Re: Planet of Pleasure (SIGN-UPS)
OK, so I have reached a point where reality and trying to be fair have intersected grand plans and put up a big ole' stop sign. I have been working on some potential new attacks for enemies to spice things up, some of which could be EXTREMELY potent in their damage dealing ability. The problem is, they're a little too potent. So, I have decided to call a vote. The options are as follows.
1: Don't implement the attacks until MUCH later in the game/wait until one of the sequels, when things maybe will balance out better.
2: Significantly Increase the base stats for Stamina on each class to counter some of these changes (which could lead to some fights being incredibly long and drawn out even more than they already are, leading to less adrenaline boosts).
3: Fuck it, bring on three orgasms in one round if it happens!
4: Do away with HP, MP and Stamina increasing by level, and set each character class to MAXIMUM stats possible for this game now. This in effect would make level ups ONLY for gaining new skills for players.
5: Completely do away with the level up system. This branches in to two distinct sub-options.
5a: Every character, regardless of class has the exact same HP, MP and Stamina values, and has access to all their skills at the start. Enemies would go to what the planned maximum values would have been, and the flat character stats would be based off of this to balance things out.
-OR-
5b: Almost the same as 5a, except instead of every character having the same HP, MP and Stamina values, it changes based upon class, keeping the diversity alive in more than just their skill set. For example, a Warrior might have 2,000 Stamina, while a Sorceress only 750.
Option 6 would be if anyone has an idea that wasn't covered by this that would even be feasible to try and implement, without the need for me to read up on some other game mechanics, thus taking time away from all of this.
So yeah, what's your pick? I'll give it until this time next week for everyone to have a chance to vote, at which point whichever option is has the most votes will be implemented. Or, if no one votes, I'll go with whatever system I can implement the fastest.