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Mamonodex and stuff


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Mamono Assault Force

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fThis is not complete yet, and I'll only work on it to add specific monster girls or when I have free time.

This is an alphabetical list of all of the mamono in the game. Keep in mind that, when looking for your first mamono, try to aim for one with a high loyalty grade, and low monster grade overall, or else you'll be having a rough time starting out, a newbie Rancher trying to deal with a super strong, super prideful race.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

A
Code:
Akaname: Grade D
Mamono Level: -
Life: D
Power: D
Intelligence: D
Defense: D
Skill: B
Speed: B
Loyalty: A
Tech: D
Special Trait: Every 4 ranks into a skill, automatically add 1 rank into Withering.

Code:
Alice: Grade C
Mamono Level: -
Life: C
Power: E
Intelligence: B
Defense: D
Skill: C
Speed: D
Loyalty: C
Tech: C+
Special Trait: Begins battle with a questionable man to protect her.
Code:
Alp: Grade E
Mamono Level: -
Life: D
Power: D
Intelligence: C
Defense: D
Skill: C
Speed: D
Loyalty: S
Tech: E
Special Trait: When about to be KO'd, survives with 1 Life.

Code:
Alraune: Grade C
Mamono Level: -
Life: C
Power: B
Intelligence: C
Defense: C
Skill: B
Speed: E
Loyalty: B
Tech: C
Special Trait: Does not need to be fed.

Code:
Amazoness: Grade B
Mamono Level: -
Life: B
Power: B
Intelligence: C
Defense: B
Skill: A
Speed: B
Loyalty: C
Tech: C
Special Trait: Guts builds 20% faster.
Code:
Angel: Grade C
Mamono Level: -
Life: D
Power: E
Intelligence: B
Defense: D
Skill: A
Speed: B
Loyalty: B
Tech: C
Special Trait: Performing good deeds raises loyalty Grade to A, and bad deeds to C
Code:
Ant Arachne: Grade D
Mamono Level: -
Life: E
Power: E
Intelligence: C
Defense: E
Skill: C
Speed: C
Loyalty: C
Tech: C
Special Trait: Can scout any monsters (wild or tournament), but will often refuse to commit to work of any kind.
Code:
Anubis: Grade A
Mamono Level: -
Life: C
Power: B
Intelligence: A
Defense: C
Skill: B
Speed: C
Loyalty: D
Tech: A
Special Trait: If not given obedience from the Rancher, loyalty will decrease, but will increase if they do.
Code:
Apsara: Grade C
Mamono Level: -
Life: D
Power: D
Intelligence: C
Defense: E
Skill: C
Speed: C
Loyalty: B
Tech: B
Special Trait: Starts with the unremovable skill: Eros Dance. Wither deals 10% more.

Eros Dance
	Mag 75
	-/-/A/-
	100% Chance to inflict Happy to enemy, and Lustful to Self

B

Code:
Baphomet: Grade S
Mamono Level: -
Life: S
Power: S
Intelligence: A
Defense: A
Skill: A
Speed: A
Loyalty: F
Tech: B
Special Trait: When below 50% Life, Baphomet goes into a Rage, ignoring her trainer, and dealing 40% more damage
Code:
Basilisk: Grade A
Mamono Level: -
Life: B
Power: B
Intelligence: A
Defense: B
Skill: A
Speed: B
Loyalty: F
Tech: B
Special Trait: Starts with the Permanent Skill: Penance Stare.
		Wither deals +10% more

Penance Stare
	Mag 75
	-/D/C/-
	100% to inflict Paralysis and Poison
Code:
Barometz: Grade D
Mamono Level: -
Life: D
Power: E
Intelligence: C
Defense: C
Skill: D
Speed: E
Loyalty: A
Tech: C
Special Trait: Every 5 seconds(25 guts gained), 10% to inflict Happy.
Code:
Beelzebub: Grade D
Mamono Level: -
Life: E
Power: D
Intelligence: E
Defense: E
Skill: D
Speed: A
Loyalty: A
Tech: C
Special Trait: Gains a 50% boost to Speed when threatened with a fatal blow.
Code:
Black Harpy: Grade D
Mamono Level: -
Life: C
Power: D
Intelligence: C
Defense: E
Skill: B
Speed: C
Loyalty: A
Tech: D
Special Trait: Can take flight to become Flighty(doubles Speed), but if hit, becomes Grounded(Unable to dodge)
Code:
Bubble Slime: Grade D
Mamono Level: -
Life: B
Power: C
Intelligence: E
Defense: A
Skill: D
Speed: E
Loyalty: A
Tech: D
Special Trait1: Takes 20% less Phy. Damage, but 20% more Mag. Damage
Special Trait2: Every successful attack increases Addiction(Lowers Guts gain rate)

