What's new

VN/TEXT Patreon Active [DaScoot] Carnal Coup - Alien Seduction


OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
Another double update weekend, with v0.49.1 now up for patrons, and v0.48.1 up for the public! We've now finished the last Director scenes, which perhaps more notably means the last content before the ending - yes, February will be the month in which the game ends (although game development, with epilogues, will go on for some more months still). You can check out , our February forecast in , and as always, free releases are up on . Enjoy!

v0.49.1 Change Log

Game Functions:
  • None
Mission Content:
  • None
Scene Content:
  • Pilots Director Scene 5 added.
  • Workers Director Scene 5 added.
Art Content:
  • 'Schen Portrait' Random Citizen Encounter CG added to scenes and gallery.
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
One step close today to the game's ending with the final mission added in a new supporter release, v0.50.0! The game's climax sequence will have three stages, two of which are now in the game, notably the Climax Mission. In this your team will launch an assault to take physical control of key parts of the station, moving your coup into action! There was also time to add in a bit of codework, including fixing an issue preventing the Director's introduction scenes from displaying correctly. You can check out for more info, or the patch notes below:

v0.50.0 Change Log

Game Functions:
  • Monthly Cheat Code Updated
  • Once you have played the fifth scene for 6 or more Directors, a final mission briefing from Hellfire will appear to you at the end of the next day.
  • Once the briefing has been viewed, a new mission will appear in slot 1 of your mission options.
Mission Content:
  • The final mission has been added, with 4 non-random, high-challenge encounters. This mission can currently be repeated, which will change once the game ending scenes have been added.
Scene Content:
  • None
Art Content:
  • The game introduction sequence will now use department and office backgrounds.
Codex Entries:
  • None
Bug Fixes:
  • Fixed issue preventing text from displaying properly in Director introductions.
  • Corrected missing gender switch in Hellfire mid-intro scene.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
Hey all, it's another month, with another free release as v0.49.1 goes up on ! v0.50.1 is also up now for supporters, bringing The End to the game...two of them in fact, with both main endgame branches now added to the game. There is more to go of course, with a pair of Bad Ends to add and then quite a bit of epilogue content, but you can now enjoy your victory as you conquer the Expedition! You can find the latest for more info on the coming month, or the for more info on the latest version. Or, check out the patch notes below. Enjoy!


v0.50.1 Change Log

Game Functions:
  • Once you complete the Climax Mission successfully, you will be shown a number of endgame scenes before returning to the Office. 'Bad End' results will currently show placeholder content. For now, once the endgame is complete, you will be returned to standard gameplay.
  • The Climax Mission can no longer be repeated once completed.
Mission Content:
  • None
Scene Content:
  • Liberation endgame scenes added following the conclusion of the Climax Mission (3 scene stages).
  • Infiltration endgame scenes added following the conclusion of the Climax Mission (3 scene stages).
Art Content:
  • 'Commando Pool' CGs added to Scene and Gallery (M/F, F/M, and F/F, 9 variants total).
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
It's a new patron release up tonight, with the game's final ending sequences - the bad ones. I mean, not quality-wise, of course, only that they should make you feel bad should you get them. I hope they're very good at that. We also have some new artwork, with some enthusiastic Vessians getting to work, and the Bad End CG now appearing in the game, which you can see a preview of in . I'll be starting work soon on the epilogues, including some of the game's final sexytimes content, so something to look forward to! You can check out the post for more info, or the patch notes below:

v0.51.0 Change Log

Game Functions:
  • Monthly Cheat Code Updated.
  • Split Directors Bad End added. This ending will occur if you approach 6 Directors and split them 3/3 on endgame strategies, or 8 Directors split 4/4. Completing this ending will reset the game following the scenes.
  • Failed Mission Bad End added. This ending will occur if you complete at least one encounter of the Climax Mission then abandon the mission. Completing this ending will reset the game following the scenes.
Mission Content:
  • The Climax Mission has had its description modified and colored to indicate its importance and risks.
  • The first encounter of the Climax Mission has had a statement added to note that it is the final 'point of no return'.
Scene Content:
  • Split Directors Mission Bad End added, with 2 scene stages.
  • Failed Mission Mission Bad End added, with 2 scene stages.
Art Content:
  • The Bad End CG will now display during the Bad End sequences.
  • 'Glory Hole' Citizen Encounter CGs added to Scene and Gallery (6 variants).
Codex Entries:
  • None
Bug Fixes:
  • The Tutorial and Codex buttons will no longer be available during the endgame sequences.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
Two releases up tonight, with v0.50.1 now up on , and v0.51.1 now out for supporters! This release puts in the last bits of game progression functionality, and also kicks off the Epilogue stage of the game. The Specialist Princess makes her final appearance in the game this month, as do several of the Directors. You can check out for more info, and you can also check out the monthly for more info on what's coming up. Or, you can check out the patch notes below. Enjoy!

