Introduction:
1. Start Game >> Pick difficulty
1.1 To play on English Patch, just change one of the game file name: _language_eng.rvdata2 into language_eng.rvdata2 (remove the initial underscore, and not the notepad file, but the RPGVXAce Data file name).
1.2 You can insert your own Voice file under .mp3 to be played with this game. Just drop the .mp3 files into GameFolder > Audio > Voice, then manually select them while inside a played game, under Menu (via the button D) > Voice Setting > choose file and confirm.
1.3 Starting on Easy will be from your Home, take notes that some version of the game bugs out if you start here on English Patch. Normal will have you start straight on safe zone Windbreak.
2. Press [S] and then [Down] to cast (Purifiers Craft). Purifiers Craft will create Holy Vial (5) at the expense of 18MP, and can be used as minor healing + Hex-release (via Recuperation), Attack enemies with long-range Holy-Magic and remove certain Buffs (via Splash of Holy Water), as well as Buff you (via Consecrate).
Game Start:
3. From the starting Safe Zone, the Windbreak, collect all the memories lying around, then went to the North exit, leading to (Barks in Barking Wind).
4. From here, returning back to Windbreak (2), Town's Portal (10), Cave entrance (3). Head towards Cave entrance until the door description changes to 'you found the cave entrance'.
5. From Cat Cave, prepare your stuffs then exit North to the Orbit Remain.
6. From Cat Cave, returning to Cat Cave (2), going to the Dwarven Forge (3), Under Fountainhead (7). Head to Dwarf forgery until the door description changes to 'you heard the hammer's song'.
7. Go back and forth between Cat Cave and Dwarven Forge through the Orbit Remain, this is a good farming and grinding spot for early game (Easy and Normal).
8. Proceed to Squidgy Channel way via the cat Fountain Head or the Dwarven Forge.
9. From here, I will omit a lot of information, I do advice you to head towards the Windmill first, from there exit West towards the Bad Lonesome Street. Exiting North-West will leads you to Graveyard Cemetery I think.
10. From Bad-Lonesome Street, head towards the Church/Chapel/Cathedral where the bell of the Church can be heard.
Boss Fight:
11. After a short cut scene with the father Priest, you can talk to him. IF when you talk to him about the 5 realm boss, he added something along the line '... But I don't feel their presence right now.', then that means you have not met the condition to fight any (except the Wild Hunt) of the realm bosses.
11 Find memory 'A Eve' in order to battle the Five Realm Bosses.
11.1 (Optional) Search for the Sacrifice from the allocated places and through the Lightless Path after toggling 'Restless Night' memory On.
11.2 Search for one of these two items (Nameless Blade) which you can convert it into Epicedium Edge, or (X-Fire P8) into X-Fire P8 (Okay, sorry, I don't remember it's name). Changing Nameless Blade or X-Fire P-8 into its final form is Optional. Advice on this, since Epicedium Edge can only have at most 1-Essence slot, do think twice before changing Nameless Blade to Epicedium Edge.
11.3 From the Church entrance, exit either West or East and go straight until you find Cait Sith to the South with a stair. The stair will leads you to Charnel Encampment.
11.4 From Charnel Encampment, to get the Nameless Blade, heads toward the Ancient Tree, to get the Gun-pla, heads towards the Bottom of the Charnel (Inner Sanctum). A piece of memory will be there.
11.5 After attaining the memory 'A Eve' I think, see whether the toggle was On or Off between 'Lords will appear' and not.
12. Defeat all the five Lords on their respective fields after floor 6+.
12.1 Barks in Barking Wind - Wild Hunt. Summon massive divine being on first turn. Uses Lightning attacks. Other than that, rather linear enemy and not so threatening. Black Dog by far more dangerous than this guy.
12.2 Squidgy Channelway - Cheval de Batiar. Lustful Horse. Can shoot weak water-gun to blow you away very far back, and likes to attacks via sexually (no graphic). Other than that, very weak boss.
12.3 Bad Lonesome Street - Belle. Summon her husband, Bete, and some Wolf Hounds. Continuously de-Buffs you. Can be easily beaten or the second most dangerous enemies, depending on your encounter with this effing dog.
12.4 Charnel Encampment - Minos Daemon. Uses fire attacks. It's Fire Wall attacks can pierce through wall. Quite the nuke this guy have, tanky even, but rather predictable for being generic fighter.
12.5 Graveyard - Dullahan. The most annoying son-of-a-gun enemy. Have Ice attacks. Unlike all the other enemies, do fight this guy in an open space, please.
To New Game or BoE:
13. Return to the Church.
14. Bla bla bla and you can enter the circle at the center of the Church entrance, leading you to your Home. There you can play New Game with the option of continuing your items and sex-exp. From your home at this point, you can exit South to venture straight to between the Chapel and Windbreak.
15. Windbreak will now have additional map heading South. South-East on the same map Windbreak, you can find Swimsuit, whilst exiting South will lead you to Border of Erosion, a new stage. Beware, some monsters have additional skills (some requires to be at high enough levels) here. Also, status On-Fire are now deadlier.
Buttons:
[A] - Open Quick-Skill-Menu type 1.
[S] - Open Quick-Skill-Menu type 2.
Press long [Z] - Open Quick-Skill-Menu type 3.
[Z] - Confirm/Attack
[X] - Open Backpack/Cancel
[
Q] - Show where you are facing.
[
W] - Allow only slant (diagonal) movement to avoid missteps.
Holding [
Q] + [
Directional keys] - allows you to change your facing without consuming turns.
Holding [
Q] + [
Z] - Backflip against enemy.
Holding [
W] + [
X] - Wait. Can be used tactically.
[
W] + [
W] - Search for traps on the floor (close to 100% chance of finding available traps).
[
Shift] - show minimap.
[
Z] + [
Z] - Force command to attack. In the case of Rapier, you will use Stinger whenever available.
Pressing long [
X] - changes Stance.
Expell works against magic attacks on all direction except the square behind you.
Avoid works almost all around you, evading many kinds of attacks while jumping one square behind against the direction of attacks, very useful for a tactical retreat when properly manoeuvred.
Repost works only against normal attacks coming from the front and side front, evading and countering the attacks at a chance.
[
D] - Open backpack, depending on your setting, it can open menus as well.
[
Q] or [
W] while opening backpack - changes page (from backback to skill menu to menu, etc.).
Extras:
Opening Skill Menu or Backpack, then Quick-Skill-Menu type 1 or 2, allows for changing of what to put in the quick-access items by follow up directional key then confirm key.
Sword Acute will be executed faster than enemies command if you have the bluish-grey triple-arrow status (known as
Move).
Sword Acute can Knocked back enemies if you have (
Consecrate) status.
Stigmata will be executed faster than enemies command if you have (Consecrate) status. If you are down and raped: Your Lance of Cleansing Fire is not on cooldown, you have accumulated enough Overdrive gauge, and your stance was to Refuse, then you can end your raping by auto-release of the Lance.
Maiden Snow skills only dealt damage (huge damage) to Purified enemies only. You can Purified enemies via Punishment scrolls or Splash of Holy Water. Some monsters, however, like Black Dog, can remove Purification.