C
Code:
Cait Sith: Grade C
Mamono Level: -
Life: D
Power: E
Intelligence: A
Defense: D
Skill: B
Speed: B
Loyalty: B
Tech: C
Special Trait: Starts with permanent skill: Gambler Spirit. Mag attacks deal 10% more damage.

Gambler Spirit
	Mag 33
	-/-/-/-
	Gain Buff: Lucky!
	(Negate Aiming due to successive Dodges/Strikes.)
Code:
Cheshire Cat: Grade B
Mamono Level: -
Life: D
Power: C
Intelligence: C
Defense: D
Skill: B
Speed: S
Loyalty: C
Tech: C
Special Trait: Enemy use of Aiming(Aim boost from missing)
		is 20% less effective.
Code:
Chimera: Grade S+
Mamono Level: -
Life: B
Power: A
Intelligence: A
Defense: B
Skill: A
Speed: B
Loyalty: E-
Tech: S
Special Trait: Possessed with Godlike Power. + to Rank, - to loyalty.
Code:
Chochin-Obake: Grade C
Mamono Level: -
Life: D
Power: E
Intelligence: B
Defense: D
Skill: A
Speed: B
Loyalty: B
Tech: C
Special Trait: Does more damage when guts is higher during an attack, up to 50%
Code:
Crow Tengu: Grade B
Mamono Level: -
Life: C
Power: E
Intelligence: B
Defense: C
Skill: B
Speed: C
Loyalty: C
Tech: B+
Special Trait: Can cancel an enemy's skill by paying that skill's guts cost.
Code:
Cupid: Grade C
Mamono Level: -
Life: C
Power: B
Intelligence: E
Defense: D
Skill: B
Speed: B
Loyalty: B
Tech: C
Special Trait: Starts with permanent skill, Love Arrow.

Love Arrow
	Pow 67
	-/A/-/-
	100% to make enemy's next ability be used on another enemy
Code:
Cursed Sword: Grade C
Mamono Level: -
Life: D
Power: B
Intelligence: E
Defense: D
Skill: B
Speed: C
Loyalty: B
Tech: C
Special Trait: Must be worn by the Rancher(Conflicts with other possessive mamono).
Special Trait2: If Living Armor is present, damage taken -20%.

D
Code:
Devil Bug: Grade E
Mamono Level: -
Life: D
Power: D
Intelligence: E
Defense: D
Skill: C
Speed: B
Loyalty: S
Tech: E
Special Trait: 40% Chance to avoid an attack that would otherwise KO her.

Code:
Dragon: Grade S
Mamono Level: -
Life: S
Power: S
Intelligence: S
Defense: S
Skill: S
Speed: D
Loyalty: F
Tech: B
Special Trait: 20% Chance to completely nullify an attack.
Code:
Dryad: Grade C
Mamono Level: -
Life: B
Power: B
Intelligence: B
Defense: A
Skill: B
Speed: E
Loyalty: C
Tech: D
Special Trait: Reduce Hostile Critical Chance by 40%

E

Code:
Elf: Grade C
Mamono Level: -
Life: D
Power: C
Intelligence: C
Defense: D
Skill: B
Speed: B
Loyalty: D/C/B/A/S
Tech: C
Special Trait: Bipolar, the Elf's loyalty grade fluctuates weekly.
(+/- 1 Grade depending on disposition towards her partner.)

F

Code:
Fairy: Grade D
Mamono Level: -
Life: E
Power: E
Intelligence: C
Defense: E
Skill: D
Speed: B
Loyalty: A
Tech: C
Special Trait: Against Physical attacks, gains 40% Speed.
Code:
Flow Kelp: Grade D
Mamono Level: -
Life: A
Power: C
Intelligence: E
Defense: E
Skill: A
Speed: E
Loyalty: A
Tech: D
Special Trait: Every 4 ranks of attacks landed adds 20% wrapping.
		at 100%(Boss:300%), the enemy is instantly eleminated.