v0.51.1 Change Log

Game Functions:
  • 'Epilogue Mode' toggle has been added to the office. Once you have reached the epilogue, you may choose to return and play through old scenes, or return to epilogue mode at any time. Note also that citizen random encounters cannot be triggered in epilogue mode.
  • Various functionality to support Specialist Epilogue scenes.
    • To unlock Specialist Epilogue scenes you must have completed the Loyalty Mission for that Specialist. To unlock the intimate stage of the Epilogue, you must be in a Romantic relationship with that Specialist.
  • Various functionality to support Director Epilogue scenes.
    • In the event that you did not approach a Director as part of your endgame, they will default to being free in a Liberation ending, and locked up in an Infiltration ending.
  • Progression functionality changes:
    • 5th tier Director scenes now award 10 Tension when completed. 5th tier Department scenes now cost 10 Tension.
    • 5th tier Director scenes can now no longer be replayed. This includes cases where they were played on old saves.
    • 5th tier Director scenes now cost coup advancement points. Liberation strategies cost more at the start and get cheaper as you use them more often, Infiltration strategies start cheap and cost more as you use them more often. It is recommended that players use a consistent strategy with Specialist recruitments, mission encounter options, and so on, if they wish to be able to afford a consistent strategy with the Directors.
    • Previously, Office Upgrades unlocked essentially as soon as you earned your first coup advancement point, for testing. They now unlock at lifetime point collection levels of 4, 12, 28, and 56 (of any point type). This is the equivalent of playing through 4 Director plotlines, although other point sources can speed it along as well.
    • Specialist Intros will now appear randomly among the first three visits to a Department, rather than always appearing on the first visit. These random values are set at the start of the game and will not affect old saves.
Mission Content:
  • None
Scene Content:
  • Office description updated for epilogue mode.
  • Princess Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
  • Commando Director Epilogue scenes added (4 variants).
  • Roboticist Director Epilogue scenes added (4 variants).
  • Cloner Director Epilogue scenes added (4 variants).
Art Content:
  • None
Codex Entries:
  • None
Bug Fixes:
  • Numerous typo fixes.
  • Fixed issue where the Lencist camera office upgrade used the text for the Celopi upgrade option in the office description.
  • Fixed issue where the recruit assignment screen for the first office upgrade required two recruits instead of the expected one recruit.
  • Fixed issue where office action buttons would be missing when exiting the codex.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
Hey all, got a big update up for supporters tonight with half a dozen new epilogue scenes added, a new scene CG set, and a whole bunch of fixes and to-do list clearing. Director epilogues are now complete, and for the rest of this month I'll be working on the Sorority's before I move back to checking off the Departments. For more details on all the changes I recommend checking out , and the patch notes below:

v0.52.0 Change Log

Game Functions:
  • Monthly Cheat Code Updated.
  • A loading panel will appear when launching a mission, to avoid issues with multiple clicks and for general communication.
  • Added a new 'Restart Game' option to the main quit menu, and various functionality to support restarting the game. If in a mission, you will need to exit the mission first to restart the game.
  • Functionality to support Department epilogue scenes.
Mission Content:
  • Placeholder text on the mission selection screen has been updated.
Scene Content:
  • Secret Police Director Epilogue scenes added (4 variants).
  • Science Director Epilogue scenes added (4 variants).
  • Propaganda Director Epilogue scenes added (4 variants).
  • Pilots Director Epilogue scenes added (4 variants).
  • Workers Director Epilogue scenes added (4 variants).
  • Minor text changes to the character creation phase to clarify various choices.
  • Updated Commando Department scenes 4 and 5 to properly use gender context switches.
  • Commandos Department Epilogue scene added (2 variants).
Art Content:
  • 'Firefighter' random citizen encounter CGs added to scene and gallery (6 variants).
Codex Entries:
  • None
Bug Fixes:
  • Fixed several typos.
  • Fixed an issue where background music would start playing early if you visited the Options screen during the introduction.
  • Fixed an issue where Vessian and Schen citizen seductions were not giving full 'gender points' towards impersonation skill. This fix should be retroactive for old saves.
  • The previous fix for the number of recruits required for the first office upgrade was only partial, the upgrade should now be fully functional again.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
It's a big night tonight! First off, v0.51.1 is now up for free , an update that had a lot of progression changes and set up the Epilogues. Second, v0.52.1 is now out for supporters, containing a bunch of Department epilogues, the final scene for the Sorority, and a nice Figura orgy CG to top it all off. Third, and perhaps the biggest for me: I am now setting a target date for Carnal Coup v1.0! The game is set to be content-complete by the end of June, while I will be continuing Patron development for an extra month beyond that to focus entirely on cleanup and editing and so forth. You can check out the post for a lot more details on that, or the for more on the latest update. Enjoy!

