Well, for those who are interested, creator said it would be released tomorrow.You must be registered to see the links
Oh! I've been kinda looking forward to that, I hope the full version can actually hook into AGTH though, cause the demo couldn't
Hope you're right. Been looking forward to that one and I'll be disappointed if I can't muddle my way through it with AGTH.Oh! I've been kinda looking forward to that, I hope the full version can actually hook into AGTH though, cause the demo couldn't
something about "shook off restraint"?
instead of using AGTH i use ITH (interactive text hooker)
i never have to use any codes, and it solves that "only hooked one word" problem too.
edit: got it from here
You must be registered to see the links
you dont need to mess with targets or shortcuts either, you can just click "process" then choose the game from a list of processes, then use the dropdown menu to find the bit with the text in it, (almost always the last one)
About Magicka:
I think I figured out pretty much all the H scenes by using etigiya's guide and messing around. The only thing I can't figure out is inside the run down house in the first town, where the guy removes debuffs for sexual favours. There is a room in the bottom left with 2 chests and a hole in the wall. He simply won't let me go in there. Any help?
You obviously dont play rpg maker games much.... I'm using both ITH and atgh for a long time and ITH couldnt make good hooks for about half of the games i played. It was mostly wolf but there were others.
agth works well for all you just have to know what ure looking. /x /c /v works for most but wolf game require abit more touch but if uve done it few times you can always get it within few minutes.i
short: ITH saves few min and is easier to use for beginners but ull come across alot of games you dont get any hooks or you get bad ones
AGTH works for all games i played but requires abit more knowledge to get right hooks.
BTW. i just did a quick 2nd run on Magika by skipping almost everything and doing main quest. I finished everything including desert in about 20 minutes. Was quite suprised how fast you can finish game if you just go main quest and ure 32 lvl.
lolnope.
wrong on pretty much every count.
i play rpg maker/wolf games on a daily basis, (not always H ones either) and i have NEVER had any problems with hooking since i started using ITH,
perhaps it was updated since you last tried it?
I got 2.3 version and not a single wolf game works for me with ITH.
I guess this post should go in here. I got sick of AGTH throwing a fit when entering the menus in Wolf RPG games, so I did some debugging. This is tested and seemingly working properly with 4 games so far, but I haven't yet tested it on games that have been reported to have on screen timers and such.
Wolf RPG H-code - Use whichever closest matches your Game.exe
/HB*0@470D5A (2012/06/10 : 3,020KB)
/HB*0@46BA03 (2011/11/22 : 2,700KB) (By far the most common)
/HB*0@454C6C (2010/10/09 : 2,344KB) (Dragon Prison, Dummed Residence)
Use /HBN instead of /HB if you want dialogue text and menu text to appear in the same thread.
Also set the repetition trace parameters in AGTH higher or it won't work properly with text-heavy menus. 64 x 16 seems to work fine.
Example AGTH command line (for when the game is already running)
agth /PNGame.exe /HB*0@46BA03 /C /KF64:16
AGTH still causes a bit of lag when translating menus if you have a lot of skills or items. To avoid this you should use ITH.
AGTH tries to copy the text for every single item you pass over, whereas ITH only does so when you stop moving the cursor.
ITH sometimes has issues with its repetition detection, but personally I find this preferable to menu and battle slowdown.
Minimising the AGTH/ITH window generally makes the game run a bit smoother as well.
is it just me or does it flood around christmas time