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  1. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    The day has finally arrived! Here is a link to the final version of the game! I do hope you all enjoy playing it as much as I enjoyed making it!: Windows: - MEGA - https://mega.nz/file/fwh2HbYC#2G4DJyoEKKIM1o1YinJs_gI2S9NHou0Z8cDh16ELHpM MAC: - MEGA -...
  2. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    It's free for all to get into! :D Here's a link to it, and I'll update the OP to have the link too!: https://discord.gg/yVERdgW
  3. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Just posted the new update for Agents!: https://mega.nz/file/Cg4HFabD#JWV8fFgU4tcp_95hDYUPGn02k3JSsk0wXbi7MPcGGF0 With this update I've added the final location of the City, the Stadium. It's not as a big of a location as previous locations, but it does house the boss of the City area, so be...
  4. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    The links are updated on the OP, but you are right, I should have posted a link with that message! :O Here we go!: https://mega.nz/file/GlAgEJoC#dkXUN1OjD2U_DwO87_ueTdUHnSBiMgfVWqEnt5K9fqs Thank you for pointing that out! :D
  5. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    So I recently finished the latest Beta update for Agents of P.O.R.N! Include in 0.5.2 is two new locations, a new enemy and a new hidden Bad End scene! As usual, any and all feedback is appreciated!
  6. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Minor update for my game Agents or P.O.R.N. With this update I've included a few tweaks to the leveling and EXP systems, as well as a few other minor gameplay tweaks. Oh, and some bug fixing...: https://mega.nz/file/Xl4DUJTI#sD6CdNENTKtf9P7iuupB3W5KWJdxlEwTK8MQQUy1mZA
  7. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Recently finished the latest Beta version of the game, 0.4.4, which includes the content for the next two locations of the City! Also includes two new enemies, as well as a hidden Bad End scene! I certainly hope you all enjoy the game so far, sorry this update is a bit later than I was hoping...
  8. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Hmm, certainly an interesting idea, don't think I'll change Agents's experience / leveling system that much though, don't want to have to request people to start the entire game over again after all, but it would be interesting to see a game with that style of system
  9. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Thanks for the response! Yeah, the merchant can be easily ignored if the player chooses to, but I prefer him being easily visible and accessible to the player. That way they know they have access to a shop, and it makes it somewhat easier on me in terms of providing non-gem items, as the shop...
  10. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Symphony is always the one getting complain about it seems :( Poor girl, but I do get what people mean, statwise and special move wise early one she isn't the greatest, as she's more of a support style character than Avarice's all out damage approach. This is probably a mistake on my part during...
  11. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Fair enough, I can certainly look into how the damage is calculated for the special moves within my game, currently a few people agree that I should reduce the gap between levels in the game anyway. At certain levels the Agents do gain a minor increase in SP, but the main reason this probably...
  12. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Thank you for the feedback on my game! I'm glad you like the animations in the game, the later ones are probably better due to my process for developing animations and sprites improving as I've made progress with the game. The Symphony/Priabus scene was a bit experimental in terms of fetishes...
  13. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Thank you for pointing that out, I must have forgotten to update this thread's link when I did a update to the game which implemented a grace period after battles to give some breathing room to the player so they can use items in between fights in case they get surronded by enemies. Here is the...
  14. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    New version of my game's Beta is out now! I've updated the initial post with the link, but the new update introduces the second major section of the game, along with three new enemies! https://mega.nz/file/qkRlRAZa#FYGIp5pMB8ucMGfuVFN2H3lGJwIkjCKF81TBF90qQZs Be warned though, gallery saves of...
  15. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    I know about those games, never knew the developers name though. I know someone recommended I examine the fluidity of their animations when I first started working on Agents, really helped me to start learning to animate sprites better. And thank you for explaining who Kevin Bach was to me :)
  16. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    I would like an explanation for this comment please, I laughed at it, but I sadly don't know who Kevin Bach is. Also thank you for saying my art is good :)
  17. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Looking into how the scene plays after losing, turns out I made a few mistakes. I guess during testing my testers nor I never lost to the Biobab to see the error in the scene. Thanks for pointing it out Synn! I've fixed it for the next version of the game, sorry about that mistake being in this...
  18. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    I had that issue with an older version when I was implementing the Biobab, thought I had fixed it as it was a sprite issue that was causing it. I don't think I ever uploaded that version, so I don't know how you're experiencing it... Where are you viewing this by the way, in the Gallery or from...
  19. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    That's odd but yes, I should have mentioned that a new save is necessary for this update, my fault there. As for the scene itself, what do you mean by off screen and flicker please? I may want to look into it in case the loaded save is the cause of it
  20. TheCardWielder

    RPG RPG Maker [TheCardWielder] Agents of P.O.R.N

    Update for those of you whom are following this thread, I've just posted the latest Beta version link to the first post in this thread. This update has a fair few changes to the inner workings of the previous version, mainly in terms of difficulty changes. As for new content, I've now made it so...
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