v0.52.1 Change Log

Game Functions:
  • Department Epilogues will now only be available if you've unlocked the 5th Department scene in normal play. You may return to the Departments from Epilogue Mode to unlock these scenes.
  • Added a 'View Image' button for endgame CGs during scenes.
Mission Content:
  • None
Scene Content:
  • Sorority Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
  • Roboticist Department Epilogue scene added (2 variants).
  • Cloner Department Epilogue scene added (2 variants).
  • Secret Police Department Epilogue scene added (2 variants).
  • Science Department Epilogue scene added (2 variants).
  • Propaganda Department Epilogue scene added (2 variants).
Art Content:
  • Infiltration Endgame CG added to scene and Gallery.
Codex Entries:
  • None
Bug Fixes:
  • Some typo and gender switch tag fixes.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
New supporter release tonight with more plotline epilogue scenes - the last of the Department scenes, and final farewells for Grunt and Piledriver. We've also got some new art in, including the last of the Endgame CGs. The game continues to wrap up as all of the content that remains is a handful of Specialist scenes which will be the focus of the next month or so. For more info you can check out , and the patch notes below:

v0.53.0 Change Log

Game Functions:
  • Monthly Cheat Code Updated.
  • Tooltip boxes will now appear when mousing over the advancement point labels, to more clearly identify the three types.
Mission Content:
  • None
Scene Content:
  • Pilots Department Epilogue scene added (2 variants).
  • Workers Department Epilogue scene added (2 variants).
  • Grunt Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
  • Piledriver Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
Art Content:
  • Hellfire/Female Overseer 'Tentacle Attack' CGs added to Scene and Gallery (6 variants).
  • Liberation Endgame CG added to Scene and Gallery.
Codex Entries:
  • None
Bug Fixes:
  • Fixed the Ctrl+T shortcut to activate TTS mode not working.
  • Swapped order of Continue/Show Image buttons during endgame CGs to match other scenes.
  • Adjusted numerous images for improved compression.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
This week we have v0.52.1 now up for free on , and v0.53.1 up for supporters! The latest release focuses on the final scenes for several more Specialists, and also includes quite a few new CGs as we clear out the art queue. We're now only a month away from v1.0, which I discuss more in the monthly here. You can find more info on the latest release at , or the patch notes below:

v0.53.1 Change Log

Game Functions:

  • None
Mission Content:

  • None
Scene Content:

  • Switch Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, 2 Intimate scene variants).
  • Double D Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
  • Hummer Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
Art Content:

  • 'Schen Toys' Citizen Encounter CG added to scene and Gallery.
  • 'Voyeur Monitors' Citizen Encounter CG added to scene and Gallery.
  • 'Schen Impregnation' Citizen Encounter CG added to scene and Gallery. Swapped portrait to better match the scene.
Codex Entries:

  • None
Bug Fixes:

  • None
Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
Evening all...it's here! v1.0.0 is now available for patrons, and the game is now 100% content complete! This doesn't mean the project is fully finished, as I will be devoting July entirely to bugtesting and other polish, but in general over four and a half years of development work have now come to a close. As you might imagine this is a time of changes for Carnal Coup, and I recommend checking out , or , for more info on what's to come. And of course v0.53.1 is now free for the public, which you can find on !

