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    #16
    Re: Character Creation, Background and other important details.

    Name: Victor Ravion

    Age: Appears to be in the mid-twenties to early thirties range

    Species: Modified Human

    Physical Appearance: Light complexion. Shorter, though unkempt, black hair; pale skin, and pale blue eyes. Average height with an athletic build. Tends to wear work-clothing, strangely reminiscent of Soltarus' "grease-monkey" mechanics.

    Powers/Abilities: Normal range for an active, adult human. Only real abnormality seen so far has been his inventiveness and technical/mechanical skills, which appear developed enough to understand how to operate and repair technology after a few moments of looking at the item. Medical scans reveal a small cybernetic implant at the base of his skull towards rear, apparently some manner of short-ranged ULF beacon. Beacon appears to be connected to a large suit of armor Victor uses possessing numerous weapons systems and heavy defensive plating. Weapons include wrist-mounted pulse emitters, charged gauntlets, arm-mounted autocannons with alternate heavy cannon mode, and shoulder-mounted missile launchers. As the armor's control system is derived from the Ancient control chairs, he has developed a rather focused and disciplined mind, although he can still have moments of distraction.

    Ship:

    Cybershadow, a custom small craft. No wing insignia. Although it's the third personal craft he's used, it's the most heavily armed. See Background section for details on that. In addition to its heavier weapons systems, the Cybershadow is equipped with up-rated shields for its size, as well as having had a stealth beam coating applied. The stealth beam coating acts as a form of passive stealth, scattering or absorbing most technological-based sensors. Known weapons systems include: Plasma Charge Cannon (prow-mounted heavy pulse cannon that requires charging), Null Ray (fore-mounted system-disabling beam), Thermo-rocket Launchers (fore-mounted warhead launcher), "Scrapmakers" (fore-mounted autocannons), and Pulsar Mortars (dorsal-mounted air-to-surface launchers).

    Also, pseudo-crew:

    Name: Ravage

    Age: Indeterminate, likely pointless.

    Species: Cybertronian.

    Appearance:


    The insignia on his shoulders are not present in this.

    Powers/Abilities: Transforms between Cybertronian Archival Core and panther-like robot form. Has displayed ability to alter size of his panther form while transforming. Possesses similar stealth beam coating as the ship. Also possesses some communications interference and commandeering abilities.


    Name: Quint

    Age: Indeterminate.

    Species: Unknown

    Powers/Abilities: Unknown

    NOTE: The being, or beings, that Victor refers to as Quint has not yet been seen, remaining at somewhere known to the little group as "Lauter". Five distinct voices have all been referred to by Victor as "Quint".


    Victor first "contacted," via Ravage, the Alliance around the time of Anubis' return, having intercepted transmissions suggesting they were fighting Anubis, who Victor had his own trouble with. Eventually, he joined in fully, but is still kind of learning things.

    ((Full background details coming in next post.))
    Last edited by ShadowWolfSBI; 2nd January 2017, 20:33.

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      #17
      Re: Character Creation, Background and other important details.

      Background Info Post for Victor Ravion and company:

      Background: Originally from a human colony world with access to limited space travel technology on the edges of the Milky Way galaxy, Victor Ravion was, at first, merely a highly skilled researcher and engineer. However, when a rather extreme religious group began gaining traction on his homeworld, he chose to escape in secret. This he managed, although his ship's somewhat crude and jury-rigged FTL drive failed somewhere in deep space... Causing him to crash-land on a rogue planet, although Victor originally mistook it for a Dyson Sphere. This planet, called Cybertron, proved to be home to a technologically advanced race of mechanical lifeforms... A race currently caught in the grip of a violent civil war.

