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Re: The Angel Angle (Tassadar) GMed by thetwo
The blast faded quickly in Nadia's vision, though anyone else who had been unlucky enough to be looking would likely be seeing little else for at least a few minutes. There didn't seem to be anyone around to test this theory, though. The orc leader had been facing the blast, but all that remained now was a slightly less-burned patch on the ground. The soldiers that had been running in front of him in an escorting formation hadn't left even that. The leader had looked to be working the start of some sort of magic when she gave her final challenge, but it hadn't saved him.
Unfortunately, none of the other orcs looked back. They heard the explosion, even felt the heat, but they kept onward, spurred by threats, promises, and perhaps even discipline, given how well their army had done. Nadia drew her mundane blade as the first orc approached, taking it from its scabbard and through the orc's heart in one smooth motion. She deftly pulled it back out and allowed the body to continue moving past her on the momentum of the orc's charge. A quick movement away from the corpse, and the redheaded angel threw off the shots of both a gunner and a bow-wielding orc.
Nadia didn't have to wait long for the rest of the orcs to arrive. Three more came into melee range, two with maces, one with an axe. Nadia let herself be guided by skill and instinct, drawing her second sword even as the first began its gruesome work. The two blades moved so fast they were like a blur, but the added difficulty of striking all three orcs with each of her swords made it harder to keep moving unpredictably. The orc with a bow managed to bounce an arrow of the pommel of her sword, and she felt the wind of passage as a second orc with a gun took a shot at her.
As she finished her first whirlwind of death, 3 more foes closed to attack range, and Nadia preformed much the same dance of death. Another mace-wielding orc went down. Then one with a sword and shield. The third one caught her eye, the one she had noticed before in chainmail. He had seemed perhaps to be second-in-command to the one she had obliterated, but her twin strokes proved that he bled like any of the others.
He did not appear, however, to die like all of the others. He finished off his charge with a blood-curdling roar and a leap, two handed sword held high over his head. Nadia's swords did what could easily have been a mortal blow, but did not do much to stop his momentum, and she felt the blade cut deep, moving just a fraction of a second too slow to avoid the blow. Another pair of shots from the orcs with ranged weapons went by her, fortunately neither finding its mark.
Round 5: FIGHT!
Attack (Energy Wave): 70+5 = 75 -> Hits everyone
Damage (Energy Wave, X=15): (4+4)*15 = 120 - (various armors) = fatal damage
Attack (Energy Wave): 70+5 = 75 -> Hits everyone
Damage (Energy Wave, X=15): (4+4)*15 = 120 - (various armors) = fatal damage
The blast faded quickly in Nadia's vision, though anyone else who had been unlucky enough to be looking would likely be seeing little else for at least a few minutes. There didn't seem to be anyone around to test this theory, though. The orc leader had been facing the blast, but all that remained now was a slightly less-burned patch on the ground. The soldiers that had been running in front of him in an escorting formation hadn't left even that. The leader had looked to be working the start of some sort of magic when she gave her final challenge, but it hadn't saved him.
Round 6: fight!
Attack (Phantomfang): 85+19 = 104 -> Hit
Damage (Phantomfang): 5+50 = 55
->Sword1 is killed
Attack (bow1): 42+18 = 60 v 72 -> Miss
Attack (gun1): 42+10 = 52 v 72 -> Miss
Attack (Phantomfang): 85+19 = 104 -> Hit
Damage (Phantomfang): 5+50 = 55
->Sword1 is killed
Attack (bow1): 42+18 = 60 v 72 -> Miss
Attack (gun1): 42+10 = 52 v 72 -> Miss
Unfortunately, none of the other orcs looked back. They heard the explosion, even felt the heat, but they kept onward, spurred by threats, promises, and perhaps even discipline, given how well their army had done. Nadia drew her mundane blade as the first orc approached, taking it from its scabbard and through the orc's heart in one smooth motion. She deftly pulled it back out and allowed the body to continue moving past her on the momentum of the orc's charge. A quick movement away from the corpse, and the redheaded angel threw off the shots of both a gunner and a bow-wielding orc.
