- Joined
- Nov 10, 2008
- Messages
- 3,104
- Reputation score
- 52
Make your villian characters here.
Character Generation will more/less be standard, with stat gen using the following options:
Standard (Roll 4d6 and drop lowest. Repeat for a total of six scores. May freely choose to re-roll if roll result is under 10.)
Focus/Foible system (From Way of the Wicked Book 1: Focus gets automatic 18, Foible gets automatic 8, everything else is generated 1d10+7)
GM-generated array (18, 17, 17, 16, 15, 14. Assign at will.)
Also, you may choose one trait.
PCs for this path *MUST* be of an evil bent, and preferably willing to work with others of like minds for certain goals. Characters who are purely mercenary probably will not last long. Characters who are good in nature are not allowed.
Classes from the
In addition, each character must also select one crime from the Ironscar list towards the end of the RCSD. They will be guilty of the crime, and will have been caught and tried for it. Don't worry, though. You'll be getting some manner of bonus monkeys to a skill because of that crime, though. This will count as a trait pick, so evil characters only get one "free" trait pick. They also only get to have one "crime" trait picked. Also, due to having been caught, no equipment or money available at start. There will be other restrictions on a class-per-class basis, which will be dealt with as the situations arise.
Character Generation will more/less be standard, with stat gen using the following options:
Standard (Roll 4d6 and drop lowest. Repeat for a total of six scores. May freely choose to re-roll if roll result is under 10.)
Focus/Foible system (From Way of the Wicked Book 1: Focus gets automatic 18, Foible gets automatic 8, everything else is generated 1d10+7)
GM-generated array (18, 17, 17, 16, 15, 14. Assign at will.)
Also, you may choose one trait.
PCs for this path *MUST* be of an evil bent, and preferably willing to work with others of like minds for certain goals. Characters who are purely mercenary probably will not last long. Characters who are good in nature are not allowed.
Classes from the
You must be registered to see the links
are allowed for this, with the exception of the Paladin. Races available are those from the Present Races category of my RCSD. Other options may be available, but they must be discussed with me first.In addition, each character must also select one crime from the Ironscar list towards the end of the RCSD. They will be guilty of the crime, and will have been caught and tried for it. Don't worry, though. You'll be getting some manner of bonus monkeys to a skill because of that crime, though. This will count as a trait pick, so evil characters only get one "free" trait pick. They also only get to have one "crime" trait picked. Also, due to having been caught, no equipment or money available at start. There will be other restrictions on a class-per-class basis, which will be dealt with as the situations arise.
Last edited: