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Atmo Works


Atmo

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Hello world. Here i'll post some characters i've made for some systems i never played.

If you have any questions, feel free to post them here.
 
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Atmo

Atmo

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Re: Atmo Works

Microlite20 Costumes



Yukari Kitsune
A girl with little to lose in this world. Yukari is a youkai hunter and she isn't prone to helping anyone who appealls to her. Yukari goddess is Kuzunoha, a white fox who lives in Shinoda Temple.

Level 10 (150 points)

Stats
Str 14 Dex 16 Mind 18

Powers
Flight 2 (12p)
Ofuda Binding: Binding 3 (Magic, 7p) [Missile: 19]
"Illusion Disaster": Element Blast 3 (Area 3, Magic, 19p) [Missile: 18, Damage: 2d8+3]
Divine Heal: Healing 4 (Limited: Others, Magic, 21p) [Magic: 18, Heal: 4d4]

Equipment
Gohei (1d6 + 1/2 STR)
Dark Coat (light armor, +2 AC)

Skills
Physical: 13
Subterfuge: 13 (4p)
Knowledge: 16 (10p)
Communication: 10

Combat
HP: 75 (7p)
Init: +8 (10p)
Melee: 12
Missile: 15 (8p)
Magic: 14
AC: 32 (32p)
Heroism: 5 (5p)
 
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Atmo

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Re: Atmo Works

Microlite20 Costumes



Koakuma, Little Devil

Koakuma (小悪魔) is a devil with very little information known about her, and unless she makes another appearance she may remain a mystery. What is known is that she's seen around the library of Scarlet Devil Mansion during the events of Embodiment of Scarlet Devil. Apparently she lives in the mansion. Her exact role is difficult to tell, but she is believed to be an assistant in Patchouli's library, due to being the midboss of her stage.

Possibility of Interminable Reciprocity Forum's Profile

Koakuma would rather not get into any fights, but since they happen so often in Gensokyo, they become an unavoidable eventuality. Whenever she finds herself in a spellcard duel, she doesn't put much effort into it. She would rather get back to work in the library than to play with someone at a projectile contest. When she's fighting to defend the library however, she doesn't hold anything back and attacks with unbridled ferocity, at least for someone of her power.

In a fight, since she isn't very quick she relies on her devil's constitution to weather attacks more-so than dodging them. A devil is built from tougher stuff than the average youkai, after all! She doesn't like to play around, so she'll try to end fights quickly by either cornering her opponent with barrages of danmaku or finding some way to make them surrender mid-fight. If the fight stretches out, then she simply tries to outlast her opponent, have them get exhausted first so that she may deliver the final bullet.

Her powers aren't that useful in a fight, unless the enemy uses the same attack over and over again. She has to rely more on her cunning and quick judgments, as any time she could stop to try and memorize the enemy's attack pattern can also be used to formulate a counterattack or defense. Plus, stopping in the middle of a fight is a surefire way to get hit many, many times.

Level 10 (150 points)

Stats (18p)
Str 14 Dex 16 Mind 18

Powers (87p)
Earth Sign "Terra Embrace": Binding 6 (Missile: 22, 16p)
Magic "Devil Spark": Energy Blast 6 (Limit: 2 turn recharge, 29p) [Missile: 22, Damage: 3d6+6]
Flight 2 (12p)
Device, Grimoire : Fire Sign "Burning Rush": Element Blast 5 (Fire, 21p) [Missile: 21, Damage: 2d8+5]
Devil Spear "Spear the Gungnir ~ Fake" : Corrupt 1 (Limit: spends 1 whole turn concentrating to charge it, 9p) [Melee: 13, Damage: 1d6+1]

Skills (10p)
Physical: 10
Subterfuge: 11
Knowledge: 17 (10p)
Communication: 10

Combat (45p)
HP: 68
Init: +3
Melee: 12
Missile: 18 (20p)
Magic: 14
AC: 25 (24p)
Heroism: 1 (1p)

Flaws (10p)
Needs "vital life force" of living beings to feed herself; sometimes sexually.
 
