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ShadowWolfSBI

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See how this works... Going to have any dice rolls done posted here.
 
Re: Dice Roll Postings

Rule, give me a PER check.

As a reminder, PER checks are Success Rolls, which are 3d6 and low is good. Target number is on your sheet, same line as your character's INT.
 
Re: Dice Roll Postings

I rolled a straight 18, apparently.

 
Re: Dice Roll Postings

Rathuris, need a PER check to identify the noises in the West District Sewers.
 
Re: Dice Roll Postings

A 7.

 
Re: Dice Roll Postings

Maiko, go ahead and do the rolls. 3d6 as a reminder.

EDIT: Oh, yeah... Low good.

EDIT the 2nd: Rathuris, do a sneaky-sneak roll as well.
 
Re: Dice Roll Postings

In the orders that I posted wanting to do them:
Stealth: 9 (under 11, so success?)
Analyze Tech: 10 (under 19, so success.)
Deduction (if you're okay with it): 11 (also under 19)



Incidentally, those three rolls are right on the top of that 3d6 bell curve...
 
Re: Dice Roll Postings

Right. As for the third roll, allowed but Caulder's going to have to write up the results.
 
Re: Dice Roll Postings



3d6 total of 11.
 
Re: Dice Roll Postings

So, the Conductor's total attack roll is 27. Which is more than enough to hit.



Went ahead and did the damage roll: 10.

Main Bot is down to 5 BODY.

After this, combat begins. Based off of SPD stats, turn order is thus:

1 = N/A
2 = N/A
3 = The Conductor(*already taken), Toxsyn, Eliza
4 = N/A
5 = The Conductor
6 = Main Bot, Toxsyn, Eliza
7 = LightBot 1, LightBot 2
8 = The Conductor
9 = Toxsyn, Eliza
10 = The Conductor
11 = N/A
12 = The Conductor, Toxsyn, Eliza

The Conductor is currently at 51 END, as a result of expenditure for the attack.
 
Re: Dice Roll Postings

Steath roll of 15 with a stealth skill of 18

 
Re: Dice Roll Postings

Sure I'll do a basic melee attack against the central bot.

OCV = 9



9+11+12 = 32

I'm guessing that's enough to hit. Don't know how damage works. I give the GM permission to roll for me to save time.
 
Re: Dice Roll Postings

Yeah, that's enough.



Total of 16 damage.

Main bot is at -11 BODY. It's toast.

Toxsyn is at 47 END, due to attack expenditure.

It will be Caulder's turn next, as soon as I post in the thread.
 
Re: Dice Roll Postings

Does END go back up if we take a turn resting? As I said at char creation, I don't really understand Champions rules.
 
Re: Dice Roll Postings

Yeah, you can either take a turn to rest, or you automatically get some back equal to your REC stat at the end of the turn.
 
Re: Dice Roll Postings



3d6 Blast attack for The Conductor, result of 7.
 
Re: Dice Roll Postings

That's a hit.

13 damage.

Lightbot 1 is now at -3 BODY. It's toast.

As a result of expenditures from the attack, the Conductor is now at 50 END.
 
Re: Dice Roll Postings



Toxsyn's upcoming attack: rolled a 12, so adding 11 plus 9 is 32 total.
 
Re: Dice Roll Postings

Hit.

Total damage of 20.

Lightbot 2 is at -10 BODY.


Toxsyn is at 44 END as a result of expenditures from the attack.


Post Phase 12 Recovery: Toxsyn to 49 END. The Conductor to 55 END.

And that last point of END for Toxsyn can also be considered recovered, since there'll likely be at least on turn equivalent before the next combat encounter.
 
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