takes a lot of punishment before going down.

Although enemies still sometimes get stuck on stairs, you can't use the landing pad as a perfect funnel anymore because there's a new route up for the enemies to take. The enemies can spawn a different number at a time instead of always being in a clutch, but the optimization means you'll often fight waves of enemies all hitting at once.
 
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pewpewsmurf

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does the dev have any intention to add H scene to this or it's just more of his artwork collection only?
 

CrownLustre

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I think what they meant by scat was the character Kaede taking a dump under the player command, not like those rap*ng scat stuff, I mean, there are no rape in this, just you killing off post-apocalypse mutating
psychomaniacs who have very disturbing laught (thank god you can mute them under SFX) and you excreating body waste here and there.

Also, the dev add partial nudity to the tight-suit, but I still waiting for a 'no shirt', 'no blouse', 'no tops', for the school uniform, as well as bondage gears for no reason, and perhaps an AI ally with whm player can interact with.
 

Cupio

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No porn = pointless game. Heck, Skyrim was a pointless boring game before the porn mods.
 

KHTA

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No porn = pointless game. Heck, Skyrim was a pointless boring game before the porn mods.
Porn = explicit material in media meant to stimulate sexually, including but not limited to sex.
Porn ≠ Straight up having sex.

This game ≠ Sex of any kind.
This game = Masturbation and full nudity...plus other stuff I'm not really fond of.

This game = Porn?
Yes.
 

mcgigya

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Re: Eliminator Kaede-san (Unity, JPN)

!!GOT IT WORKING!!



*********GET THE UNCENSOR HERE:

Just replace the file sharedassets0.assets in your Data folder. Make a backup first!

Documenting the method used: Using the tool mentioned in the quote below what I did was dump the MaskArea asset from sharedassets0 and edit the pixelation size contained within to make the pixelation invisible. Reimport the dump with the modified value.

FYI, the animations are all stored in sharedassets1.asset
And sharedassets0.assets contains character graphics.

In the Quote below, original post, process I went through to get the uncensor working & links to the Unity Tool used.



___________



Thanks for this. However the kill all enemies one doesn't work. I paste it as is. And it doesn't work.

However there is a door that does not trigger the waves. Leaving the house, go right, past the training room, right and around, I think, it's the door to the right. You can then have fun in the city without getting bonked over the head by monstrosities. Damn I'm getting a serious Queen Beast Drakengard vibe here. Those things are the creepiest creatures I've seen in any game. This is Saya level of creepy. Almost.

All I want is to watch cute Kaede-chan eliminate... her bodily wastes.

How to solve the "Can't shoot" glitch?
So I tried to download your uncensor but alas the host wont let me download it without starting a premium account. I tried to follow your instructions but I have issues after I dump the mask- it gives me a MaskArea_Material_0_10.txt file, which I then open. Inside, there's no direct reference to pixel size or anything. Am I doing something wrong?
 

Anonposter

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The gore for this is very boring and disappointing, but I'm still keeping my eye out for this, even if there is no gore.
 

Nameraca

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Wasn't planning to, but hey, you guys gave me so much, I can spend an hour trying to fix up something for ya! <3

My Christmas gift to y'all in advance!


CHEATS STILL WORK! SEE POST: https://ulmf.org/forum/hentai/hentai...88#post1367588

KAEDE 1.12 UNCENSOR: GET IT HERE


You are allowed and strongly encouraged to mirror this on Mega, this is made for the community by the community

TESTED, FUNCTIONAL. If you have issues with it, please do ask me for help. I will attempt to help you the best I can.

How to use:
  1. Make a backup of "sharedassets0.assets" (I recommend making full backup of game folder instead!)
  2. Overwrite "sharedassets0.assets" with the one from the download above!
PREVIEW (3rd image):


I did a proper backup of my files this time T_T

So I tried to download your uncensor but alas the host wont let me download it without starting a premium account. I tried to follow your instructions but I have issues after I dump the mask- it gives me a MaskArea_Material_0_10.txt file, which I then open. Inside, there's no direct reference to pixel size or anything. Am I doing something wrong?
He rewrote the shader completely, that made my old uncensor obsolete for this one anyway since it's directly injected into the game data file. Will update and post new method.

Must now use 7 Days to Die Unity Assets Extractor V2.2 Beta to be able to extract the required files.

TUTORIAL
Kaede 1.12 Uncensor Notes/Tutorial: Export MaskArea-sharedassets0.assets-10-Material.txt (under MASK AREA)

With pictures


1: Use Unity Assets Extractor 2.2 Beta (7 Days to die - THANK YOU FOR MAKING THIS) - search for 2.2 beta1 (32bit : or , 64bit : or ) on page, no need for updates this time, all you need is packaged with that version.
2: Extract Mask Area Dump (.txt) file
3: Edit text file: MaskArea-sharedassets0.assets-10-Material.txt

Line 24 in NotePad++

Code:
0 pair data
      1 string first = "_BlockSize"
      0 float second = 9.100000
Should be 9, w/e the original number is, that's the correct line.
Set it to 1.1000000

Code:
    [0]
     0 pair data
      1 string first = "_BlockSize"
      0 float second = 1.100000
4: Save text file

5: Return to Assets extractor, Import Dump, Save file as "sharedassets0_modded.assets" (because you can't overwrite the original file),
6: Click OK and close assets extractor

Replacer you sharedassets0.assets with the sharedassets0_modded.assets by renaming the original one, then renaming the modded one to sharedassets0.assets

Test it!

