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    Re: HeroineRumble

    If the web version of .50 is anything to go by, how would the new "update" compare to it?

    Should this game now be evaluated as if it were complete at this point?
    Your stop is next!

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      Re: HeroineRumble

      Originally posted by ElPresidente View Post
      Just FYI, performance in Adventure mode drops like a rocks, and I have pretty beefy laptop and playing on low settings
      A beefy laptop is well below the standards of a mid-end desktop. Don't expect games that aren't highly optimized or require very low resources to run well on it.

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        Re: HeroineRumble

        Originally posted by Enlit3D View Post
        That is actually part of something that was cancelled. Anyways the list will only show the topmost 8 moves that you know. Maybe I should disable this feature since it is incomplete.
        Maybe? A simpler way to do it would be to: 1.) Get rid of the categories
        2.) Limit the list to the pop-up textbox size if you don't want to deal with scrolling
        3.) I'm not getting a consistent idea of where it pulls from the list. If you just draw a box (like for the top 8) at the top of list where you can put the moves, and they'd be available in the list in-match... like this for example:
        https://puu.sh/y06RJ/4649432a45.jpg

        That way the player has an easy-to-see indicator. That would... probably be easy for you to implement? I dunno, you tell me. I don't know how much work it is to mess with this stuff. If it's too much work, then yeah, you might want to cut it.

        And thanks for the list. I'd put that on your site, or put an all-acquired message once they get all of a type of move from sellers.

        Comment


          Heroine Rumble v0.51 Save:

          WHERE IS THE LOCATION OF THE SAVE FILE!?!?!?
          I just want to edit my status to be that of a GOD MODE in story mode and Advanture mode.


          Read CRAP POST below at your own risk.
          (RLY DO NOT READ IT)

          Spoiler
          sigpic
          ✌Loves Neko Hentai!✌
          ≧◠ᴥ◠≦✊

          Comment


            Re: Heroine Rumble v0.51 Save:

            Originally posted by (H)Liner View Post
            WHERE IS THE LOCATION OF THE SAVE FILE!?!?!?
            C:\Users\*USERNAME*\AppData\Roaming\HeroineRumbleSave

            Comment


              Re: HeroineRumble

              Originally posted by super_slicer View Post
              A beefy laptop is well below the standards of a mid-end desktop. Don't expect games that aren't highly optimized or require very low resources to run well on it.
              Do you even know what some of the laptops today are capable?

              I played Crysis 2 on mine.

              The one I'm getting now comes with a MSI GTX 1060, 3GB craphics card, 16GB DDR4, I5 processor, a MSX primary disk and 1 TB secondary

              Comment


                Re: HeroineRumble

                Originally posted by ElPresidente View Post
                Do you even know what some of the laptops today are capable?

                I played Crysis 2 on mine.

                The one I'm getting now comes with a MSI GTX 1060, 3GB craphics card, 16GB DDR4, I5 processor, a MSX primary disk and 1 TB secondary
                Keywords being "games that aren't highly optimized". Being a solo project, I very much doubt that HR is highly optimized. Not to the degree of Crysis 2 which was developed to run on hundred thousands of different machines.
                Just another long time lurker getting extremely tired of seeing unoriginal GOR H-RPGs everywhere.

                Comment


                  Re: HeroineRumble

                  The game already runs fairly poorly. I'm not looking forwards to seeing adventure mode.

                  For the story mode though, it's irritating not to be able to select moves to purchase. Worse still is the fact that already-owned moves aren't removed from the pool.

                  I've tried to buy new h-moves four times looking for a futa-move, and all I've gotten is the same shit I already have.

                  One thing I would like (which I don't believe is in the game at the moment) are moves for when the opponent is a futa.

                  As is, your opponent being a futa just goes away when you are on the attack.

                  Comment


                    Re: HeroineRumble

                    Wanted to give props to the creator, this game has improved a lot since early alpha (the last time I played it). Going through the story mode atm which gives the characters some background and basic personality is essential in my view. I like the struggle mechanics and think theres a good trade off between fighting and H content.