G
Code:
Ghost: Grade D
Mamono Level: -
Life: C
Power: E
Intelligence: C
Defense: E
Skill: C
Speed: E
Loyalty: A
Tech: C
Special Trait: 60% less damage from POW attacks, 40% more from MAG.
Code:
Ghoul: Grade C
Mamono Level: -
Life: D
Power: B
Intelligence: D
Defense: B
Skill: C
Speed: C
Loyalty: A
Tech: C
Special Trait: For every 4 ranks into a skill, gain 1 rank into Crit for free.
Code:
Giant Ant: Grade D
Mamono Level: -
Life: D
Power: C
Intelligence: E
Defense: D
Skill: D
Speed: D
Loyalty: A
Tech: C
Special Trait: Will not gain bad morale.
Code:
Gnome: Grade A
Mamono Level: -
Life: S
Power: B
Intelligence: B
Defense: S
Skill: A
Speed: E
Loyalty: D
Tech: B
Special Trait: 40% to negate a crit. -20% damage
Code:
Goblin: Grade D
Mamono Level: -
Life: D
Power: B
Intelligence: D
Defense: D
Skill: C
Speed: C
Loyalty: A
Tech: D
Special Trait: 20% chance to perform a double attack
Code:
Gyoubu Danuki: Grade E
Mamono Level: -
Life: E
Power: E
Intelligence: C
Defense: E
Skill: D
Speed: D
Loyalty: S
Tech: D
Special Trait: A business genius, can increase your Ranch's profits. Does not stack with other Danuki's.

H

Code:
Harpy: Grade D
Mamono Level: -
Life: D
Power: C
Intelligence: D
Defense: D
Skill: B
Speed: C
Loyalty: A
Tech: D
Special Trait: Can take flight to become Flighty(doubles Speed), but if hit, becomes Gounded(Unable to dodge)
Code:
Hobgoblin: Grade D
Mamono Level: -
Life: C
Power: B
Intelligence: D
Defense: C
Skill: D
Speed: D
Loyalty: A
Tech: D
Special Trait: 20% Chance that positive morale given to Hobgoblin will be Bouncy(Reflects Damage back to attacker).

Code:
Holstaurus: Grade E
Mamono Level: -
Life: D
Power: C
Intelligence: D
Defense: E
Skill: E
Speed: E
Loyalty: S
Tech: D
Special Trait: Produces Milk when happy.
Code:
Honey Bee: Grade D
Mamono Level: -
Life: D
Power: D
Intelligence: D
Defense: E
Skill: C
Speed: D
Loyalty: A
Tech: C
Special Trait: Slowly recovers Life when not Active (1% every 2 seconds)

I
Code:
Imp: Grade D
Mamono Level: -
Life: D
Power: E
Intelligence: C
Defense: D
Skill: D
Speed: D
Loyalty: A
Tech: C
Special Trait: Absorbs 20% magical damage received, and reflects it back to her attacker

K
Code:
Kappa: Grade D
Mamono Level: -
Life: D
Power: C
Intelligence: D
Defense: B
Skill: C
Speed: D
Loyalty: A
Tech: D
Special Trait: Can Defend with their shell, and take 0 damage.
(A kappa's shell has it's own Life value equal to her Defense.
When the shell's life reaches 0, the shell breaks, and
the Kappa will have 0 Defense for the encounter.)
Code:
Kesaran Pasaran: Grade D
Mamono Level: -
Life: E
Power: C
Intelligence: C
Defense: E
Skill: C
Speed: A
Loyalty: A
Tech: D
Special Trait: At any time, may spend 30 Guts to inflict Happy(Won't act unless hit).
Code:
Khepri: Grade D
Mamono Level: -
Life: D
Power: E
Intelligence: C
Defense: D
Skill: D
Speed: D
Loyalty: A
Tech: C
Special Trait: Special attack: "Infuse" ; D accuracy attack that inflicts Charm
upon an opponent. The effect has greater power and success rate when
more Mana is gathered. Infuse consumes all gathered Mana.
Special Trait2: The Khepri has an ability pool directly linked to it's Infuse
ability. Every time a magical attack is made by friend or foe, 10% of it's
power (before defense) is added to the Khepri's 'Mana'
Code:
Kitsune-bi: Grade D
Mamono Level: -
Life: D
Power: D
Intelligence: D
Defense: D
Skill: D
Speed: D
Loyalty: A
Tech: C
Special Trait: May possess either a friendly or defeated hostile mamono.
The possessed mamono is under her control, and gains some of her stats.
Code:
Kunoichi: Grade A
Mamono Level: -
Life: C
Power: B
Intelligence: B
Defense: E
Skill: A
Speed: A
Loyalty: S
Tech: A
Special Trait: Asks for payment upon the completion of any task. If not paid, their loyalty will plummet.
Special Trait2: Upon Successful dodge, gain 20% of enemy's skill cost in guts.

