Shrike7
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- Dec 14, 2008
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Alright, we have a subforum, thanks to Nunu for taking the time. As of right now my computer is still in a couple boxes at home, and as such this will be fairly slow going to start. I'm going to be making up a semi-character sheet over the next few days, but here's some basics to get the ball rolling in people's minds. All this will eventually be in it's own thread, more organized and all, and any questions-comments are much appreciated.
Setting:
The city of Red Deer, Alberta, Canada. About 60,000 people, a small college, an old army base, plenty of other interesting places. Some small-time local gang activity, fairly lax police force. Oh, and a river runs through town, with several parks along the way.
I was a guest to a live VtM game here, a Kindred visiting from another city briefly, and had a good, long chat with the Storyteller in charge. I'm pretty much ripping off his story as he was kind enough to send me a copy of his notes, so if anybody happens to play in that game, don't ruin it for everyone else
Character Stuff:
The most important thing to keep in mind will be backstory, and making a real person, so to speak. There isn't much in town to draw incredible people in. I'm not saying that I am forbidding interesting characters, I just don't want the equivalent of Min-maxed twinks for characters, alrighty? That being said, if you have really good reasons and an amazing backstory, go right ahead and ask, I may just approve it if I like the idea. But enough ranting, let's get a bare-bones character sheet up!
Name: for obvious reasons
age: 18+, for safety reasons.
Gender: Male or Female, please no Herms.
Physical Description: Words, picture, or both, whichever you feel comfortable with.
Occupation: However they earn the money for the roof over their heads, if applicable. Doesn't have to be legal, though illegal activities are either rare or not very profitable.
Aptitude: Indicated your character's general aptitude. There are three categories: Physical, Mental, and Social. Place them 1st, 2nd, and 3rd, by how good your character is generally at them. This isn't the be-all end-all however, you could have mental last and still be intelligent, it just might take you a moment longer to think through a problem, for example.
Backstory: Make it as long or as short as you like, point form, story form, a poem, whatever you are comfortable with. The more there is to it, however, the more I can write your character into the story, so they can do interesting things.
Alright, there might be a couple more things added to that by the end, but this will let everyone start running ideas around in their head. Feel free to post 'em if you think you'll lose them, but characters will eventually have their own thread. I will also start work on an example character, just so people can see what's it's like filled out. Is there anything I'm missing, that someone wants to see up right away?
Setting:
The city of Red Deer, Alberta, Canada. About 60,000 people, a small college, an old army base, plenty of other interesting places. Some small-time local gang activity, fairly lax police force. Oh, and a river runs through town, with several parks along the way.
I was a guest to a live VtM game here, a Kindred visiting from another city briefly, and had a good, long chat with the Storyteller in charge. I'm pretty much ripping off his story as he was kind enough to send me a copy of his notes, so if anybody happens to play in that game, don't ruin it for everyone else
Character Stuff:
The most important thing to keep in mind will be backstory, and making a real person, so to speak. There isn't much in town to draw incredible people in. I'm not saying that I am forbidding interesting characters, I just don't want the equivalent of Min-maxed twinks for characters, alrighty? That being said, if you have really good reasons and an amazing backstory, go right ahead and ask, I may just approve it if I like the idea. But enough ranting, let's get a bare-bones character sheet up!
Name: for obvious reasons
age: 18+, for safety reasons.
Gender: Male or Female, please no Herms.
Physical Description: Words, picture, or both, whichever you feel comfortable with.
Occupation: However they earn the money for the roof over their heads, if applicable. Doesn't have to be legal, though illegal activities are either rare or not very profitable.
Aptitude: Indicated your character's general aptitude. There are three categories: Physical, Mental, and Social. Place them 1st, 2nd, and 3rd, by how good your character is generally at them. This isn't the be-all end-all however, you could have mental last and still be intelligent, it just might take you a moment longer to think through a problem, for example.
Backstory: Make it as long or as short as you like, point form, story form, a poem, whatever you are comfortable with. The more there is to it, however, the more I can write your character into the story, so they can do interesting things.
Alright, there might be a couple more things added to that by the end, but this will let everyone start running ideas around in their head. Feel free to post 'em if you think you'll lose them, but characters will eventually have their own thread. I will also start work on an example character, just so people can see what's it's like filled out. Is there anything I'm missing, that someone wants to see up right away?
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