SheepAnonymous
Lurker
- Joined
- May 27, 2009
- Messages
- 57
- Reputation score
- 3
I've been lurking around for a game where the GOR goes further than an infinite loop or single image before title screen. I mean if it's a sex game, fucking her should be the highlight, not the afterthought. Specifically, most dog knotting, or at least the followup to and consequence if not the knot itself, is pretty weak, and the only ones worth a damn I've found have been in games that are then cancelled or indefinitely put aside such as resident evil progeny, mitsuko X space escape (slow revamp), fairy fighting, and nanocrisis. If there's a game I'm missing that encapsulates this idea more completely, please point me in the right direction, but I think I'm onto something here. I've always liked the idea of a dog knotting a girl and doing the fairy fighting frost wolf kind of giant extended knot/overflowing cum/puppies thing, and having it actually matter in the game which I wish that FF would do rather than going to the main menu... I wanna keep romping around with the frost wolf and letting him knot her for new effects and animations, and have the game open up with several branches. If there is a capture game, usually it's a bunch of dudes gangraping her, which I'm sure some of you guys are into, but it's really not my thing. After all raping her they might like strap her down and get a dog to rape her once, kinda not my thing. I like it when a dog takes her virginity and never lets her go, her first and last mate. There are a couple moonspeak capture games that I'm somewhat blindly playing through but so far the monsters aren't dogs with a cool capture mechanic. I may run into them later in the game, but it's hard to appreciate a series of pictures and/or screen rumbles you can't read, even if the idea is there. The dogs in many of these capture games aren't even special enough to fuck the girl they just bite her.
In my experience, most sex games involve a few seconds of thrusting and a quick burst of cum that doesn't lead to pregnancy, knotting, capture, bondage, or at least something special. The monster leaves after a quick cumshot and dismount, or maybe repeats the process exactly the same. I've never met a game that doesn't quit too soon on the GOR consequences thing. Once you've hit the title screen after getting to the good stuff, it's like a movie that ended about a half hour too soon, total letdown, maybe there's a sequel... aaaaand the sequel skips over the part I wanted to know about, FML... The cool thing about a game compared to a visual novel or story is it ends up with a girl of your choice being in a different position, place, or time each run-through, approached by a different creature, with a different outcome determined by your skill/choices, making every session a unique story - And the story of a young 18-25 year old girl who got captured and taken to a den of tentacles for breeding should just be beginning of her long fertile life, not the end of her story.
You as a player of a sex game should get a front row seat to watch it all unfold. When that dog knots that girl and his knot falls out less than 2 seconds later, it's like oh what was the point of that? Little fucker runs off and all the cum pours out anyway... what a waste. I want him to dominate the fuck out of her, knot her up real nice and tight and stay knotted at a minimum of an hour, but really more like several hours ideally, constantly cumming in her the entire time, tugging her around by his knot, and really blasting it around in her as his bitch, and not a drop can leak out because he's so solidly plugged up inside her. I like it when they stay in her loyally and go back for another round without the knot ever deflating. This is where sex games get lazy instead of creative, and where I'd like to make a game that really steps up to the plate.
Nitty gritty on design, for those of you whose attention I grabbed:
(Otherwise, read down to the monsters or the story. I added some neat shit to the brutehound description.)
What would be the best platform to build such a game on? Are there those in here with programming skills who are interested in teaming up to build it? If you fapped while reading the stories below you should pop out of lurking to at least answer the poll, if you don't have the ambition to reply with some input. I'm thinking of just picking up unity, but if someone has talent with spritework or 3d animations and wants to see this come to life, i would be honored to direct my platform around their artistic skills.
I want this to be free, both because fuck paid games, but also because apparently there's a legal minefield around payments for beastiality on credit cards, not to mention patreon. I don't expect anything for myself except hardcore fappage, and I'd be glad to share such material with other unfulfilled perverts like myself.
In my experience, most sex games involve a few seconds of thrusting and a quick burst of cum that doesn't lead to pregnancy, knotting, capture, bondage, or at least something special. The monster leaves after a quick cumshot and dismount, or maybe repeats the process exactly the same. I've never met a game that doesn't quit too soon on the GOR consequences thing. Once you've hit the title screen after getting to the good stuff, it's like a movie that ended about a half hour too soon, total letdown, maybe there's a sequel... aaaaand the sequel skips over the part I wanted to know about, FML... The cool thing about a game compared to a visual novel or story is it ends up with a girl of your choice being in a different position, place, or time each run-through, approached by a different creature, with a different outcome determined by your skill/choices, making every session a unique story - And the story of a young 18-25 year old girl who got captured and taken to a den of tentacles for breeding should just be beginning of her long fertile life, not the end of her story.
