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Wveth

Jungle Girl
Joined
May 3, 2014
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I adore what content there is for this, but it's so disheartening to see so little new content after so much time.
 

jondom

Mystic Girl
Joined
Sep 18, 2012
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I adore what content there is for this, but it's so disheartening to see so little new content after so much time.
I feel the exact same way, I mean YT seems to be a reasonable guy, but the development pace is like 1/10 of a snail's pace so It's very difficult to give a shit as the years go by.
 

Ericridge

Tentacle God
Joined
Feb 5, 2012
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Guys its happening, Aylia is going to show up in other hentai game.

The maker is heaven studios.

I think it'll be funny that she shows up in other game first before her main game. lol
Her appearance in there also has his blessing from what I read.
 

jondom

Mystic Girl
Joined
Sep 18, 2012
Messages
235
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Ironic that we are now seeing Aylia in other H-Games before seeing any real content in her ACTUAL title in the last however many months/years lol
 
OP
YummyTiger

YummyTiger

Tentacle God
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Feb 7, 2014
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Ironic that we are now seeing Aylia in other H-Games before seeing any real content in her ACTUAL title in the last however many months/years lol
There was a release just two months ago with 3 new CGs, new portraits, maps, etc. I guess that's not new content.
 

Shiryuu612

Demon Girl Pro
Joined
Jun 3, 2017
Messages
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There was a release just two months ago with 3 new CGs, new portraits, maps, etc. I guess that's not new content.
What was the name of the game? She looks more matured in that other game tho I mean her face
 

zipetya

Evard's Tentacles of Forced Intrusion
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What was the name of the game? She looks more matured in that other game tho I mean her face
Aylia's...Story...? I think. Maybe?

Even though her cameo appearance is -going to be- quite okay (hot af...) in that other game, I am still partial to the original.
 
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YummyTiger

YummyTiger

Tentacle God
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I stand corrected, my apologies.
Don't get me wrong, it was a pretty shitty, buggy release, but it did have new content. Here is the changelog for the next upcoming release. This release should get the game where I believed it would be so long ago. Plenty of hiccups along the way, but it'll get there.

Code:
[B]Aylia's Story 0.15 Changelog[/B]

Chapter 1 Content

  + Quests

     - 3 Main Quests with multiple stages

     - 4 Rival Quests with multiples stages (2 for Kira and 2 for Triste)

     - 7 Side Quests

     - Evening event system added

  + Maps

    - North Road and South Road Maps fleshed out with events

    - Zalran Lake map pathing fixed, events added.

    - Zalran Hills opened for explorations (new maps added)

    - Zalran Mines open for exploration (new maps added)

    - Quest Maps created and added (Drake's farm, Lake Meadow, Smuggler's point)

    - Evening event maps added

    - Over 200 mini exploration events added

  + Artwork (Exploration)

     - Bandit Sprites added

     - Bandit portraits added

     - 2 Kira CGs added

     - 3 Triste CGs added

     - 8 Aylia CGs added

  + Sound and Music (Unfinished)

     - New sound effects

     - 2 new music tracks

Battle System

  + Battle HUD redesigned

      - HUD and Icons reconfigured for new design (In progress)

  + Battle formula and enemies rebalanced

      - Lowered the number of enemies and reworked so battles last a bit longer.

      - The idea is so that battle-H can occur naturally and not be a forced mechanic

      - Three overall tiers of enemies (basic, hentai, boss)

  + Battle skills

      - Four skills added and balanced

      - Two sex appeal skills added and balanced (Breast tease finally works!)

  + Enemies

      - Chapter 1 enemies added

      - 2 H-enemies added (currently in progress)

Bug fixes

 + Mines

  - Reworked and fixed gem searching sequence firing incorrectly

  - Fixed map pathing errors

  - Fixed reported grammar issues

  - Removed random battles (leftover from past battle ideas)

  - Reworked enemy groupings

  - Removed copyrighted music from introduction

 + Zalran Hills

  - Fixed rare Vane issue

  - Fixed reported pathing issues

  - Fixed reported tree issue

  - Added a bit of fluff (animals, butterflies, etc.)

 + Zalran Crossing

  - Fixed Dirk appearing incorrectly

  - Fixed statue issue

 + Zalran Outskirts

  - Fixed incorrect event pages

  - Fixed Joseph (Chapter 1)

  - Fixed Bogwort's house introduction

  - Changed tone settings

  - Added better lighting graphic

 + Zalran Proper

  - Fixed Kira sprite and portrait issues

  - Fixed Tian appearance

  - Fixed noticeboard issue

  - Removed duplicate Lida

  - Fixed mistaken prologue events appearing in chapter 1

  - Fixed map travel errors

  - Changed a variety of building comments to reflect past dialogue

  - Added a few events in chapter 1 to flesh out the map

  - Fixed a number of interior map events

  - Changed tone settings

 +Zalran Fields

  - Fixed prologue ending not firing from Drake conversation

  - Fixed reported issues in church

  - Fixed map events having incorrect pages

  - Fleshed out lore in church a bit more

  - Added to priest conversation to capture the right mood

  - Fixed map travel to the fields to point the to correct map! This fixed a bunch of stuff...

 + Roads and Zalran lake

  - Fixed movement event so you don't have to click

  - Fixed pathing (major issues)

  - Modified the flowers quest extensively

  - Fixed flower quest not pointing to proper quest map

  - Fixed bathing conversation not firing to initiate side quest line

  - Fixed bandit sprite

  - Added music

[B]End of Changelog[/B]
 

Shiryuu612

Demon Girl Pro
Joined
Jun 3, 2017
Messages
380
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40
Don't get me wrong, it was a pretty shitty, buggy release, but it did have new content. Here is the changelog for the next upcoming release. This release should get the game where I believed it would be so long ago. Plenty of hiccups along the way, but it'll get there.