L
Code:
Lamia: Grade C
Mamono Level: -
Life: C
Power: C
Intelligence: D
Defense: D
Skill: B
Speed: D
Loyalty: B
Tech: C+
Special Trait: Upon use of a skill, has a chance based on guts cost to Bind an opponent.
Code:
Large Mouse: Grade E
Mamono Level: -
Life: E
Power: D
Intelligence: E
Defense: E
Skill: D
Speed: C
Loyalty: S
Tech: D
Special Trait: Always starts any battle with the Pumped Morale.
Code:
Lesser Succubus: Grade C
Mamono Level: -
Life: D
Power: C
Intelligence: B
Defense: C
Skill: C
Speed: C
Loyalty: B
Tech: C
Special Trait: All attacks drain 20% of the damage caused, cumulative with any drain skill.
Code:
Living Doll: Grade D
Mamono Level: -
Life: C
Power: E
Intelligence: C
Defense: E
Skill: C
Speed: E
Loyalty: A
Tech: C
Special Trait1: Taking fatal damage results in the Living Doll falling to pieces. She is not defeated. If she is attacked again while in pieces, she will be defeated.
Special Trait2: While in pieces, she will piece herself back together and gain guts. Once she reaches 100 guts in this state, she will revive.
Code:
Living Armor: Grade C
Mamono Level: -
Life: B
Power: C
Intelligence: C
Defense: B
Skill: C
Speed: E
Loyalty: A
Tech: C
Special Trait: Can only be worn by Rancher.
Special Trait2: If Cursed Sword is present, +20% damage.

Code:
Lizardman: Grade C
Mamono Level: -
Life: C
Power: C
Intelligence: C
Defense: C
Skill: C
Speed: C
Loyalty: B
Tech: C
Special Trait: Able to switch to a variety combative stances, raising one stat grade with the exception of life, while lowering another.

M
Code:
Mandragora: Grade D
Mamono Level: -
Life: E
Power: E
Intelligence: C
Defense: D
Skill: B
Speed: E
Loyalty: A
Tech: C
Special Trait: Begins battles hidden in the ground, and cannot be attacked until the Mandragora attacks first.
Code:
Matango: Grade E
Mamono Level: -
Life: E
Power: D
Intelligence: E
Defense: C
Skill: D
Speed: E
Loyalty: S
Tech: D
Special Trait: Has a 20% chance to cause Confuse(Will act completely randomly) to her opponent when hit by an attack.

Code:
Medusa: Grade A
Mamono Level: -
Life: B
Power: B
Intelligence: A
Defense: B
Skill: B
Speed: C
Loyalty: D
Tech: S
Special Trait: Has a chance to turn an enemy to stone, depending on how much guts was used during an attack.
(Skill using 25 Guts = 20% Chance to petrify.)