You as a player of a sex game should get a front row seat to watch it all unfold. When that dog knots that girl and his knot falls out less than 2 seconds later, it's like oh what was the point of that? Little fucker runs off and all the cum pours out anyway... what a waste. I want him to dominate the fuck out of her, knot her up real nice and tight and stay knotted at a minimum of an hour, but really more like several hours ideally, constantly cumming in her the entire time, tugging her around by his knot, and really blasting it around in her as his bitch, and not a drop can leak out because he's so solidly plugged up inside her. I like it when they stay in her loyally and go back for another round without the knot ever deflating. This is where sex games get lazy instead of creative, and where I'd like to make a game that really steps up to the plate.
Nitty gritty on design, for those of you whose attention I grabbed:
(Otherwise, read down to the monsters or the story. I added some neat shit to the brutehound description.)
I'm assuming most of you are also here for the tentacles, and I'm making up the lore for that here as I go along. So far there's three tentacle-type creatures that I'm going to use for sure, but really I'd like at least 5 or 6 alien/tentacle creatures designed by the players' input so you can ultimately shape the tentacle creatures and aliens the way you want, and then populate your world with a lot of them. If there's another type of dog or two you'd like to see, by all means speak up... If it's gonna be the ultimate dog sex game then let's hit everyone's fetish in that area, even if it's just to have normal wolves that act more realistically, knot for normal periods of time, go ass to ass after knotting, and don't impregnate humans, or wolf gangbangs like triple knotting her in her pussy/ass/mouth at once. I'm also happy to change the zombie dogs to fit people's fetishes. My primary fetishes are completely covered with brutehound and wolfkin here, but now that I've gotten to refining them a little, I've really gotten to appreciate team darkside with the flusterspire and octocluster...
Having several girls in the game that all interact with it in a sandbox style means time can progress for all of them simultaneously, with a bunch of boxes across the top of the screen to monitor their progress. When one girl gets defeated/captured, the game simply changes for her rather than ending, and you can check up on her progress at any time, while getting a different girl into an equally interesting situation. The challenge here is balancing the lapse of time with the ability to only control one character at a time. Turn-based games are slow and boring, and forcing people to spread out time between everyone means they can't just run off with one girl, get her raped, and watch her progress. The best solution I can think of is to have a year-long buffer, so you can spend a year with each girl you activate, jump back and forth between them, and once all of their progress is completed for that year you can move onto the next year, leaving the rest in limbo at their base age until you are ready to begin their story. However this may bring with it some of its own problems, when some people just wanna zoom in on that one girl in that one breeding chamber and fap with her for a while without worrying about anything else like time restraints when they get blue balls and gotta continue that other damn story. It gets weird if an area has already calculated for someone not being there, then a new girl comes in 3 months earlier... but we could solve that by bringing her into a different neighboring breeding chamber first in an unused area of that complex, and then moving her over at the start of the next year or when their timelines catch up. It seems prudent to have time pass simultaneously for girls who are in the same room/breeding chamber/adventuring party.
Gameplay-wise the platform is very flexible, and we could come up with just about anything for a story about why they're leaving town and going into the woods, we could make several quests in town that lead people to different types of monsters, retrieval quests, go to this town to do X, go to this thing on the other side of these woods, you may want to bring a bodyguard, etc. When danger happens, her job is to run, dodge, hide, or sneak past. Fuck all of the mandatory quest shit though, if someone just wants to start off and get a girl raped out in the woods, he should be able to without dodging a bunch of dialogues.
Depending on your taste, you could try to develop the human town to conquer the monsters, or you could breed each one of the different types of wolves and do what this series of short stores implies, or you could take the other route and breed with tentacles to have them conquer the land. I'm thinking the girls should be from a town that had a disaster and they all had to leave to a new town, many of which are defenseless and only have the clothes on their back, some of which founded a refugee camp underground nearby for unused girls to camp in. While a virgin xena warrior princess is cool and all, that's not really why we're here. I think it's more fun to have a struggle+dodge style run or rape game with beautiful vulnerable girls. The ultimate reason we're here is line marvel, I mean he made a pretty fun game where the girl was helpless and tormented/followed by all sorts of interesting critters that she had to navigate around.
I request that submissions have some unique mechanism to immobilize or do something cool like a knot or a special breeding or capture mechanism, with an emphasis on vaginal cumming. If it also plugs more holes than that by all means, but we're here to breed her. No futa, loli, scat, M/M or gore toward women. Men can get fucked up and eviscerated all day long, it's kinda fun when a bodyguard and love interest gets badly hurt and has to watch as she is taken... but the fertile women are for breeding, not murdering, and are extremely valuable to all species. I'm not completely against vore, like if it's something like meatcatcher in fairy fighting where she ends up swallowed by a ball of tentacles with a breeding chamber inside, but I don't want our girls getting digested. Anyway, if you write a badass story with a species you would like to see, you'll see it included at some point. If this becomes a group RP thing where people post their own girls and scenarios, they can also become part of the game lore, and I'll include them in the overall world population and balance of power dynamic.
