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Game Stats/Mechanics (Beta)


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Four stats will be used to determine the success of various actions in the game.

Body: Used to determine grappling, stamina and feats of strength in common parlance. During sex, 'Body' is the most common stat used to determine whether pleasure is gained. This means that if you choose a high body-stat, your character will be more likely to cause pleasure in others, but have a harder time receiving it... unless your character and their partner(s) are planning on being a little more inventive.

Aim: Used to determine hand-eye coordination, especially for throwing things (or shooting things, though weapons are hard to come by in the Burrows!) May also be used in place of 'Agility' for certain feats of acrobatics, like landing in a certain spot, or leaping to capture something. During sex, 'Aim' is used when the 'attacker' is focusing upon a specific part of the body. It isn't used especially often, but can be subbed out from the use of 'Body' if the player writes in such a way to suggest it would make more sense!

Brains: Used mainly for feats of perception and intelligence, 'Brains' can influence what the character sees around them and how quickly they recognize what they see. It is also used to help the character realize another's intent in expression and body-language. During sex, 'Brains' comes into play when an 'attacker' is being especially inventive (when the player writes in such a way that the character is going out of their norm in order to try to please another) or when mental aspects are added into the mix. Generally, 'Brains' can help a character with a low 'Body' stat to cause pleasure gain in an 'opponent' if they're quick on their mental toes.

Agility: Used in acts that require nimbleness, quickness and flexibility, high 'Agility' is often required to pass acrobatic feats. It may also be used to determine whether someone can slip out of a grapple or dodge being grabbed in the first place. During sex, 'Agility' is used when an attacker is using their hands,or is doing other especially nimble work.

Health is set to 20/20, unless special modifications are put in place. If a character's health reaches 0/20, the character is killed (or otherwise assumed to be lost to PC status) and the player must move on to play one of the characters offspring, or to start with a new human character.

Damage to health is determined by the strength of the blow (or in the event of an accident, like falling from a raised surface, how severe the accident). Specific amounts will be determined by the GM as opposed to creating items with specific values -- at least for now! Healing can be accrued in game play, and the number of HP healed will be determined the same way.

Pleasure Threshold is a combination of Body and Brains, multiplied by three. When the pleasure threshold is maxed out, the character has reached orgasm and a random event may occur to modify the character's (or NPC's) stats for the next encounter. If the threshold was overshot, the extra carries over, meaning that the character may still be aroused.

Over the course of time, the pleasure threshold may begin to decrease towards '0' again, as the character loses reason to expect a proper romp.

Rolls will be performed by the GM, and most of the numbers will be kept screened, however, the mechanics will generally work as such:

When a character attempts to perform a feat by his/herself, the stat required + 1d10 are rolled, and the results - the difficulty rating are tallied up. If less than 9, the result is failure. If more than 9, the result is a pass.

Action difficulties:
Easy: 1
Moderate: 2
Hard: 4
Very Hard: 8
Impossible: 10

When two characters are opposing one another (say, one character is pinning down the other, and the other is trying to escape) the appropriate stats + 1d10 are added. Whomever has the higher result wins.

During sexual acts, the same system is used, but depending upon the kind of sex, the pleasure threshold will rise in different amounts.

Foreplay (including touching everywhere except genitals, as well as suggestive language): 1d4
Genital-play (Including hand and oral stimulation): 1d6
Penetration (Including vaginal and anal stimulation): 1d8
Novelty: additional 1d4 to other actions when a character tries something pleasing and new.
Fetish-play*: additional 1d6 to other actions when a characters specific turn-ons are put into play.
*When a character's specific fetish is put into play 1d4 is subtracted from the initial success roll, meaning that the character is more likely to gain pleasure from the act in the first place.)

When the pleasure threshold is maxed out, one of several things can happen:

1) Clarity: +2 to the brains stat for the next three to five turns.
2) Fatigue: -2 to all stats for the next three to five turns. Pleasure gain is halved.
3) Fuckbuddy: The NPC becomes an ally, following the PC and obeying most wishes unless given reason otherwise. (May wear off over time.)
4) Fucked Silly: -2 to the aim stat for the next three to five turns.
5) Impregnation: (Only applicable between male/female couplings.) Female becomes pregnant and will be brought to Falia to bear offspring once the current scene has ended. Player may then switch to playing the offspring. If player chooses to continue with current character, the character will receive a small bonus.
6) Healthy Drive: +2 to the body stat for the next three to five turns.
7) Hit the Spot: +2 to the aim stat for the next three to five turns.
8) Invigorated: +2 to all stats for the next three to five turns.
9) Minxified: +2 to the agility stat for the next three to five turns.
10) One More Time: The NPC will attempt another round of sex.
11) Puttified: -2 to the agility stat for the next three to five turns.
12) Sex Frenzy: Pleasure gain is doubled for the next three to five turns.
13) Sex Fog: -2 to the brains stat for the next three to five turns.
14) Still Horny: Pleasure threshold begins again with +10.
15) Stunned: Lose one to two turns worth of actions due to a need to recover.
16) Too Sensitive: -2 to the body stat for the next three to five turns. Pleasure gain is halved.
17) Unconscious: Lose one to three turns worth of actions due to being knocked out (or at least falling asleep!)


Experience points will be given out for sexual conquest -- one to two for average encounters, and three to four for 'boss' encounters. Random, extra XP may be given out from time to time simply as a reward for good RPing.

Experience can be spent to increase stats (5xp per stat, with a max of seven in each stat) or to purchase specific, appearance altering traits in offspring. (price of traits varies and will be found in a separate post!) It's the player's responsibility to keep track of experience points -- please add them to your character sheet as you get them so that you don't have to scroll back!

Fetishes in the game are fairly basic/tame, even if the list's rather long looking (though feel free to suggest specific ones in the OOC thread!). Players aren't required to pick any, though they may add a fetish to a character's sheet later on if they'd like. Fetishes simply act to cause characters to seek that particular kind of sexual act when they can get it, be it with a specific species, a preferred kind of penetration, or some kind of other sensual attention, and to climax more easily when they receive it. Some NPC's come ready-made with fetishes, and may be easier to win over when put to use. (Keep in mind that the species-preference isn't considered a fetish if the character is of the same species -- so a human who is drawn to other humans doesn't necessarily have a human fetish!)

Humans: drawn to humans.

Elementals: drawn to elementals, regardless of sub-species.
Air Elementals: specifically interested in air elementals.
Earth Elementals: specifically interested in earth elementals.
Fire Elementals: specifically interested in fire elementals.
Water Elementals: specifically interested in water elementals.

Demons: drawn to demons, regardless of sub-species (be they in human or natural form).
Air Demons: specifically interested in air demons (be they in human or natural form).
Dark Demons: specifically interested in dark demons (be they in human or natural form).
Earth Demons: specifically interested in earth demons (be they in human or natural form).
Fire Demons: specifically interested in fire demons (be they in human or natural form).
Water Demons: specifically interested in water demons (be they in human or natural form).

Dragons: drawn to dragons, regardless of sub-species (be they in human or natural form).
Air Dragons: specifically interested in air dragons (be they in human or natural form).
Earth Dragons: specifically interested in earth dragons (be they in human or natural form).
Fire Dragons: specifically interested in fire dragons (be they in human or natural form).
Light Dragons: specifically interested in light dragons (be they in human or natural form).
Water Dragons: specifically interested in water dragons (be they in human or natural form).

Daemons: drawn to daemons, regardless of appearance.
Humanoid Daemons: specifically interested in daemons that are more 'normal' or 'humanoid' in structure.
Strange Daemons: specifically interested in daemons who look strange and unusual, (eg: tentacle daemons)

Quadrupeds: interested in demons, dragons and daemons whilst in quadruped form
Bipeds: (If a demon, dragon, or quadruped daemon) prefers sex while in bipedal form.

Heterosexual: (Not technically a fetish, but it fits here) Character prefers the opposite sex.
Homosexual: (Not technically a fetish either, but it fits here) Character prefers the same sex.
Bisexual: (ditto the above) Character prefers either sex.

Sadism: interested in causing pain.
Masochism: interested in receiving pain.
Dominance: interested in dominating the other party.
Submissive: interested in being submissive to the other party.
Bondage: interested either in being bound, or doing the binding.
Sensualist: interested in various forms of touch-based play (stroking, tickling, petting etc.)
Sex Toys: interested in using sex toys.

Breasts: interested in playing with breasts (either giving or receiving).
Vaginal: interested in vaginal penetration (either giving or receiving).
Anal: interested in anal penetration (either giving or receiving).
Cock: interested in roost...er... playing with penis-play (either giving or receiving).
Oral: interested in giving or receiving oral stimulation.
 
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