Um... I think what RJ was thinking of, was each turn is limited to 20 AP, and AP are not recharged until ALL participants have run out. So, let's say player A has 40 max AP, and enemy B has 20. Player A would, effectively, get two turns for each of enemy B's. If player A had 50 AP and enemy B 30, then player A would get three (two and a half, rounded up) to B's two. Thereby striking a balance between letting high-AP characters get an advantage from their high AP, without letting them overwhelm low-AP characters by merely acting more than they possibly could.
Would I be correct in guessing, then, that a tanks 'bulky' disadvantage would change the formula to (Speed)/15 or (Speed)/20?2- New movement system based off your speed. It would end up being (Speed)/10 = Character's movement for squares. So, if you had a speed of 30, you could move 3 squares.
@Dexterity: So... Fighters, tanks, erotic artists, ninjas, martial artists, alchemists, and mages get no bonus to hit in melee? Also: there isn't currently a 'Marine' class.Dexterity: Your to-hit score for every weapon. Archers and Marines would get a Dex/10 bonus to their to-hit.
Finesse: Determines to-hit bonus for thrown weapons, as well as your chance to dodge an attack. Thrown weapons would receive Fin/10 for their to-hit bonus, and everyone would receive a Fin/20 to their AC (while Green Classes would receive a Fin/10 bonus).
@Dexterity: So... Fighters, tanks, erotic artists, ninjas, martial artists, alchemists, and mages get no bonus to hit in melee? Also: there isn't currently a 'Marine' class.
@Finesse: Unless you drop all rolls to use d10's, no one is every going to miss. My character has one of the highest finesse's at 33, this would mean that my ac without armor is 2. This change as is would make finesse much less useful than armor.
... Huh?I'll figure out something for everyone to get a to-hit bonus. And yes, there is a marine class... Kinda. I'm still working on them.
And you'd have 33 AC, with a bonus of two. AC rolls would come out to be (for your character): d50 + 33 + Armor Bonus + Finesse Bonus (2).
I just didn't know how far the wipe went. Last I check I thought it was just reducing our current characters to level one as opposed to retooling races/classes.I thought I posted somewhere that there'll be a wipe for Dimension 2? Ah, well... Yeah, I expected there to be a character wipe when we got there. >.> The story from Dimension 1 would still be in effect, just everyone would start out on a blank slate.
The formulas are still being toyed with too, so I can't tell you much about them.