Re: Planet of Pleasure (SIGN-UPS)
OK so some updates to the game that have been a long while in the making.
#1 Precise Hit - This skill is acquired by EVERY Class except for Amazon/Ranger at Level 5. When used, if it lands, it will do 100 damage to the target, as well as stop it's rape attack. Note that some enemies can't have their rape attacks stopped.
This skill has been a thought to add for some time now, and I have decided that it is worth doing. This can balance things out, and these skills can't be countered. However, to full balance things out, all Precise Hits will require a roll from this point on (even the Rangers) to ensure if the attack hits, or misses by a mile. The attack happens fast enough that it can't be countered, AND it will not consume your turn. So you may attempt to use it to free a friend in need, AND still have the chance to attack a target each turn. If under the effects of Mantra of Speed, you would have the chance to try to use this skill a second time as you'd have two turns.
#2 Adrenaline Boost Changes: I've been considering a change to this, and I think it's worth doing. As you already know, enemies CAN steal your adrenaline under the right circumstances, and so far, you've not been able to gain more adrenaline when it's been raped out of you. That has now been changed, allowing a PC or NPC to gain adrenaline more than once in a single fight REGARDLESS of if they had a boost raped out of them already or not. However, do note that it IS possible to enter a sexual frenzy at the same time as getting a new boost, so you might lose some of it's use time. In addition, enemies can't gain a SECOND adrenaline boost to stack, so you don't have to worry about +20 rolls with them. Furthermore, from this point on if an enemy has an adrenaline boost active on them, that will remain in effect until it either wears off or THEY have an orgasm themselves. Once they orgasm, the boost dies off like it would with a player, minus the fact they won't get stunned.
#3 Fake Map Piece Traps: So far if you have encountered a 'free floating' map piece, it's been a 50-50 chance if it is real or fake. From this point on, that number has been changed. Encountering these seemingly 'lost' map pieces now has a 75% chance to be a REAL map piece, and only 25% to be fake. This is to hopefully allow players to progress a little quicker, and eliminate so many of the empty rooms we originally had been having.
#4 New Enemy Attacks: As of Act 2, some enemies will gain new attacks to use. Note that in SOME cases these attack completely replace old ones, IE: Tentacle Creatures having special tentacles to rape futas, so if your character is a futa, they WILL use that attack over the old one(s). However in some cases, like Succubi, these new attacks will be potentially used attacks, and some are situational. A full list of these new attacks will be made available the moment any single player's thread reaches the start of Act 2.
For now, that's it. It's great to be back, and here's to hoping these new changes make life more interesting, and for smoother game play.