Code:
Mermaid: Grade E
Mamono Level: -
Life: E
Power: D
Intelligence: B
Defense: E
Skill: C
Speed: C
Loyalty: S
Tech: E
Special Trait: Begins battle with the Timid Morale, but when she recovers from it, inflicts the Happy Morale to her opponent.
Code:
Minotaurus: Grade B
Mamono Level: -
Life: S
Power: S
Intelligence: E
Defense: B
Skill: B
Speed: C
Loyalty: C
Tech: C
Special Trait: Always fights with the Reckless morale, and can adopt no other morale status.
Special Trait2: Attacks with low damage grades do considerably less damage against the minotaurus.
(A skill used against the minotaurus will have it's damage grade reduced by one letter, depending
on which is higher)
Code:
Mummy: Grade D
Mamono Level: -
Life: E
Power: C
Intelligence: E
Defense: B
Skill: D
Speed: E
Loyalty: A
Tech: C
Special Trait: 20% chance to inflict Curse with each attack.
(Cursed: Speed is halved)

N
Code:
Nekomata: Grade B
Mamono Level: -
Life: B
Power: B
Intelligence: A
Defense: C
Skill: A
Speed: A
Loyalty: C
Tech: B
Special Trait: 20% chance to absorb a magic attack, adding the damage to health.
Code:
Nereid: Grade D
Mamono Level: -
Life: D
Power: D
Intelligence: C
Defense: E
Skill: B
Speed: B
Loyalty: A
Tech: D
Special Trait: Every successful attack inflicts an instance of Suffocation.
(Suffocation: Every second, Drown counter increases by 1.)
(When the Drown counter reaches 100, the afflicted target is incapacitated.)

O
Code:
Orc: Grade C
Mamono Level: -
Life: C
Power: B
Intelligence: D
Defense: C
Skill: B
Speed: D
Loyalty: B
Tech: C
Special Trait: Hermaphrodite. Loses Loyalty gradually, but restores back to A when permitted to have sex with it's trainer.

P
Code:
Pixie: Grade D
Mamono Level: -
Life: E
Power: E
Intelligence: C
Defense: E
Skill: D
Speed: B
Loyalty: A
Tech: C
Special Trait: Against Physical attacks, gains 40% Speed.
Code:
Pot Devil: Grade D
Mamono Level: -
Life: D
Power: E
Intelligence: C
Defense: E
Skill: C
Speed: D
Loyalty: A
Tech: C
Special Trait: 50% chance to trade places with an empty pot upon an enemy attack. 
(Once a pot is destroyed, she can no longer use this skill.)
(Pot's life is equal to 20% of her Intelligence.)

Q

Code:
Queen Bee: Grade B
Mamono Level: -
Life: S
Power: C
Intelligence: C
Defense: C
Skill: A
Speed: D
Loyalty: E
Tech: C+
Special Trait: Upon every attack, releases a sonic wavelength that has a chance to Dazzle her enemy depending on the Guts cost of her skill.
(Skill using 36 Guts = 20% Chance to Dazzle.)

R
Code:
Red Slime: Grade C
Mamono Level: -
Life: A
Power: C
Intelligence: E
Defense: A
Skill: C
Speed: E
Loyalty: B
Tech: C
Special Trait1: Takes 20% less Phy. Damage, but 20% more Mag. Damage
Special Trait2: When out of combat, Intelligence Grade is treated as B.
(Useful for training missions or challenges during an errantry)

S
Code:
Scylla: Grade C
Mamono Level: -
Life: D
Power: A
Intelligence: D
Defense: C
Skill: C
Speed: C
Loyalty: B
Tech: C
Special Trait: Upon taking a hit, the Scylla releases her ink for a 20% chance to inflict Blind(Skill is halved) on her attacker
Code:
Sea Slime: Grade D
Mamono Level: -
Life: C
Power: C
Intelligence: E
Defense: B
Skill: C
Speed: D
Loyalty: A
Tech: D
Special Trait: 20% chance to inflict Paralyze upon each attack.
(Paralyzed: Unable to move for a while)
Code:
Selkie: Grade D
Mamono Level: -
Life: E
Power: D
Intelligence: D
Defense: D
Skill: C
Speed: D
Loyalty: A
Tech: C
Special Trait: Grants herself and allies 20% Mag damage reduction, 
reducing damage up to 20% of her Mamono level before being destroyed.
Allies share the same protection, and all lose it if destroyed.
Code:
Shoggoth: Grade A
Mamono Level: -
Life: B
Power: B
Intelligence: B
Defense: B
Skill: C
Speed: C
Loyalty: A
Tech: A
Special Trait: Her existence disrupts reality.
Active enemy gains 10% less Guts,
regardless of whether Shoggoth is active.
Code:
Skeleton: Grade D
Mamono Level: -
Life: C
Power: C
Intelligence: E
Defense: E
Skill: D
Speed: D
Loyalty: A
Tech: C
Special Trait: Not affected by morale or status effects
Special Trait2: Once per battle session, if defeated, reanimates with 25% Life
Code:
Slime: Grade D
Mamono Level: -
Life: B
Power: C
Intelligence: E
Defense: A
Skill: D
Speed: E
Loyalty: A
Tech: D
Special Trait1: Takes 20% less Phy. Damage, but 20% more Mag. Damage
Special Trait2: After recieving an enemy attack, Heals for 5% of Max Life

