*Give gunlance popcorn cob*where's my popcorn
Stage 1 seems to have been finalized in ver0.14, since the tutorial in 0.15 onwards only has the first human enemy (no archers, giants, or boss).I wasn't expecting stages to be separated by demo version...
I haven't been keeping up with development so I went through to check each for the latest ver of each stage
Stage 1 (Plains): -> technically in every version as the tutorial?
Stage 2 (Insect Forest) -> use ver0.17
Stage 3 (Underground Cave) -> use ver0.23
Stage 4 (Prison) -> ver0.26 is going to be latest ver for stage 4 and now they're moving onto 5?
open the game using your gpu.Does anyone else have problems with the game running unbearably slowly or have any idea how to possibly resolve this? Art looks great but the slow speed makes it hard to enjoy
The incomplete form looks gnarly. If that is the case, it might be better to leave them in there if you cannot get them out fast.You must be registered to see the links
monthly update from dev, no new version release this time but some showcase of enemy he's been working
there's some NPC kunoichi that's being assault by some sort of ceiling humper, if you rescue her before she got consumed she would give you some nice item, not implemented but dev think up some nice item that could make the game easier.
in case you failed to save the NPC, she will be swallowed whole and mutated into fairly strong monster instead. but in another case you smack it during mutation process, it will spawn as incomplete mutated monster that is quite weak