Round 7: fight.
Start: 77 to-hit with each sword. +34 damage. 72 dodge. 3 AV (clothes give +1)
Skyclad: -2 to-hit.
Whirling Death: +8 damage, +8 to-hit, +8 AV. 4 damage per round.
Whirlwind: -10 attack, -10 damage, -10 dodge. Attack all melee foes.
Death from the Draw (Khazidea only, one round): +6 attack, +6 damage
End (Nadia): 62 dodge. 11 AV. Take 4 damage per round, attack all melee foes with each weapon.
End (Phantomfang, Khazidea after this round): 73 to-hit. +32 damage
End (Khazidea this round): 79 to-hit. 38 damage.
Attack (Phantomfang v Mace1): 73+16 = 89 -> Hit!
Damage (Phantomfang v Mace1): 10+32 = 42 - 5 = 37
Attack (Khazidea v Mace1): 79+12 = 91 -> Hit!
Damage (Khazidea v Mace1): 9+38 = 47
->Mace1 is killed
Attack (Phantomfang v Mace2): 73+2 = 75 -> Hit!
Damage (Phantomfang v Mace2): 10+32 = 42 - 5 = 37
Attack (Khazidea v Mace2): 79+8 = 87 -> Hit!
Damage (Khazidea v Mace2): 10+38 = 48
->Mace2 is killed
Attack (Phantomfang v Axe1): 73+3 = 76 -> Hit!
Damage (Phantomfang v Axe1): 11+32 = 43-5=38
Attack (Khazidea v Axe1): 79+9 = 88 -> Hit!
Damage (Khazidea v Axe1): 1+38 = 39
->Axe1 is killed
Attack(bow1): 42+18 = 60 v 62 -> Miss!
Attack(gun2): 42+18 = 60 v 62 -> Miss!
Nadia takes 4 damage from whirling death
Start: 77 to-hit with each sword. +34 damage. 72 dodge. 3 AV (clothes give +1)
Skyclad: -2 to-hit.
Whirling Death: +8 damage, +8 to-hit, +8 AV. 4 damage per round.
Whirlwind: -10 attack, -10 damage, -10 dodge. Attack all melee foes.
Death from the Draw (Khazidea only, one round): +6 attack, +6 damage
End (Nadia): 62 dodge. 11 AV. Take 4 damage per round, attack all melee foes with each weapon.
End (Phantomfang, Khazidea after this round): 73 to-hit. +32 damage
End (Khazidea this round): 79 to-hit. 38 damage.
Attack (Phantomfang v Mace1): 73+16 = 89 -> Hit!
Damage (Phantomfang v Mace1): 10+32 = 42 - 5 = 37
Attack (Khazidea v Mace1): 79+12 = 91 -> Hit!
Damage (Khazidea v Mace1): 9+38 = 47
->Mace1 is killed
Attack (Phantomfang v Mace2): 73+2 = 75 -> Hit!
Damage (Phantomfang v Mace2): 10+32 = 42 - 5 = 37
Attack (Khazidea v Mace2): 79+8 = 87 -> Hit!
Damage (Khazidea v Mace2): 10+38 = 48
->Mace2 is killed
Attack (Phantomfang v Axe1): 73+3 = 76 -> Hit!
Damage (Phantomfang v Axe1): 11+32 = 43-5=38
Attack (Khazidea v Axe1): 79+9 = 88 -> Hit!
Damage (Khazidea v Axe1): 1+38 = 39
->Axe1 is killed
Attack(bow1): 42+18 = 60 v 62 -> Miss!
Attack(gun2): 42+18 = 60 v 62 -> Miss!
Nadia takes 4 damage from whirling death
Nadia didn't have to wait long for the rest of the orcs to arrive. Three more came into melee range, two with maces, one with an axe. Nadia let herself be guided by skill and instinct, drawing her second sword even as the first began its gruesome work. The two blades moved so fast they were like a blur, but the added difficulty of striking all three orcs with each of her swords made it harder to keep moving unpredictably. The orc with a bow managed to bounce an arrow of the pommel of her sword, and she felt the wind of passage as a second orc with a gun took a shot at her.
