He forgot to put the usual readme in the game, so go to the blog and download the readme and ending list from there.
Much better performance compared to Karin, the fighting system is significantly improved as well. One big difference is that targeting her clothes won't damage them, players need to get her into a specific position and then strip off each item (which costs gauge).
It's not as stressful as Karin where even at max stats she'd overpower players who were careless, but this one relies a lot on building gauge and then reacting appropriately to what comes next. Striking her head does the most damage but leaves her open for the smallest interval, conversely going for her legs does no damage but leaves her open long enough for one of the special moves to connect with enough time after that to follow up.
It takes about 2 1/2 hours to get everything (less depending on how quickly players max out their stats and learn the timing for follow-up moves). I like the wrestling commentator's remarks even if they're blatant rip-offs from works of a similar theme in the past.
For those who can't be bothered to wait for the roundhouse that leaves her ridiculously open to a counter move, strike her legs when she's at 50% HP or less and then follow up quickly with one of the special moves. There's enough time after that to do stuff while she's vulnerable.
4 endings and 12 sex positions: Probably the best work he's produced to date and the most rewarding.