duck666
Tentacle God
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- Aug 30, 2011
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Re: (7th Dream) Pretty Warrior May Cry (Read the *updated* First Post)
If they added in unbreakable rocks to some levels, it would add to the difficulty. (Perhaps rocks that take more than 1 hit with dig to break, or some places that you cannot dig, yet the enemies can walk over.
Other than these, it's a pretty well thought out game (with classic mechanics).
(BTW, the broken dragon AI pisses me off)
Agreed. However, you don't get unlimited 'digs' to start with.Your own guy being able to move makes the game way too easy on some levels. You can just build a loop and have your guy infinitely kite the heroes.
Though I suppose if he couldn't move some levels would be impossible.
If they added in unbreakable rocks to some levels, it would add to the difficulty. (Perhaps rocks that take more than 1 hit with dig to break, or some places that you cannot dig, yet the enemies can walk over.
Other than these, it's a pretty well thought out game (with classic mechanics).
(BTW, the broken dragon AI pisses me off)