If an ally is KO'ed in battle it means they've been captured. The only way to get them back is to look for them on the world map. If you're having trouble finding them you should have picked up a map at some point, it should tell you where you're captured allies are.Is there anyway to revive OK'ed allies? A battle ended with the white-haired girl defeated and I don't know how to revive her.
Thank you very muchIf an ally is KO'ed in battle it means they've been captured. The only way to get them back is to look for them on the world map. If you're having trouble finding them you should have picked up a map at some point, it should tell you where you're captured allies are.
Thanks for what you've done - this has been an amazing game...Burnt out completely. Haven't done anything in a long while. I highly doubt there will be any more updates. Sorry.
does the translation work with the trial version? I want to buy the official version when i can afford it so i have to make do with thisSo I've been working on a full translation ofYou must be registered to see the linksas I'm sure everyone who has been following the other thread knows.
I'm primarily doing this through machine translators and the assistance of several generous forum members. I try my best to recreate meaningful statements from the gibberish we're all used to from ATLAS and the like but some things are probably not 100% word for word accurate.
My signature contains theYou must be registered to see the linksthat contains the translation files. The main folder there contains a series of files labeled Old Translation ##.zip, one file named Latest Translation.zip and patch.zip. The old translation files are the older versions I keep in case I fuck something up. The latest translation file is the one you want, I'll go over how to install it in a moment. The patch files are mostly there for reference, they don't have the graphics files that you need to prevent crashes and such. You want to use the Latest Translation file instead of the RPGMaker Trans patch file as it contains renamed graphics files that are needed to prevent the game from crashing in battles.
To install,
1. Download some form of rgss3a extractor.
2. Extract all the data from the Game.rgss3a, put it in the game folder, and then either rename or delete the Game.rgss3a.
3. Download the "Latest Translation.zip" from my signature.
4. Extract everything from there into your game folder.
5. Play the game.
Current Progress: 85.75%
Ura scene and NTR barracks map should be done.
(Percentage calculated as kb of translated text files / kb of all text files with partially complete files counting towards the translated category based on number of translated lines / total lines.)
Exploring around act 4 to find text. Asagi scene will be next.
Current status: Dead, burnt out. Ex-parrot. Sorry.
Those who have helped greatly towards this project.:
Sunshaded
Candiru
Welken
Donny
Sporadicus
HarleyQuin
(Let me know if I've forgotten anyone.)
thanks for the extra explanation , appreciate ur work with the translationRe: [RJ149951] The Moral Sword of Asagi
I'll try to help you along.
Do you have a program to extract the rgss3a data?
If not, RPGMaker trans can do so or you can download an extractor program.
Download RPGMaker TransYou must be registered to see the links
Extract it to a folder.
Run RPGMakerTrans.exe and under Game Location select Browse and then select the Game.exe in the game folder. Check the create patch box and let it run. That should automatically create a patch location folder and translation location folder with the rgss3a extracted.
Extract the contents of the Latest Translation.zip into the translation folder and overwrite the contents.
Hopefully it should work then.
hi, hopeyour still around to answer this but this just didnt work. I downloaded RPGMakerTrans.exe and the game doesnt come up when I select browse?Re: [RJ149951] The Moral Sword of Asagi
I'll try to help you along.
Do you have a program to extract the rgss3a data?
If not, RPGMaker trans can do so or you can download an extractor program.
Download RPGMaker TransYou must be registered to see the links
Extract it to a folder.
Run RPGMakerTrans.exe and under Game Location select Browse and then select the Game.exe in the game folder. Check the create patch box and let it run. That should automatically create a patch location folder and translation location folder with the rgss3a extracted.
Extract the contents of the Latest Translation.zip into the translation folder and overwrite the contents.
Hopefully it should work then.