Shrike7
Lurker
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- Dec 14, 2008
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Re: Into the Maw (Game Thread)
"Oh, how intriguing..." The psyker purred to nobody in particular. Her peripheral vision caught sight of the bird, but she paid little heed of it, just reached down to lift a flap of her coat and let her own familiar out. The viper soipped out quickly, slipping through the feet of the crowd and possibly causing a small panic before climbing the doorframe, readying to drop on it's prey before it came out.
Ishta meanwhile, had a rather predatory grin on her face as she advanced on the retreating woman. Much further and she would lose the connection, the psyker couldn't bear that. Siggy was all but forgotten, her focus narrowing as she pushed to dig deeper into the fleeing Ash's mind...
"Oh, how intriguing..." The psyker purred to nobody in particular. Her peripheral vision caught sight of the bird, but she paid little heed of it, just reached down to lift a flap of her coat and let her own familiar out. The viper soipped out quickly, slipping through the feet of the crowd and possibly causing a small panic before climbing the doorframe, readying to drop on it's prey before it came out.
Ishta meanwhile, had a rather predatory grin on her face as she advanced on the retreating woman. Much further and she would lose the connection, the psyker couldn't bear that. Siggy was all but forgotten, her focus narrowing as she pushed to dig deeper into the fleeing Ash's mind...
First off, I doubt my familiar can get in place before the bird flies out, if it makes it that far. if nothing happens with that, I'm fine with it. Still not even sure where I can post familiar stats on my sheet, eh well.
Power Test:
24 vs 69, 4DoS. Success on turn three gives the ability to sort through the target's last 12 hours, as well as casual secrets the target may have, such as simple passwords or experiences they don't wish known. I dun expect a 12 hour log from ya, but anything plot-relevant would be fun.
Power Test:
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24 vs 69, 4DoS. Success on turn three gives the ability to sort through the target's last 12 hours, as well as casual secrets the target may have, such as simple passwords or experiences they don't wish known. I dun expect a 12 hour log from ya, but anything plot-relevant would be fun.
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