V

Code:
Vampire: Grade A
Mamono Level: -
Life: B
Power: A
Intelligence: A
Defense: B
Skill: A
Speed: E
Loyalty: D
Tech: B+
Special Trait: 40% Chance to completely nullify a physical attack.

W
Code:
Werebat: Grade D
Mamono Level: -
Life: E
Power: D
Intelligence: D
Defense: E
Skill: D
Speed: B
Loyalty: A
Tech: C
Special Trait: In the dark, all stats increase by 20% and gains the Pumped morale.
In lighted areas, all stats decrease by 20%, and gains the Timid morale
Code:
Werecat: Grade C
Mamono Level: -
Life: C
Power: C
Intelligence: D
Defense: C
Skill: C
Speed: B
Loyalty: B
Tech: C
Special Trait: 20% chance to land a critical strike on any attack, cumulative with skills.
Code:
Werehound: Grade C
Mamono Level: -
Life: D
Power: C
Intelligence: D
Defense: C
Skill: B
Speed: B
Loyalty: A
Tech: C
Special Trait: More loyal than other Grade C mamono.
Code:
Wererabbit: Grade D
Mamono Level: -
Life: D
Power: C
Intelligence: D
Defense: C
Skill: C
Speed: C
Loyalty: A
Tech: D
Special Trait: Loyalty increases and decreases at double the normal rate.
Code:
Weresheep: Grade E
Mamono Level: -
Life: E
Power: E
Intelligence: E
Defense: E
Skill: E
Speed: E
Loyalty: S
Tech: C
Special Trait: Whenever an attack is made from or against the Weresheep, her opponent has a 10% chance to fall Asleep.
Code:
Werewolf: Grade B
Mamono Level: -
Life: A
Power: A
Intelligence: D
Defense: C
Skill: B
Speed: A
Loyalty: C
Tech: C
Special Trait: Hermaphrodite. Goes into heat once a month. If the trainer refuses sex, it will run away to find a mate, and return after some time has passed.

Code:
Witch: Grade B
Mamono Level: -
Life: D
Power: E
Intelligence: A
Defense: C
Skill: A
Speed: D
Loyalty: C
Tech: B+
Special Trait: 20% chance to absorb a magic attack, adding the damage to health.

Z
Code:
Zombie: Grade D
Mamono Level: -
Life: E
Power: C
Intelligence: E
Defense: B
Skill: D
Speed: E
Loyalty: A
Tech: C
Special Trait: 20% chance on every attack to inflict Poison.
(Poisoned: Recieve 2.5% of enemy's Power in damage every second.)
 
Last edited:
OP
Mamono Assault Force

Mamono Assault Force

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Re: Mamonodex and stuff

UNIQUE MAMONO

 
Last edited:
OP
Mamono Assault Force

Mamono Assault Force

Coon Tamer
RP Moderator
Joined
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Messages
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Reputation score
442
Re: Mamonodex and stuff

SIMPLE NAME AND GRADE LIST OF ALL MAMONO
First, (which you need to sign up for, the dicks), which has a full alphabetical list of all the mamono.

Second, my reasoning behind the grade system.

S - Mamono of Godly Power (Usually Ancient beings that could possibly destroy entire countries if they wanted to.)

A - Mamono of Extremely High Power. (Kitsunes, or otherwise anything that couldn't stand up to something as terrifying as a dragon while still being scary powerful.)

B - Mamono of Above Average Power (Compared to the above and below catagories. Mamono that can easily beat something like a lizard, or an orc, but can't reasonably beat something like an Inari, and are still frightening foes in combat)

C - Mamono of Average Power (Mamono that are efficient at fighting, and can fight well, but aren't impressively powerful. aka, a very skilled human could beat a Rank C in a fair fight.)