Round 8: fight?
Attack(Phantomfang v Mace3): 73+14 = 87 -> Hit!
Damage(Phantomfang v Mace3): 4+32 = 36-5 = 31
Attack(Khazidea v Mace3): 73+3 = 76 -> Hit!
Damage(Khazidea Mace3): 4+32 = 36
->Mace3 is killed
Attack(Phantomfang v Sword2): 73+17 = 90 -> Hit!
Damage(Phantomfang v Sword2): 5+32 = 37-5 = 32
Attack(Khazidea v Sword2): 73+20 = 93 -> Hit!
Damage(Khazidea v Sword2): 12+32 = 44
->Sword2 is killed
Attack(Phantomfang v Second): autohit
Damage(Phantomfang v Second): 6+32 = 38 - 18 = 20
Attack(Khazidea v Second): autohit
Damage(Khazidea v Second): 2+32 = 34
Attack(Bow1): 42+10 = 52 v 62 -> Miss
Attack(Gun1): 42+14 = 56 -> Miss
Second activates Charge, Rage, and Supreme Might as he closes to melee distance.
Attack(Second): 55+10 = 65 v 62 -> Hit!
Damage(Second): (8,8)+62 = 78-11 = 67
Nadia takes 4 damage from Whirling Death.
Attack(Phantomfang v Mace3): 73+14 = 87 -> Hit!
Damage(Phantomfang v Mace3): 4+32 = 36-5 = 31
Attack(Khazidea v Mace3): 73+3 = 76 -> Hit!
Damage(Khazidea Mace3): 4+32 = 36
->Mace3 is killed
Attack(Phantomfang v Sword2): 73+17 = 90 -> Hit!
Damage(Phantomfang v Sword2): 5+32 = 37-5 = 32
Attack(Khazidea v Sword2): 73+20 = 93 -> Hit!
Damage(Khazidea v Sword2): 12+32 = 44
->Sword2 is killed
Attack(Phantomfang v Second): autohit
Damage(Phantomfang v Second): 6+32 = 38 - 18 = 20
Attack(Khazidea v Second): autohit
Damage(Khazidea v Second): 2+32 = 34
Attack(Bow1): 42+10 = 52 v 62 -> Miss
Attack(Gun1): 42+14 = 56 -> Miss
Second activates Charge, Rage, and Supreme Might as he closes to melee distance.
Attack(Second): 55+10 = 65 v 62 -> Hit!
Damage(Second): (8,8)+62 = 78-11 = 67
Nadia takes 4 damage from Whirling Death.
As she finished her first whirlwind of death, 3 more foes closed to attack range, and Nadia preformed much the same dance of death. Another mace-wielding orc went down. Then one with a sword and shield. The third one caught her eye, the one she had noticed before in chainmail. He had seemed perhaps to be second-in-command to the one she had obliterated, but her twin strokes proved that he bled like any of the others.
He did not appear, however, to die like all of the others. He finished off his charge with a blood-curdling roar and a leap, two handed sword held high over his head. Nadia's swords did what could easily have been a mortal blow, but did not do much to stop his momentum, and she felt the blade cut deep, moving just a fraction of a second too slow to avoid the blow. Another pair of shots from the orcs with ranged weapons went by her, fortunately neither finding its mark.
Status:
Nadia: 30/105 HP, 85 PP, 95/110 SP; badly injured, whirling death.
Allies:
no known allies in this part of the fight.
Melee:
Lieutenant: badly injured, rage.
Ranged:
Bow 1: badly injured, attacking from 50'
Gun 1: badly injured, attacking from 35' (reloading next round)
Gun 2: badly injured, attacking from 35'
Nadia: 30/105 HP, 85 PP, 95/110 SP; badly injured, whirling death.
Allies:
no known allies in this part of the fight.
Melee:
Lieutenant: badly injured, rage.
Ranged:
Bow 1: badly injured, attacking from 50'
Gun 1: badly injured, attacking from 35' (reloading next round)
Gun 2: badly injured, attacking from 35'