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Atmo

Atmo

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Re: Atmo Works

Microlite20 Costumes



Izuna (from Izuna: Legend of the Unemployed Ninja)

Level 10 (150 points)

Stats (12p)
Str 16 Dex 14 Mind 12

Powers (73p)
Resist Attack 5 (Limit: Ranged Attacks, 11p)
Jump 5 (15p)
Teleport 5 (25p)
Gadget, Katana: Weapon 6 (12p) [Damage: 1d6+6]

Skills (28p)
Physical: 10
Subterfuge: 16 (10p)
Knowledge: 16 (10p)
Communication: 14 (8p)

Combat (37p)
HP: 62
Init: +6 (8p)
Melee: 17 (16p)
Missile: 12
Magic: 11
AC: 21 (13p)
Heroism: 5 (5p)
 
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Atmo

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Re: Atmo Works

Microlite20 Costumes



Radicalus

A wild and ferocious beast, no kind of conversation works with it. There is a few of it in the world, and that may be true because their desperate in capturing and raping humanoid women for procriation. Sometimes they choose someone who can bear their offspring, leaving the lesser capable of this feat miles away from its lair, helpless against other predators...

Level 6 (90 points)

Stats (16p)
Str 18 Dex 16 Mind 12

Powers (48p)
Jump 5 (15p)
Stretch 1 (Limit: Phalus, 21p)
Weapon 6 (12p) [Damage: 1d6+6]

Skills (0p)
Physical: 9
Subterfuge: 6
Knowledge: 6
Communication: 6

Combat (26p)
HP: 52
Init: +3
Melee: 15 (20p)
Missile: 9
Magic: 7
AC: 17 (6p)
Heroism: 0
 
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Atmo

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Re: Atmo Works

Mutants and Masterminds 3e





Type Angel - Arnval Mk.2 Tempesta PL10

Abilities
Strength -8, Stamina 0, Agility 4, Dexterity 1, Fighting 3, Intellect 2, Awareness 1, Presence 0

Powers
Busou Shinki: Size: Shrinking 8 [Permanent; Innate], Robot: Immunity 1 [Fortitude Effects], Constitution: Protection 6, Robot Sensors: Senses 7 [Communication Link, Direction Sense, Distance Sense, Darkvision, Time Sense, Extended (Vision); Innate], Small Strength: Power-Lifting 9
Armor [Quirk: Easily Removable]:
Flight Mode: Flight 3 [Wings]
Alt: Laser Sword: Strike 8
Alt: Cannon: Blast 4
Alt: Speed 3 [Linked (Flight)]

Advantages
Agile Feint, Attractive 1, Improved Aim, Improved Initiative 2, Instant Up, Move-by Action, Power Attack, Skill Mastery [House Chores], Weapon Break, Improved Smash, Defensive Attack, Defensive Roll 1

Skills
Athletics (+-8), Close Combat: Laser Sword 9 (+12), Deception (+0), Expertise: House Chores 8 (+10), Expertise: Battle Knowledge 6 (+8), Insight 4 (+5), Intimidation: Note: Perm Shrinking mod included. (+-4), Investigation 4 (+6), Perception 6 (+7), Persuasion (+0), Ranged Combat: Cannon 9 (+10), Stealth: Note: Perm Shrinking mod included. 4 (+16), Technology 4 (+6)

Offense
Initiative +12
Laser Sword +12, Damage 8
Cannon +10, Damage 4

Defense
Dodge 12, Parry 12
Toughness 7 (Def Roll 1), Fortitude 0, Will 7

Power Points
Abilities 22 + Powers 63 + Advantages 13 + Skills 27 + Defenses 15 = Total 140

Complications
Devotion: She will only follows her Master orders.
Batery: She needs some time of rest in a charger. Some homemade chargers also works.

Design Notes
ºAh, Arnval Mk.2 Tempesta, one of my favorite Busou Shinki. She is small, 15 cm tall, and very hardworker, something i really wants in my house; she fights, cooks, put the garbage out and is pretty. Hey, i'm not saying i don't want a real girlfriend, but Busou Shinki is some kind of "Pokemon", if you really want to comparate.

ºSmall as she is, her damage output with grown-up humans should be ridiculous low, like itching or some kid slapping you. In Shinki vs Shinki battles, however, things go wild! They're ferocious, fast and strong, something you CAN'T underestimate.