Code:
[B]Aylia's Story 0.15 Changelog[/B]

Chapter 1 Content

+ Quests

- 3 Main Quests with multiple stages

- 4 Rival Quests with multiples stages (2 for Kira and 2 for Triste)

- 7 Side Quests

- Evening event system added

+ Maps

- North Road and South Road Maps fleshed out with events

- Zalran Lake map pathing fixed, events added.

- Zalran Hills opened for explorations (new maps added)

- Zalran Mines open for exploration (new maps added)

- Quest Maps created and added (Drake's farm, Lake Meadow, Smuggler's point)

- Evening event maps added

- Over 200 mini exploration events added

+ Artwork (Exploration)

- Bandit Sprites added

- Bandit portraits added

- 2 Kira CGs added

- 3 Triste CGs added

- 8 Aylia CGs added

+ Sound and Music (Unfinished)

- New sound effects

- 2 new music tracks

Battle System

+ Battle HUD redesigned

- HUD and Icons reconfigured for new design (In progress)

+ Battle formula and enemies rebalanced

- Lowered the number of enemies and reworked so battles last a bit longer.

- The idea is so that battle-H can occur naturally and not be a forced mechanic

- Three overall tiers of enemies (basic, hentai, boss)

+ Battle skills

- Four skills added and balanced

- Two sex appeal skills added and balanced (Breast tease finally works!)

+ Enemies

- Chapter 1 enemies added

- 2 H-enemies added (currently in progress)

Bug fixes

+ Mines

- Reworked and fixed gem searching sequence firing incorrectly

- Fixed map pathing errors

- Fixed reported grammar issues

- Removed random battles (leftover from past battle ideas)

- Reworked enemy groupings

- Removed copyrighted music from introduction

+ Zalran Hills

- Fixed rare Vane issue

- Fixed reported pathing issues

- Fixed reported tree issue

- Added a bit of fluff (animals, butterflies, etc.)

+ Zalran Crossing

- Fixed Dirk appearing incorrectly

- Fixed statue issue

+ Zalran Outskirts

- Fixed incorrect event pages

- Fixed Joseph (Chapter 1)

- Fixed Bogwort's house introduction

- Changed tone settings

- Added better lighting graphic

+ Zalran Proper

- Fixed Kira sprite and portrait issues

- Fixed Tian appearance

- Fixed noticeboard issue

- Removed duplicate Lida

- Fixed mistaken prologue events appearing in chapter 1

- Fixed map travel errors

- Changed a variety of building comments to reflect past dialogue

- Added a few events in chapter 1 to flesh out the map

- Fixed a number of interior map events

- Changed tone settings

+Zalran Fields

- Fixed prologue ending not firing from Drake conversation

- Fixed reported issues in church

- Fixed map events having incorrect pages

- Fleshed out lore in church a bit more

- Added to priest conversation to capture the right mood

- Fixed map travel to the fields to point the to correct map! This fixed a bunch of stuff...

+ Roads and Zalran lake

- Fixed movement event so you don't have to click

- Fixed pathing (major issues)

- Modified the flowers quest extensively

- Fixed flower quest not pointing to proper quest map

- Fixed bathing conversation not firing to initiate side quest line

- Fixed bandit sprite

- Added music

[B]End of Changelog[/B]
Is this the changelog for Aylia's Story?
 
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YummyTiger

YummyTiger

Tentacle God
Joined
Feb 7, 2014
Messages
831
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296
Is this the changelog for Aylia's Story?
That's the changelog for the release coming this month. No revamps, no redoing shit, no scratching huge swaths of game I feel are subpar. Won't be until later in the month. I'll post when the beta goes live on patreon in a week or two.
 

zipetya

Evard's Tentacles of Forced Intrusion
Joined
Nov 13, 2013
Messages
1,037
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230
no its for counter strike 1.6
Don't be silly! It clearly says at the top of the changelog it is 'Aylia's Story 0.15 Changelog'. Duhh!

But, if you want to get conspiratorial, if you remove all the letters of 'Counter Strike' from 'Aylia's Story', what remains is 'Ayl'sy', which you can rearrange into 'yAys'l'... Makes you think, right?!
 

Shiryuu612

Demon Girl Pro
Joined
Jun 3, 2017
Messages
380
Reputation score
40
Thanks for that guys although I think this is better than counter strike tho xD
 

Combustion Man

Demon Girl Pro
Joined
Feb 9, 2016
Messages
104
Reputation score
9
That's the changelog for the release coming this month. No revamps, no redoing shit, no scratching huge swaths of game I feel are subpar. Won't be until later in the month. I'll post when the beta goes live on patreon in a week or two.
Argh, what about a "no release date" rule ? :p
I'm going to try to forget i ever saw it, still, knocking on wood.
 

Keep

Grim Reaper
Joined
Sep 12, 2015
Messages
524
Reputation score
84
It seems that the patreon site for this game has been taken down.
happened to another creator i follow as well, like 2 or 3 days ago, he had to switch out (censored) screenshots and delete the list of fetishes found in the game from his patreon site.
Patreon is probably making sure their site stays somewhat clean =/
 

Byzantine2014

Tentacle God
Joined
Oct 31, 2014
Messages
2,962
Reputation score
5,335
Message from YT via the patreon system (guess because pledged at one point?) says website was taken down to linking to hunters quest dlsite page, and because of the recent sweeps like @Keep said, was suspended. He said they'll contact him in a couple days and should be easy to solve, also that he'll have an update... But don't hold your breath on anything major ;P
 
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