D - Mamono of Weak Fighting Ability (Mamono in this category aren't particularly threatening or dangerous. They can still fight with limited effectiveness given their natural ablilty, but don't excel in combat.)

E - Mamono of Minimal to no Fighting Ability (Mamono in this category aren't meant to fight. Most normal human beings could physically handle almost any monster in this catagory. They're just not dangerous.)


And now, here's the list itself, containing every mamono and the grade I thought appropriate for them.
A-
AKANAME D
ALICE C
ALP E
ALRAUNE C
AMAZONESS B
ANGEL C
ANT ARACHNE D
ANUBIS A
APOPHIS B
APSARA C
ARACHNE C
ARCH IMP B

B-
BAPHOMET S
BAROMETZ D
BASILISK A
BEELZEBUB D
BICORN B+
BLACK HARPY D
BLUE ONI B
BUBBLE SLIME D

C-
CAIT SITH C
CANCER C
CENTAUR C
CHARYBDIS B
CHESHIRE CAT B
CHIMAERA S+
CHOCHIN-OBAKE C
COCKATRICE B
CROW TENGU C
CUPID C
CURSED SWORD C
CYCLOPS B

D-
DARK ANGEL B+
DARK ELF C
DARK PRIEST C
DARK MATTER B
DARK SLIME B
DEMON B
DEVIL C
DEVIL BUG E
DHAMPIR A
DOPPELGANGER B
DORMOUSE D
DRAGON S
DRYAD C
DULLAHAN B
DWARF C

E-
ECHIDNA S
ELF C

F-
FAIRY D
FAMILIAR (S<->E)
FLOW KELP D

G-
GARGOYLE C
GAZER A
GHOST D
GHOUL C
GIANT ANT D
GIANT SLUG E
GIRTABLILU C
GLACIES A
GNOME A
GOBLIN D
GOLEM C
GRIZZLY C
GYOUBU DANUKI E

H-
HARPY D
HOBGOBLIN D
HOLSTAURUS E
HONEY BEE D
HORNET C

I-
IGNIS A
IMP D
INARI A

J-
JABBERWOCK S
JINKO C
JOROGUMO C

K-
KAPPA D
KARAKASA-OBAKE C
KEJOUROU D
KESARAN PASARAN D
KHEPRI D
KIKIMORA E
KITSUNE-BI D
KITSUNE-TSUKI C
KRAKEN B
KUNOICHI A

L-
LAMIA C
LARGE MOUSE E
LAVA GOLEM B
LEANAN SIDHE C
LESSER SUCCUBUS C
LICH B
LILIM A
LILIRAUNE B
LIVING DOLL C
LIZARDMAN C

M-
MAD HATTER C
MANDRAGORA D
MANTICORE A
MANTIS C
MARCH HARE C
MATANGO E
MEDUSA A
MERMAID E
MERROW C
MIMIC C
MINOTAURUS B
MOTHMAN D
MUMMY D

N-
NEKOMATA B
NEREID D
NIGHTMARE B
NUREONAGO C

O-
OGRE B
OOMUKADE B
ORC C

P-
PARASITE SLIME D
PHARAOH S
PIXIE D
POT DEVIL D

Q-
QUEEN BEE B
QUEEN SLIME B

R-
RED ONI B
RED SLIME C
ROPER C
RYU S

S-
SAHUAGIN C
SALAMANDER B
SAND WORM B
SCYLLA C
SEA BISHOP B
SEA SLIME D
SELKIE D
SIREN B
SHIROHEBI B
SHOGGOTH A
SKELETON D
SLIME D
SPHINX B
SUCCUBUS B
SYLPH A

T-
TENTACLE D
THUNDER BIRD B
TROLL B

U-
UNDINE A
UNICORN B
USHI-ONI B

V-
VALKYRIE B
VALKYRIE(DARK) A
VAMPIRE A

W-
WEREBAT D
WERECAT C
WEREHOUND C
WERERABBIT D
WERESHEEP E
WEREWOLF B
WIGHT A
WITCH B
WURM A
WYVERN A

Y-
YETI B
YOUKO A
YUKI-ONNA B

Z-
ZOMBIE D

EDIT: A plus next to a grade signifies that the mamono with that grade is an upgraded version of another mamono
 
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