                    Things I think could be improved is fighting seems to be a little bit imbalanced between the moveset, for example I find myself falling back on an overpowered move/combat combination if i'm in trouble. Also some of the H positions could have had the victim pinned a little more securely to imitate more of a struggle. Also yeah, what the previous guy said about counter-futa moves.

                    Am looking forward to the adventure mode... really good job on what I think is a first game? Is there going to be a sequel or a next game now that this is the final version?

                    Comment


                      Re: HeroineRumble

                      Originally posted by ElPresidente View Post
                      Do you even know what some of the laptops today are capable?

                      I played Crysis 2 on mine.

                      The one I'm getting now comes with a MSI GTX 1060, 3GB craphics card, 16GB DDR4, I5 processor, a MSX primary disk and 1 TB secondary
                      Originally posted by iamnuff View Post
                      The game already runs fairly poorly.
                      Its probably a hardware specific issue, either on the system/driver/card or perhaps the wrong GPU is used. If you join my discord perhaps I can diagnose it, otherwise there is no way for me to test.

                      Originally posted by Yes View Post
                      Wanted to give props to the creator, this game has improved a lot since early alpha (the last time I played it). Going through the story mode atm which gives the characters some background and basic personality is essential in my view. I like the struggle mechanics and think theres a good trade off between fighting and H content.

                      Things I think could be improved is fighting seems to be a little bit imbalanced between the moveset, for example I find myself falling back on an overpowered move/combat combination if i'm in trouble. Also some of the H positions could have had the victim pinned a little more securely to imitate more of a struggle. Also yeah, what the previous guy said about counter-futa moves.

                      Am looking forward to the adventure mode... really good job on what I think is a first game? Is there going to be a sequel or a next game now that this is the final version?
                      Thanks, the moveset imbalance is something I decided to not fix. With any game that allows the player to freely pick between the moves, some combination is bound to be broken.

                      This is it for Heroine Rumble in terms of content. There is another build coming in November where I will do some quality of life changes. Currently opening for suggestions in blog & patreon.
                      Developing HeroineRumble, 3D fighting/battlefuck/H-wrestling game: blog.

                      Patreon - if you want to see more similar work.

                      Chat: Discord.

                      Email: [email protected]

                      Comment


                        when will you add the double team moves?
                        A man with many Questions and the one gives out the best Suggestions
                        Girls wearing glasses are best girls.

                        Comment


                          Originally posted by Freedom12312 View Post
                          when will you add the double team moves?
                          This game is pretty much "finished". Enlit is doing some minor tweaks, but there probably won't be any major gameplay changes.

                          He's devoting most of his energy towards the new game.

                          Comment


                            ZOMG I finally figured out how to edit the value of the currency with cheat engine in HR with the help of Neonie.

                            The confusion began because there are 3 different processes that HR runs. Only the third one matters for cheat engine. The second confusing bit is that the value that seems to be the one for currency won't actually make real changes to the number in game. This was a double value in cheat engine that follows your currency in game exactly. However, I finally determined that the cheat engine value you want to edit is your currency total x2 searched as a 4 byte value.

                            Be warned. A large part of the fun in HR is earning your moves and stat upgrades. I would have lost hours of great fun if I had figured this out earlier.

                            Comment


                              Originally posted by OnyxShadow View Post
                              Re: Heroine Rumble v0.51 Save:



                              C:\Users\*USERNAME*\AppData\Roaming\HeroineRumbleSave
                              TY
                              Now I got a new problem... How do you edit this? (It looks like a bunch of rubbish)
                              sigpic
                              ✌Loves Neko Hentai!✌
                              ≧◠ᴥ◠≦✊

                              Comment


                                Originally posted by (H)Liner View Post

                                TY
                                Now I got a new problem... How do you edit this? (It looks like a bunch of rubbish)

                                You probably can't edit the file itself. Cheat Engine is the only way I know to modify your progress.

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