HentaiWriter
Tentacle God
- Joined
- Oct 28, 2014
- Messages
- 751
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IMPORTANT NOTE:
Unfortunately, Reclaim Reality has been cancelled.
You can read the entire post-mortem for the game there; it's a long read, but it has lots of documents we used for designing the game, the entire game's plot summarized, and so on.
We learned a lot of lessons from making it, and learned what not to do in the future so as to prevent anything like this from happening again, as well (which is also talked about in there.)
If you'd like a refund, contact me on Patreon and I'll be happy to give you one.
---------------------------------------------------------------------------------
Hey there! We're working on an 18+ only video game called "Reclaim Reality"!
You can get the Public UPDATED TO V0.05 Demo right here:
-
-
The Public Demo contains most of the first "area" of the game, the Frontal Lobe!
Or, if you'd like to read more about the game first, hear some of its music, look at some of the art and so on, you can do that below!
(And of course, as always, if you'd like to support us on Patreon, you can do so by going to
------------------------------------------------------------------------------------------------------------------
Reclaim Reality is a hybrid Visual Novel/Adventure Game within the Science Fiction genre. What does that mean?
It means that unlike a standard Visual Novel, you'll be;
------------------------------------------------------------------------------------------------------------------
But before we go any farther, let's talk about the basic plot itself!
(mild, early game spoilers ahead; we can't really explain much about the game without giving this part away, unfortunately)
Set in the year 2200, you play the part of Melinda
------------------------------------------------------------------------------------------------------------------
Unfortunately, all the intellectual ability in the world won't matter if your brain itself is under attack, and that's exactly what's happening in Reclaim Reality.
Melinda is trapped in her own psyche; she's been poisoned, and doctors have been forced to put her in a medically-induced coma to slow the damage to her body.
Good news, though; after countless hours, the doctors now know exactly what needs to be done to cure her of the poison in her brain, allowing Melinda to be woken up from her coma safely.
The bad news is that Melinda's got two tasks she can only do from inside her psyche, and she'll need to do both well to have a chance of surviving.
------------------------------------------------------------------------------------------------------------------
So to keep her mind cleansed of the poison for now, she'll need to convince and persuade those that she runs into while in her psyche to sleep with her, giving her extra time to solve the mystery of how she ended up like this to begin with.
As for a permanent cure to the poison, that's her second task; she needs to defeat the eight things in each area of her brain that are preventing the doctors from doing a full cleanse of the poison. Wait, destruction?
------------------------------------------------------------------------------------------------------------------
The doctors can't explain it fully, but there appear to be automatons roaming around Melinda's brain on a level not fully understood by said doctors; what they DO know is that only Melinda can stop them.
You'll be fighting them in boss battles during the game, and every boss battle is an entirely different genre of gameplay with full animation, with some of the following genres being a part of some of the boss battles;
------------------------------------------------------------------------------------------------------------------
Time's ticking though... and if that weren't enough, it looks like those closest to Melinda are appearing in places all over her mind as well! For example, there's;
Her best friend, Sylvie:
Her girlfriend, Alice:
And her boss, Ruth:
As well as over 16 other cast members! Here's a few of them;
------------------------------------------------------------------------------------------------------------------
So, to recap, your initial goals are;
------------------------------------------------------------------------------------------------------------------
Sure, let's jump right into gameplay features then!
------------------------------------------------------------------------------------------------------------------
Finally, the rewards and demo releases! How do they work, you ask?
All demos are posted to the Activity Feed, under the "featured tag" that says "Demo" on the left of the Activity Feed!
And as far as the rewards go, they're fairly straight forward; around the first week of each month, I'll be sending you an email to the email on your Patreon account, asking you some questions regarding your reward.
(For example, at the $5 level, I'll ask what name you'd like displayed in the credits.)
Here's some additional information on how they work, too;
That about wraps things up; we hope you're looking forward to the full game and future demos, and we're extremely grateful for any and all support, feedback, critique, and anything else that you'd like to contribute to help us make this game a reality!
If you want to contact us on ULMF that's totally fine, but here's some social media for our games in case you want to contact us in other ways;
And of course, the Patreon one more time if you wanted to support us (and get access to the backer-only Discord, monthly demos, other rewards, and so on);
You must be registered to see the links
Unfortunately, Reclaim Reality has been cancelled.
You can read the entire post-mortem for the game there; it's a long read, but it has lots of documents we used for designing the game, the entire game's plot summarized, and so on.
We learned a lot of lessons from making it, and learned what not to do in the future so as to prevent anything like this from happening again, as well (which is also talked about in there.)
If you'd like a refund, contact me on Patreon and I'll be happy to give you one.
---------------------------------------------------------------------------------
Hey there! We're working on an 18+ only video game called "Reclaim Reality"!
You can get the Public UPDATED TO V0.05 Demo right here:
-
You must be registered to see the links
(downloadable)-
You must be registered to see the links
(if you're on Mac or Linux, or your computer can't run the downloadable one)The Public Demo contains most of the first "area" of the game, the Frontal Lobe!
Or, if you'd like to read more about the game first, hear some of its music, look at some of the art and so on, you can do that below!
(And of course, as always, if you'd like to support us on Patreon, you can do so by going to
You must be registered to see the links
.)------------------------------------------------------------------------------------------------------------------
Reclaim Reality is a hybrid Visual Novel/Adventure Game within the Science Fiction genre. What does that mean?
It means that unlike a standard Visual Novel, you'll be;
- Picking up items to use both in exploration and on allies
- Able to move to where you want, when you want
- Needing to use your reaction time to respond to dangerous events
- Fighting bosses in multiple genres of gameplay
- Strategizing your movement to incur the least damage possible
- And more!