ºDid i say them are REALLY attached to hers Masters? They look like some private and submissive slaves, 15 cm tall, but still.

"The latest iteration of Arnval, probably the most re-designed Busou Shinki so far alongside her wave mate Strarf. Unlike all of the prior release though, Arnval Mk2's regular release is actually the black repaint version, while the original white colour Arnval Mk2 is actually a special bundle release.

So what do you get from this Mk2 release? Arnval Mk2 comes in the from od MMS 3rd Tall body, 3 facial expression (normal, sleeping, shouting), 3 hairstyle (short hair, tied up, and long tail), and enough armor pieces that you will struggle to decide where to mount them on. Officially on the instruction 2 configurations are offered: Pegasus and Unicorn Mode.

Pegasus Mode seems to be gun based, with the big gun on the left arm and a underarm mounted carbine-esque beam gun on the right arm. Unicorn Mode on the other hand looks to be melee orientated, with a large beam blade and a thick shield as main armament. But beside all ther, there are also 2 beam saber, 2 daggers and 4 remote sword bits (2 activated, 2 inactive) to play around with.

Also in the instruction is the armor vehicle mode. However, the one created following the instruction is a bit dull, so the picture shown above is a configuration I thought up, having decided to try showing all the beam effect parts in one go.

The Tempesta released also offer several new bonus parts into the mix, with an add on blade for the carbine, new pointed end piece for the leg armors and a new style of head gear.

Now here is the one and only complain I have: she is expensive. compared to the original Arnval, she is easily 2500yen more. This really could put buyer off if they are new to the franchise. For those who collect Busou Shinki though, this is probably one of the must have.

Unless you are rich and decide to get the PSP's Busou shinki Battle Master 2 + Arnval + Strarf Bundle of course.... "
 
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Atmo

Atmo

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Re: Atmo Works

Mutants and Masterminds 3e


Moh Shuvuu
PL10

Abilities
Strength 0, Stamina 3, Agility 4, Dexterity 1, Fighting 0, Intellect 3, Awareness 4, Presence 4

Powers
Demon Spells: Dormina: Sleep 7, Zan: Blast 7 [Wind, Magic], Bufu: Blast 7 [Ice, Magic], Dia: Healing 5 [Stabilize (+1)]
Wings: Flight 2 [Wings (-1); Subtle (+1)]

Advantages
Daze, Uncanny Dodge, Taunt, Instant Up, Defensive Roll 3, Move-by Action, Redirect, Fearless, Favored Environment [Cold areas]

Skills
Athletics (+0), Close Combat: Punch 6 (+6), Deception 8 (+12), Insight (+4), Intimidation (+4), Perception 8 (+12), Persuasion 8 (+12), Ranged Combat: Spells 10 (+11), Stealth (+4)

Offense
Initiative +4
Zan +11, Damage 8
Bufu +11, Damage 8
Dia +11, Damage 8
Dormina +11, Damage 6

Defense
Dodge 12, Parry 5
Toughness 6 (Def Roll 3), Fortitude 9, Will 10

Power Points
Abilities 38 + Powers 56 + Advantages 11 + Skills 20 + Defenses 25 = Total 150

Complications
Power Loss
Aggressive with humans

Design Notes
"Meaning "evil bird", it's the ghost of a young girl who died without knowing love in Buryat folklore. She seduces travelers, only to crack their heads open and suck out their brains with her beak."
—Shin Megami Tensei: Strange Journey Compendium
 
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Re: Atmo Works



Serpente Cristalina, 21 pontos


F3 H2 R2 A4 PdF0, PV 30 PM 10

Arena (Céu, 1)
Armadura Extra (Fogo, Frio, Elétrico, Químico, Sônico, 5)
Inimigo (bovinos e minotauros, 1)
Pontos de Vida Extra (2)
Voo (2)
Deficiência Física (visão ruim, 0)
Insano: Fobia (humanos, -1)

Considerações>

Um monstro que tem um ódio especial por minotauros e, por tabela, de vacas e bois também. É uma criatura bem estranha pra ter esse tipo de ódio, mas está por ai...
 
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