      Victor was quickly captured by one of the commanders of the more aggressive side of the war. Kept as a sort of guinea pig, Victor was experimented on, as his captor had discovered strange technology that seemed to have some manner of unusual energy coming from it... However, the mechanical lifeforms were incapable of activating the technology themselves. After a few such experiments, aimed at attempting to get the organic to interface with the technology, Victor wound up somehow disabling his captor, as well as winding up being rescued by the leader of the opposing faction, a being which turned out to be far less cruel and hostile towards Victor. This leader, aided by some of the better minds of his faction, aided Victor in stabilizing whatever had been done to him. Yet, time was running out for the war. The mechanical planet was shutting down, and with it the source of the energy that powered the inhabitants was shutting down as well. The leader managed to arrange for Victor to be sent away from the dying planet, and sent both the technology that caused Victor's trouble, and some of their own, with him in the hopes that he might find a way to restore the planet, and perhaps even find a way to bring peace to the warring race, once it revived.

      In the end, Victor wound up on a remote, yet habitable, planet... And one that provided quick shelter for him and his recently obtained collection of artifacts, relics, and assorted mechanical drones. One of the mechanical race's "living colony ships", refered to as Titans, was present on the planet, although it was in a damaged, non-functional state. In addition, a new ship was constructed for him, which bore the name of Scatterspark.

      This ship helped him in his initial surveys of locations that might bear remains of the race he was now, apparently, the successor of. During one of his early "recovery journeys", he found Quint.

      Quint decided to join Victor. Upon return to the "fortress," as Victor jokingly called it, Quint began assisting Victor in a series of upgrades, both to the drones and the ship. During these upgrades, the pair's scout drones began picking up stray transmissions, indicating a major galatic-level conflict was underway. They debated about investigating, and Quint suggested some upgrades to improve the Scatterspark's capabilities, to be implemented prior to such an investigation. Unfortunately, the Scatterspark didn't last much longer.

      While returning from another excursion that bore surprising fruit, Victor encountered the forces of a particular Goa'uld... Anubis. Although able to escape from the encounter with assistance from Quint, the Scatterspark had to be sacrificed along with the custom-made environmental suit Victor had been using. However, the main prize of the excursion was rescued along with Victor: a small, intact "conversion cog", salvaged from the destroyed form of one of the mechanical race.

      During the examination of the cog, it was discovered that the cog was a replacement designed for one of the race, and that particular member was in a damage-induced stasis lock. The being's body was, in fact, one of the recovered data-storage units. After repair and reactivation, the being told Victor its name, joining his "crew": Ravage. In addition, another round of upgrades occurred in response to the encounter with Anubis. These upgrades were primarily tactical in nature, increasing armaments and defenses, and were aided by Victor having previously been able to stabilize and "raid" the personal subspace storage dimension of one of the gun-nuts and arms-dealers of the faction from the war that had captured him.

      As part of the upgrade, Victor received a new ship, this one called the Cybershadow, as well as a replacement for his lost environmental suit. Based on combat suits occasionally used by Quint's kind, it bears heavy armoring, as well as defensive shielding... although that system has a history of being slightly temperamental. The control interface for the suit was derived from the technology Quint examined from the imprisoned experiments, some sort of control chair. Furthermore, Lauter itself was upgraded with numerous weapons emplacements.

      Cybershadow Weapons Systems:

      Plasma Charge Cannon - A forward mounted plasma-based weapon, it fires a sizable ball of high-energy plasma, comparable to most ship-to-ship warhead weapons in damage. However, the weapon requires a noticeable charge-up, and is direct-fire only, with no guidance.

      Null Ray - Mounted above and behind the PCC, the Null Ray is a tight-band beam weapon which, while having a low impact output, has the useful effect of temporarily scrambling the electron pathways used by most technological systems, usually just enough to force the system to be reset before it will work properly again. Although a direct-fire weapon, it is notable for being constructed with pinpoint accuracy in mind. Aiming is still required, though.

      X-12E Scrapmakers - Retractable-mounted weapons on the outside edges of the ship, these gatling-style weapons are the emplacement version of the X-12. Each fires small packets of unstable nucleon particles, which while doing little damage individually given the X-12's anti-personnel origins, can add up with the X-12's rate of fire. One X-12E is mounted on each side of the Cybershadow.

      Thermo-rocket Launchers - Magazine-fed launchers, these high-energy warheads are comparable to most fighter-based missile weapons. They include limited guidance systems, and each magazine carries 10 warheads. Two are mounted, forward-aimed, on the underside of the Cybershadow.

