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Outerlands Enemy Thread

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    Outerlands Enemy Thread

    Descendants go through tons of bad guys, enemies, and natural fauna; because of this, the forces of Pekol are in desperate need of new, horrible creatures that are willing to break-in Descendants.

    Enemies in Outerlands follow a hierarchy chart, from weakest to strongest:
    Minions, Soldiers, Lieutenants, Bosses, Ancients and Giant Monsters.
    Within those hierarchies, there are different tiers, from 1 to 5, to show how strong a Monster is.


    Here's how to make enemies of all types (except Ancients and Giant Monsters):

    Minions
    Spoiler


    Soldiers
    Spoiler


    Lieutenants
    Spoiler


    Bosses
    Spoiler


    Ancients
    Spoiler


    Giant Monsters
    Spoiler


    Special Enemies aren't too special; just different kinds of races. Use the Race template in the character creation thread to make an enemy of a certain race; if they fall into any of these Beast or Special races, use the templates below.
    Spoiler


    Abilities:
    Abilities for enemies don't have to follow standard rules. Here are a few custom ones:
    Spoiler
    Last edited by SilentSilth; 9th February 2013, 00:18. Reason: Changed the way Enemies are made.
    What the fuck is this place?

    #2
    Re: Outerlands Enemy Thread

    HOW TO MAKE AN OUTERLANDS ENEMY:
    1 - Get idea.
    2 - Choose a hierarchy level and assign base stats.
    3 - Spend EXP (un)wisely, and pick an element.
    4 - Take feats from previous monsters, or create new feats.
    5 - Assign weaknesses, I guess.
    6 - Pick out equipment, abilities, and spells.
    7 - Post.

    Enemy Template:
    Spoiler
    What the fuck is this place?

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