I want to thank everyone who's supported or even just played the game these past years, and I hope you've all enjoyed it!

v1.0.0 Change Log

Game Functions:
  • 'Visit Hellfire' option added to Office Epilogue menu.
  • Exit button added to the upper right of the main and mission levels, so that you may quit the game without reaching for your keyboard.
  • Controls button added to the upper right of the main level, which will re-display the keyboard controls for the game.
  • 'Dark Mode' button added to the bottom left of the main text panel, which will mostly block out the text background if desired for readability.
  • The Scenes section of the Gallery has been reorganized into sections based on plotline types. For relevant sections, buttons have been added to swap CG variants based on Overseer ethnicity and gender, and partner gender.
  • A 'Return to Office' button has been added when choosing Director scenes.
Mission Content:
  • None
Scene Content:
  • Octo Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
  • Hellfire Epilogue scenes added (Cuddle scene, Intimate scene).
Art Content:
  • Variant Grunt and Switch portraits are now added to the Gallery Portraits section.
  • 'Support Group' Random Encounter CG added to scene and Gallery.
Codex Entries:
  • None
Bug Fixes:
  • Corrected various typos and text tags.
  • Double D's Loyalty Mission will now use Science Lab background art.
  • The 'Harian Challenger' mission encounter will now shapeshift the player's portrait to a Harian.
Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
The month of polish is now done, and so is the project - after about four and a half years of Patreon development, the final patron release of v1.0.1 is now up! This last update includes some Quality of Life improvements, such as non-cheat access to the gallery, and the correction of literally hundreds of typos. Additionally, v1.0.0 is now up for free ! This will be the game's final free release, as v1.0.1 will remain a patron exclusive. You can find out more info on where the project is going from here in the latest , and you can see more details on v1.0.1 on or the patch notes below. Enjoy!

v1.0.1 Change Log

Game Functions:

  • Monthly cheat code updated.
  • The game's starting configuration form has been edited to remove pointless Input and Quality options, and now displays the game logo.
  • Buttons have been added to increase or decrease the font size at the start of the game, prior to the full options menu being unlocked.
  • A confirmation popup has been added for save file deletion.
  • Game introduction text has been updated to provide some more information at game start.
  • The scenes gallery can now be unlocked via play:
    • When an image is viewed during gameplay, all variants of it will become unlocked in the gallery, viewable in Options.
    • Images viewed in previous saves will not be counted as viewed and must be viewed again.
    • The cheat system can be used to unlock all scenes in the gallery, as well as the 'Portraits' and 'Other' sections.
    • Viewed images are tracked across save files, unlocking the gallery via cheat code is not.
Mission Content:

  • None
Scene Content:

  • None
Art Content:

  • None
Codex Entries:

  • None
Bug Fixes:

  • Many, many various typo and text tag corrections.
  • The 'IT' encounter in Octo's Loyalty Mission, and the 'Scientist' encounter in Switch's Loyalty Mission, will now strip down character portraits in the Charm path.
  • Fixed issue that could prevent secondary Specialists from commenting on encounters in Loyalty Missions.
  • Fixed issue with the wrong gender portrait being used in the 'Celopi Detection' random encounter when on 'Anyone' settings.
  • Fixed issue where, when having a 'Relationship' chat with a Specialist for the first time, they would grant you progress points for the endgame path following their natural inclinations rather than for the path you were guiding them towards (there is still a point bonus when those paths align).
  • Replaced placeholder text at the conclusion of the 'Figura Sample Collection' encounter in the Science Lab mission set.
  • Fixed issue where NPC genders in department epilogues would always default to female under 'Anyone' settings.
  • Prevented hotkeys from firing off while changing the Overseer's name via cheats.
Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
 
Last edited:
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
Evening all, it's been a few but I'm now ready to reveal some of my efforts from this month - Carnal Coup is now coming soon on Steam! The target release date is October 1st, and this version will contain a few bonus items over the standard Patreon release:

  • The most recent version of the game, with any and all post-v1.0.1 updates.
  • The full set of the Stories From Watch Station side chapters (currently available to Liberator+ patrons).
  • A brand new pdf-format art book! Unlike the raw art dump currently given to Overseer patrons, this art book will include design notes and other writings about the game and its universe, and generally be a much more organized collection to peruse.

Feel free to swing by to check out the shiny new trailer, and add it to your wishlist if you so desire. The game will be coming to itch and Gamejolt as well, and I will be updating those pages to reflect this edition of the game in the coming weeks. I'll keep you updated on any further release developments, until then, enjoy!
 
OP
DaScoot

DaScoot

Jungle Girl
Joined
Feb 25, 2017
Messages
111
Reputation score
1
Hey all - it's time! Carnal Coup Overseer's Edition is now on sale on various storefronts, with a bit of a launch discount to boot! As I've already I don't have much more to say about it, other than to note again that this edition also includes the full set of Stories from Watch Station chapters and a brand new pdf artbook. Additionally, any further bug fixes or QoL updates for Carnal Coup will be aimed for this edition, although of course my hope is for a smooth launch and that I'll be able to soon turn my full focus towards our next project. I'll post more about that in a few days, but until then, swing by and check us out!





 
Top