______

Question! Where's the door to the debug room?

Basically a debug room of sorts. You have to solve the cryptogram on the whiteboard in the training range, then you can open the door.

And hoo boy is the update worth it. The new weapon is a LMG that sacrifices accuracy and reflex scope mode for an obscene amount of bullets. Burst firing is effective, since the first shot is on-target.

They really significantly reduced the lag that accumulates as the game progresses, the enemies seem faster as a result, the melee ones will dive at you now, the new enemy has ranged, slow AOE but unlike the bombs this one takes a lot of punishment before going down.

Although enemies still sometimes get stuck on stairs, you can't use the landing pad as a perfect funnel anymore because there's a new route up for the enemies to take. The enemies can spawn a different number at a time instead of always being in a clutch, but the optimization means you'll often fight waves of enemies all hitting at once.
Where is this door? I write 1033815 (the Yankee code from the shooting room whiteboard w/e that is, starts by 103) and yet the two doors inside the room won't open. And anyway, they just seem to lead (if you clip while using the urinal) outside to the train tracks.
 
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nayrazusa

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Question
What does the drugs (Morphine, nitrogen mustard etc) do in the game?
Found a pile of them in the bed room
 

LeTaco

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Question
What does the drugs (Morphine, nitrogen mustard etc) do in the game?
Found a pile of them in the bed room
Morphine reduces damage taken per dose but makes you move slower and taking more than 2-3 doses will make you OD, causing you to throw-up blood and eventually die.
The other 2 don't have any effect and are currently there just for decoration .
 

mcgigya

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Wasn't planning to, but hey, you guys gave me so much, I can spend an hour trying to fix up something for ya! <3

My Christmas gift to y'all in advance!


CHEATS STILL WORK! SEE POST: https://ulmf.org/forum/hentai/hentai...88#post1367588

KAEDE 1.12 UNCENSOR: GET IT HERE


You are allowed and strongly encouraged to mirror this on Mega, this is made for the community by the community

TESTED, FUNCTIONAL. If you have issues with it, please do ask me for help. I will attempt to help you the best I can.

How to use:
  1. Make a backup of "sharedassets0.assets" (I recommend making full backup of game folder instead!)
  2. Overwrite "sharedassets0.assets" with the one from the download above!
PREVIEW (3rd image):


I did a proper backup of my files this time T_T



He rewrote the shader completely, that made my old uncensor obsolete for this one anyway since it's directly injected into the game data file. Will update and post new method.

Must now use 7 Days to Die Unity Assets Extractor V2.2 Beta to be able to extract the required files.

TUTORIAL
Kaede 1.12 Uncensor Notes/Tutorial: Export MaskArea-sharedassets0.assets-10-Material.txt (under MASK AREA)

With pictures


1: Use Unity Assets Extractor 2.2 Beta (7 Days to die - THANK YOU FOR MAKING THIS) - search for 2.2 beta1 (32bit : or , 64bit : or ) on page, no need for updates this time, all you need is packaged with that version.
2: Extract Mask Area Dump (.txt) file
3: Edit text file: MaskArea-sharedassets0.assets-10-Material.txt

Line 24 in NotePad++

Code:
0 pair data
1 string first = "_BlockSize"
0 float second = 9.100000
Should be 9, w/e the original number is, that's the correct line.
Set it to 1.1000000

Code:
 [0]
0 pair data
1 string first = "_BlockSize"
0 float second = 1.100000
4: Save text file

5: Return to Assets extractor, Import Dump, Save file as "sharedassets0_modded.assets" (because you can't overwrite the original file),
6: Click OK and close assets extractor

Replacer you sharedassets0.assets with the sharedassets0_modded.assets by renaming the original one, then renaming the modded one to sharedassets0.assets

Test it!

______

Question! Where's the door to the debug room?



Where is this door? I write 1033815 (the Yankee code from the shooting room whiteboard w/e that is, starts by 103) and yet the two doors inside the room won't open. And anyway, they just seem to lead (if you clip while using the urinal) outside to the train tracks.
Thank you! I had the old version of the game and had just figured out how to make the uncensor work when I saw this and decided to download the most up to date version.
 

Salist

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Hi guys, I can't use the file for the screen size, I put it in my game folder (instead of the old Assembly-CSharp.dll) and when I lauched the game and press the warning button my screen resize but I still can't see all the information on the screen, plz if someone have the solution (sorry for my english, it's not my native language)
 
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Ghotty

Demon Girl
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this game haunts my dreams as far as what could of been, but the quality to niche fetish ratio is as on point as ever
 
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