- Joined
- Nov 15, 2008
- Messages
- 1,107
- Reputation score
- 115
=One Time Picks=
These Abillities can only be chosen once each.
-Energized-
Effect: Regains 5 extra Energy per turn.
-Hyperactive-
Effect: Regains 10 extra Energy per turn. Replaces and does not stack with Energized.
Req: Energized Ability, Level 3
-Focused Breather-
Effect: Loses 5 Pleasure every turn.
-Serene Mind-
Effect: Loses 10 Pleasure every turn. Replaces and does not stack with Focused Breather ability.
Req: Focused Breather Ability, Level 3
-Pressure-
Effect: Increases Enemy's Energy Costs by 5.
-Challenger-
Effect: Increases Enemy's Energy Costs by 10. Replaces and does not stack with Pressure Ability.
Req: Pressure Ability, Level 5
-Endurant-
Effect: +20 Pleasure Cap
-Willpower-
Effect: +30 Pleasure Cap, stacks with Endurant.
Req: Endurant Ability, Level 5
-Energic-
Effect: +20 Energy Cap
-AAA Bunny-
Effect: +30 Energy Cap, stacks with Energic.
Req: Energic Ability, Level 5
-Mysterious Mentor-
Effect: Increases XP Gain for all battle participants by 50%, minimum of +1 extra XP Gained, maximum of +4 extra XP Gained.
Special: Can only be taken during Creation.
=Special Creation Picks=
These may only be taken during Character Creation AND are free to pick up.
-Gendershifter-
Effect: The Char can Gendershift. Can Start Battle with any Gender. Can Change Battle Mid-Fight at the cost of 25 Energy. While not in "Favoured" Gender, suffers -5 to Energy Regain/Turn.
Special: When Taking this Abillity, you must decide the Morphs Base Gender, or "Favoured" Gender. This abillity can only be taken upon creation aswell.
=Multiple Picks=
These Abillities can be chosen multiple times each.
-Resourcefull-
Effect: Increases Move Limit by 2.
-Scrounger-
Effect: Screds Gained from Stat Fights are increased by 10 when Winning, and increased by 5 when Losing.
-ELEMENT Affinity-
Effect: ELEMENT Moves of the Foreplay/Penetration category deals more Pleasure Damage. +5 for Foreplay, +10 for Penetration, And Mount Moves have +5 Cost to Evade
Special: Can be taken multiple times, but can't take for the same Element more than once. Can't take for Normal Element.
-TYPE Affinity-
Effect: TYPE Moves of the Foreplay/Penetration category deals more Pleasure Damage. +5 for Foreplay, +10 for Penetration, And Mount Moves have +5 Cost to Evade
Special: Can be taken multiple times, but can't take for the same Type more than once.
-ELEMENT Resistance-
Effect: Moves of the ELEMENT-Type deals 10 less Pleasure Damage on you, to a minimum of 10.
Special: Can be picked multiple times, but must be for different Elements, can't pick for Elements you are Weak against, nor Normal Element.
-TYPE Resistance-
Effect: Moves of the TYPE-Type deals 10 less Pleasure Damage on you, to a minimum of 10.
Special: Can be picked multiple times, but must be for different Types, can't pick for Types you are Weak against.
=Benched Picks=
These Abillities can only be chosen once each.
-Energized-
Effect: Regains 5 extra Energy per turn.
-Hyperactive-
Effect: Regains 10 extra Energy per turn. Replaces and does not stack with Energized.
Req: Energized Ability, Level 3
-Focused Breather-
Effect: Loses 5 Pleasure every turn.
-Serene Mind-
Effect: Loses 10 Pleasure every turn. Replaces and does not stack with Focused Breather ability.
Req: Focused Breather Ability, Level 3
-Pressure-
Effect: Increases Enemy's Energy Costs by 5.
-Challenger-
Effect: Increases Enemy's Energy Costs by 10. Replaces and does not stack with Pressure Ability.
Req: Pressure Ability, Level 5
-Endurant-
Effect: +20 Pleasure Cap
-Willpower-
Effect: +30 Pleasure Cap, stacks with Endurant.
Req: Endurant Ability, Level 5
-Energic-
Effect: +20 Energy Cap
-AAA Bunny-
Effect: +30 Energy Cap, stacks with Energic.
Req: Energic Ability, Level 5
-Mysterious Mentor-
Effect: Increases XP Gain for all battle participants by 50%, minimum of +1 extra XP Gained, maximum of +4 extra XP Gained.
Special: Can only be taken during Creation.
=Special Creation Picks=
These may only be taken during Character Creation AND are free to pick up.
-Gendershifter-
Effect: The Char can Gendershift. Can Start Battle with any Gender. Can Change Battle Mid-Fight at the cost of 25 Energy. While not in "Favoured" Gender, suffers -5 to Energy Regain/Turn.
Special: When Taking this Abillity, you must decide the Morphs Base Gender, or "Favoured" Gender. This abillity can only be taken upon creation aswell.
=Multiple Picks=
These Abillities can be chosen multiple times each.
-Resourcefull-
Effect: Increases Move Limit by 2.
-Scrounger-
Effect: Screds Gained from Stat Fights are increased by 10 when Winning, and increased by 5 when Losing.
-ELEMENT Affinity-
Effect: ELEMENT Moves of the Foreplay/Penetration category deals more Pleasure Damage. +5 for Foreplay, +10 for Penetration, And Mount Moves have +5 Cost to Evade
Special: Can be taken multiple times, but can't take for the same Element more than once. Can't take for Normal Element.
-TYPE Affinity-
Effect: TYPE Moves of the Foreplay/Penetration category deals more Pleasure Damage. +5 for Foreplay, +10 for Penetration, And Mount Moves have +5 Cost to Evade
Special: Can be taken multiple times, but can't take for the same Type more than once.
-ELEMENT Resistance-
Effect: Moves of the ELEMENT-Type deals 10 less Pleasure Damage on you, to a minimum of 10.
Special: Can be picked multiple times, but must be for different Elements, can't pick for Elements you are Weak against, nor Normal Element.
-TYPE Resistance-
Effect: Moves of the TYPE-Type deals 10 less Pleasure Damage on you, to a minimum of 10.
Special: Can be picked multiple times, but must be for different Types, can't pick for Types you are Weak against.
=Benched Picks=
These Abilities may not be chosen. May be reintergrated one day. May not.
-Normalize-
Effect: Foreplay/Penetration Moves of an Element you are Weak against only deals 5 additional Pleasure Damage, instead of usual 10. And Mount Moves of the same criteria doesn't cost more to avoid.
-Normalize-
Effect: Foreplay/Penetration Moves of an Element you are Weak against only deals 5 additional Pleasure Damage, instead of usual 10. And Mount Moves of the same criteria doesn't cost more to avoid.
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