krisslanza
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I actually liked the games, despite not being sure how to control them, lol
I just play the demo last night. The battle system it great but got 1
problem.
There is no defend option or some kind of skip turn on battle.
All we can do its attack and heal ( hope this is only in demo )
I just play the demo last night. The battle system it great but got 1
problem.
There is no defend option or some kind of skip turn on battle.
All we can do its attack and heal ( hope this is only in demo )
The fights are going to be a bit harder later on in the game. For example the enemies' sex attacks will be a lot more effective. Since this is just the tutorial stage/first stage I don't think a surrender move is all that necessary, but I'll ask him about it.
If you want to make it easier to lose then instead of using any potions, go to the characters' move list and select "...". These are healing moves that consume Resistance/Stamina (Blue bar that decreases from sex attacks) and can only be used outside of battle. Using these moves exclusively for healing will increase your odds of defeat (they recover minimal health and drain a significant amount of resistance with each use).
Knowing how to attack in a way that will prolong the fight can help too. The skinny thieves are KO'd after 2 hits (with Asagi) and the Thieves with the turbans go down after 3 hits (w Asagi) (IIRC, haven't played recently). Spreading out your attacks will help you get the heroines captured. Try it out, I simply let them get beat up by prolonging the fight and once their resistance dropped enough it pretty much went downhill from there.
Demo version 0.4 will be posted on dlsite soon. It will have a scene for when the entire party is defeated, but I'm not quite sure if that'll include the redhead girl if you lose to the boss. I'm glad he's adding full fledged bad endings. Well at least "scenes" as he put it
This is really shaping up into something I have to say. The Game Over scene is short, but it really still helps add to the overall feeling.
Though he might want to see about trying to get rid of the white background in everyone's portraits, but that's a minor nitpick.
There's also going to be different scenes based on how many characters you have.
And if the 'final boss' is anything like the first game, maybe even multiple scenes for final boss depending who's the last person to get captured as well.