------------------------------------------------------------------------------------------------------------------
You must be registered to see the links
But before we go any farther, let's talk about the basic plot itself!
(mild, early game spoilers ahead; we can't really explain much about the game without giving this part away, unfortunately)
Set in the year 2200, you play the part of Melinda
You must be registered to see the links
, a 25 year old woman with the ability to analyze and deconstruct a situation like nobody's business.------------------------------------------------------------------------------------------------------------------
Unfortunately, all the intellectual ability in the world won't matter if your brain itself is under attack, and that's exactly what's happening in Reclaim Reality.
Melinda is trapped in her own psyche; she's been poisoned, and doctors have been forced to put her in a medically-induced coma to slow the damage to her body.
Good news, though; after countless hours, the doctors now know exactly what needs to be done to cure her of the poison in her brain, allowing Melinda to be woken up from her coma safely.
The bad news is that Melinda's got two tasks she can only do from inside her psyche, and she'll need to do both well to have a chance of surviving.
- First, in the short term, she'll need to "degauss" parts of her brain, allowing the doctors to cleanse that area of the poison temporarily, giving her a reprieve on permanent destruction of her mind.
- And, well, the only way to "degauss" parts of her brain is to flood her brain with endorphins, and the strongest burst of endorphin release possible is of course, sex.
------------------------------------------------------------------------------------------------------------------
So to keep her mind cleansed of the poison for now, she'll need to convince and persuade those that she runs into while in her psyche to sleep with her, giving her extra time to solve the mystery of how she ended up like this to begin with.
As for a permanent cure to the poison, that's her second task; she needs to defeat the eight things in each area of her brain that are preventing the doctors from doing a full cleanse of the poison. Wait, destruction?
------------------------------------------------------------------------------------------------------------------
The doctors can't explain it fully, but there appear to be automatons roaming around Melinda's brain on a level not fully understood by said doctors; what they DO know is that only Melinda can stop them.
You'll be fighting them in boss battles during the game, and every boss battle is an entirely different genre of gameplay with full animation, with some of the following genres being a part of some of the boss battles;
- Fighting
- Platforming
- Rhythm
- Puzzle
- Action/Adventure
- Tactical RPG
You must be registered to see the links
------------------------------------------------------------------------------------------------------------------
Time's ticking though... and if that weren't enough, it looks like those closest to Melinda are appearing in places all over her mind as well! For example, there's;
Her best friend, Sylvie:
You must be registered to see the links
Her girlfriend, Alice:
You must be registered to see the links
And her boss, Ruth:
You must be registered to see the links
As well as over 16 other cast members! Here's a few of them;
------------------------------------------------------------------------------------------------------------------
So, to recap, your initial goals are;
- Combat the machines attempting to prevent you from curing yourself
- Stave off the sickness by winning over your friends and convincing them to sleep with you
- Fully defeat your sickness so you can be released from your coma
- Solve the mystery of what or who poisoned you in the first place
- Figure out why people from the waking world are in your psyche too
------------------------------------------------------------------------------------------------------------------
Sure, let's jump right into gameplay features then!
- Yuri (lesbian)-based game, with robot tentacle scenes too!
- All tentacle scenes are skippable, though!
- They only show up if you lose to bosses.
- All the robot tentacle machines are entirely robotic!
- There are far more yuri scenes than tentacle scenes!
- All tentacle scenes are skippable, though!
- 13 women that you can get involved with!
- All of them with yuri scenes AND robot tentacle scenes!
- 21 total characters to interact with!
- All with intertwining backstories!
- Voice acting for all characters by a cast of industry professionals!
- Fully composed soundtrack with over 80 songs!
-
You must be registered to see the links
-
- Every boss is an entirely different genre of gameplay!
- Horror, Mystery, Romance, & Action are the four genre focuses!
- There's no guro though, so don't worry!
- Interact with the environment in a multitude of ways
- Widely branching storyline with many conversations & outcomes!
- A wide variety of locales and environments!
- And finally, last, but not least, the "Brain Damage" mechanic!
You must be registered to see the links
------------------------------------------------------------------------------------------------------------------
Finally, the rewards and demo releases! How do they work, you ask?
All demos are posted to the Activity Feed, under the "featured tag" that says "Demo" on the left of the Activity Feed!
And as far as the rewards go, they're fairly straight forward; around the first week of each month, I'll be sending you an email to the email on your Patreon account, asking you some questions regarding your reward.
(For example, at the $5 level, I'll ask what name you'd like displayed in the credits.)
Here's some additional information on how they work, too;
- Any of the rewards titled (OPTIONAL REWARD) are simply that; you don't have to have your name in the credits/game/etc. if you don't want, for example.
- For all the (OPTIONAL REWARDS), pledging just ONCE at that tier PERMANENTLY gets you that specific reward; you never have to pledge again!
- Access to the activity feed (at the $1 and above level), as well as monthly demos (at the $5 and above level) however, requires monthly pledges.
- Finally, all (OPTIONAL REWARDS) are one time only; meaning, if you pledge at say, the $10 tier one month, pledging again won't get you your name in the background of the game twice.
That about wraps things up; we hope you're looking forward to the full game and future demos, and we're extremely grateful for any and all support, feedback, critique, and anything else that you'd like to contribute to help us make this game a reality!
If you want to contact us on ULMF that's totally fine, but here's some social media for our games in case you want to contact us in other ways;
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
And of course, the Patreon one more time if you wanted to support us (and get access to the backer-only Discord, monthly demos, other rewards, and so on);
You must be registered to see the links
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