Ideally the girls will be easily modular within the world so people can create and import their own by filling out a few stats and including a portrait picture and choosing a character icon/body/texture/shape in game. That way each girl can plug into the world easily without a lot of separate backstory work, while having different results with different girls due to base stats. The real work and payoff will be in programming each monster's endgame so I would like to streamline a lot of other parts.
Having several girls in the game that all interact with it in a sandbox style means time can progress for all of them simultaneously, with a bunch of boxes across the top of the screen to monitor their progress. When one girl gets defeated/captured, the game simply changes for her rather than ending, and you can check up on her progress at any time, while getting a different girl into an equally interesting situation. The challenge here is balancing the lapse of time with the ability to only control one character at a time. Turn-based games are slow and boring, and forcing people to spread out time between everyone means they can't just run off with one girl, get her raped, and watch her progress. The best solution I can think of is to have a year-long buffer, so you can spend a year with each girl you activate, jump back and forth between them, and once all of their progress is completed for that year you can move onto the next year, leaving the rest in limbo at their base age until you are ready to begin their story. However this may bring with it some of its own problems, when some people just wanna zoom in on that one girl in that one breeding chamber and fap with her for a while without worrying about anything else like time restraints when they get blue balls and gotta continue that other damn story. It gets weird if an area has already calculated for someone not being there, then a new girl comes in 3 months earlier... but we could solve that by bringing her into a different neighboring breeding chamber first in an unused area of that complex, and then moving her over at the start of the next year or when their timelines catch up. It seems prudent to have time pass simultaneously for girls who are in the same room/breeding chamber/adventuring party.
Gameplay-wise the platform is very flexible, and we could come up with just about anything for a story about why they're leaving town and going into the woods, we could make several quests in town that lead people to different types of monsters, retrieval quests, go to this town to do X, go to this thing on the other side of these woods, you may want to bring a bodyguard, etc. When danger happens, her job is to run, dodge, hide, or sneak past. Fuck all of the mandatory quest shit though, if someone just wants to start off and get a girl raped out in the woods, he should be able to without dodging a bunch of dialogues.
Depending on your taste, you could try to develop the human town to conquer the monsters, or you could breed each one of the different types of wolves and do what this series of short stores implies, or you could take the other route and breed with tentacles to have them conquer the land. I'm thinking the girls should be from a town that had a disaster and they all had to leave to a new town, many of which are defenseless and only have the clothes on their back, some of which founded a refugee camp underground nearby for unused girls to camp in. While a virgin xena warrior princess is cool and all, that's not really why we're here. I think it's more fun to have a struggle+dodge style run or rape game with beautiful vulnerable girls. The ultimate reason we're here is line marvel, I mean he made a pretty fun game where the girl was helpless and tormented/followed by all sorts of interesting critters that she had to navigate around.
I request that submissions have some unique mechanism to immobilize or do something cool like a knot or a special breeding or capture mechanism, with an emphasis on vaginal cumming. If it also plugs more holes than that by all means, but we're here to breed her. No futa, loli, scat, M/M or gore toward women. Men can get fucked up and eviscerated all day long, it's kinda fun when a bodyguard and love interest gets badly hurt and has to watch as she is taken... but the fertile women are for breeding, not murdering, and are extremely valuable to all species. I'm not completely against vore, like if it's something like meatcatcher in fairy fighting where she ends up swallowed by a ball of tentacles with a breeding chamber inside, but I don't want our girls getting digested. Anyway, if you write a badass story with a species you would like to see, you'll see it included at some point. If this becomes a group RP thing where people post their own girls and scenarios, they can also become part of the game lore, and I'll include them in the overall world population and balance of power dynamic.
Ideally the girls will be easily modular within the world so people can create and import their own by filling out a few stats and including a portrait picture and choosing a character icon/body/texture/shape in game. That way each girl can plug into the world easily without a lot of separate backstory work, while having different results with different girls due to base stats. The real work and payoff will be in programming each monster's endgame so I would like to streamline a lot of other parts.
What would be the best platform to build such a game on? Are there those in here with programming skills who are interested in teaming up to build it? If you fapped while reading the stories below you should pop out of lurking to at least answer the poll, if you don't have the ambition to reply with some input. I'm thinking of just picking up unity, but if someone has talent with spritework or 3d animations and wants to see this come to life, i would be honored to direct my platform around their artistic skills.
I want this to be free, both because fuck paid games, but also because apparently there's a legal minefield around payments for beastiality on credit cards, not to mention patreon. I don't expect anything for myself except hardcore fappage, and I'd be glad to share such material with other unfulfilled perverts like myself.