IAmAKi
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- May 25, 2018
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For some reason I haven't seen a thread for this game yet. Gotta change that.
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Important note:
Despite being listed as Japanese only this game has fully translated English too, so don't be put off by language barriers. There's also a tutorial that explains basic things and other things as they happen, so if my description of anything is crap (likely) your best bet is to refer to the in-game tutorial.
Story
You agree with your broker to manage an estate in which less than legal affairs revolving around slave trading are conducted. If you can turn out sufficient profit from the estate while giving the organisation they're under gifts of good faith you'll be officially recruited in. If the profits are really good they'll even let you keep the estate you're currently in charge of. Just remember not to forget your gifts to them or it's "game over".
Controls
Left click: Lets you select slaves or monsters, also you can boxdrag around slaves and monsters to move them into rooms.
Right click: Lets you drag the screen to scroll around your estate.
Mouse wheel: Lets you zoom in and out. Getting closer to stuff lets you hear the various sounds and noises of breeding, milking, and panting.
Esc: Pause menu.
Gameplay
(There's a lot to unpack here so I'll need to break it into categories...)
-It's a breeding management sim. You build rooms and facilities for your critters, then generate money and raw materials through your monsters and slaves kept on the property, mainly done so by breeding them and creating monsters to be sold on the market. Every 5 days the trader will swing by for you to gift them a monster or slave of their choosing. If you don't gift them the monsters they want before the end of the day, game over.
-Over time you get 4 NPCs focused around 4 different departments. Monster/slave trading which occasionally lets you alter the market's costs in your favour, monster/slave "disassembling" which generates raw materials from each creature disassembled, item + monster/slave creation which makes useful ingame items through the raw materials and even unique monsters if DNA is collected through disassembling, and the brothel where you can send sufficiently depraved slaves to generate extra money, however you do need to keep it stocked with condoms and lube. By default you start with the monster + slave trader for obvious reasons.
-You can also alter the flow of time or freeze time. Note that when time is frozen you cannot move creatures around.
-Selling/buying a lot of a certain slave and even selling/buying items will cause market conditions to change towards them. Generally the price will alter negatively or positively or the stock will just completely become unavailable for a short time. Also selling off diseased or infertile slaves/monsters gives very little back.
-Disease can spread to your creatures if you don't properly clean their rooms or fit the brothel with condoms, it will eventually kill them. Then you will need to put them into a morgue or else they'll infect the room they died in.
-Upgrade points are gained from meeting certain requirements. Anything from outside + inside cumshot numbers, cleaning room numbers, buying/selling creature numbers and even numbers of creatures getting disease. Then you can use these upgrade points to gain additional slave/monster species or improve the four venues.
-There are racial bonuses for creatures, some of which are positive and negative. These traits are always on the creature of that certain race.
-Monsters and slaves come in a variety of shapes and sizes. Some of which are more sought after and paid better for on the market.
-Events can sometimes happen, like legendary tier slaves/monsters becoming available or just being offered a slave at a discount.
-You'll be taxed based on the number of slaves and monsters on the property at the end of every day (I think). More stuff equals more money.
-There's different species of slave, some of which are sturdier than others and some of which have breeding requirements but have big positive gain for meeting. For example, Draconian slaves only carry positive traits through their offspring but breeding with monsters sporting -# or 0# traits is impossible.
-Slaves have depravity bars. Maxing out the bar will increase their depravity level to a max of 5. Depravity is effectively their level of obedience and as it goes up the less likely they will be to run away if stationed at the brothel. I'm not entirely certain but I also believe this makes them lose less HP over time during breeding sessions.
-Slaves can be impregnated in the brothel without condom usage, giving "lolis" until you feed those lolis milk. Also the lolis can be impregnated and milked.
-Also have HP bars, if they drop to 0 they'll die. They gradually lose HP during breeding sessions. Put them in their room to regain their HP.
-Can be put into milking stalls to well, be milked. Their milk can be fed to monsters or slaves to grant positive traits, anything from multiple births per pregnancy to regaining HP faster.
-Legendary tiers of slaves will sometimes be gifted or can be bought from the market. These are basically creatures you should take extremely good care of, feed them lots of milk, and they will generate hordes of monsters in a short amount of time. They will become excellent broodmothers but take a very long time to be usable in brothels due to their slow depravity gain. Also, well at least the one I found, resets their pregnancy count after it has been reached, but only the one time.
-When the max pregnancy number is reached, they will become infertile but still have their uses. You can put them into the brothel to generate money per visit.
-From breeding sessions they'll gradually get soaked between their legs or upon their body with cum. You can build a shower room to clean them off.
-Slaves are generally cheaper to purchase by a notable amount.
-Slaves give back little money. You can get more for them based on their depravity levels but even then it's not much.
-Legendary tier slaves get unique traits such as easy impregnation and a birthing count reset. Take good care of them!
-Legendary tier slaves also get different H-scene poses from their normal counterparts, even if they are the same species.
-There are items that reset their birthing count and make them able to produce offspring again.
-Normal monsters don't need any special care. I'm not sure if disease can kill them in the same way it can with slaves but they can become unable to impregnate.
-Monsters birthed on-site will take a random assortment of traits from their parents, sometimes if they have both have the same trait that number will combine together as a single trait on the baby created.
-Large monsters need a whole room to themselves and slaves that can survive their breeding sessions. Because of how difficult they are to maintain they generate a hefty amount of money per sale.
-Monsters are veeeery expensive to buy.
-Monsters also sell much better than slaves.
-Monsters are conceived by from a MonsterxSlave breeding session, as in babies the same species as the slave are never produced.
-The trader sells slaves during the day and monsters during nighttime. You can still sell monsters and slaves to them any time of day.
-The disassembler grants you raw materials from monsters, as well as monster DNA and even the elusive origin DNA. Additionally disassembled monsters can help to create PIxies, which do actions for you automatically, such as but not limited to moving low HP slaves back to their chambers to regain their HP. Very very useful for getting certain slave/monster partners together without forgetting about their breeding requirements.
-Pixies automatically shovelling around slaves can be turned off individually if for some reason you don't want them doing that.
-The combiner combines raw materials to create useful items. They can also create monsters if DNA for them has been obtained, but it takes a long time for them to be created.
-The brothel managers enable you to build rooms on the surface. Onaholes, paizuri rooms, bestiality viewings. Clients have particular needs and will pay more if you have the facility to match them, but they will also take what's available for a moderate gain.
-Reputation is gained through every brothel session, giving you more money per session. You do need to keep the place cleaned and stocked with condoms to prevent disease and reputation dropping, otherwise the brothel is going to drain you of money alongside those climbing taxes.
-If the trader doesn't have slave races you want, just re-call them to refresh the stock.
-Every venue has a list of things for you to do, aka buy/sell monsters etc. If you complete this list you can get H-scenes from them.
Creature racial+cosmetic card
Creature statistic card
Slave HP (green) and Depravity (purple) bars + middle symbol to show they are fertile.
What the symbol looks like when a slave is infertile. Also maxed out depravity bar.
Slave trader and available daytime stock. In the back is where events will be displayed and creatures that will sell well.
Market selling rates and desired creature features
Creature statistic card
Slave HP (green) and Depravity (purple) bars + middle symbol to show they are fertile.
What the symbol looks like when a slave is infertile. Also maxed out depravity bar.
Slave trader and available daytime stock. In the back is where events will be displayed and creatures that will sell well.
Market selling rates and desired creature features
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