      A-4 Pulsar Mortars - Magazine-fed Air-to-Ground launchers, these weapons send proximity detonated "Pulsar Bombs" hurtling towards the ground. Each bomb has comparable explosive force to a standard fuel-air bomb. However, the intense light generated by the detonation usually renders survivors temporarily blinded. Each magazine carries four warheads, and two are mounted slightly aft from the thermo-rocket launchers.

      Ravage Personality Note: Under most circumstances, Ravage's personality is best described as that of the consummate silent hunter, however on rare occasions a glitch can occur within his personality matrix that causes him to act in a much more impish, or perhaps overconfident, manner. This is usually accompanied by him hijacking text-only message system and leaving such messages for nearby people with it, usually in a manner reminescent of Soltarus' "social media" culture.

      Ravage Weapons: His claws and fangs also contain Galvo-conductors, which produce a disruptive electrical field around them for added impact. Additionally, he has access to a subspace storage dimension that holds a pair of small Scatter Blasters that attach to his front shoulders when called upon.

      Scatter Blaster - These weapons act as large shotgun-type weapons, and fire small explosives for "shot". On the full-sized versions, the blast from full spread detonation is comparable to Rockeye cluster bombs. However, the smaller version used by Ravage has a smaller payload, and each "pellet" is roughly comparable to a large firecracker.

      Victor's Armor

      Appearance: The fully sealed armor suit now used by Victor often reminds Soltarans, or those familiar with Soltarus culture, of something called "Terminator Armor". While it has hard-mounted two paired sets of weapons, it has hard-points that allow it to mount an additional two pairs of weapons, stored in a subspace storage dimension. When not in use, it resembles a large crate with some manner of upright "bed" on one end, stored either in a chamber within Lauter, or in a deployment bay on the Cybershadow.

      Twinpath Blaster - One of these is mounted on a retractable housing on each wrist. The Twinpath Blaster is roughly pistol-sized and double-barreled, in appearance similar to a giant tuning fork. Each shot is comparable to a shot from a Jaffa Staff Weapon, although the Twinpath boasts slightly higher base rate of fire, further increased by the second barrel. When not needed, these weapons are often retracted inside the armor's forearms, covered by sliding armor panels.

      Riot Cannon - Normally stored in subspace, the Riot Cannon is a dual-mode weapon. One of its modes is that of a gatling-style autocannon, partially braced by its attachment point to the armor's forearms, and partially by the stabilizer handles deployed for the armor's hands. When switching to its other mode, the handle and barrels retract, the weapon rotates to point the rear-facing heat-vent forward, and the stabilization mounting shifts to form the new cannon barrel. In the gatling-mode, it fires stun-pulses that numb the impact point for a few seconds, and leaves a mark not unlike a mosquito bite. These stun-pulses can, and often do, build to the point of rendering the victim unconscious. The cannon mode's shot is much larger, featuring a blast similar to a grenade, with a stunning effect similar to that of a single zat'ni'katel shot. However, an additional component to Riot Cannon exists, stored separately in the subspace storage dimension. With that component slotted in, the cannon's shots in both modes become lethal. In "lethal mode", each individual gatling shot is comparable in damage to a Jaffa Staff shot. The cannon mode's lethal shots retain the blast zone, but are more comparable in damage output to a tank cannon or light artillary fire. The armor's "storage pocket" contains two of these, one for each arm.

      Cyclonic Missile Battery - Mounted on the armor's shoulders when called out, the missile battery can be loaded with one of two different types of missiles. The first type is thermo-rockets, identical in operation to the ones used by the Cybershadow although with a smaller payload, being comparable in damage to anti-material rockets. The second type is photon-swarm rockets, which are more of an anti-personnel type with fragmenting casings. While the launchers each store 6 missiles at a time, with sliding protective panels to cover the launch tubes. Victor often keeps multiple loads of each type of munition in the storage "pocket". The "pocket" contains two of these, one for each shoulder.

      Nucleon Shock Gauntlet - Built into the armor's hands, the Nucleon Shock Gauntlets bear stabilizing modifications made by Quint. When activated, the gauntlets are wreathed in a disruption field powered by small nucleon emitters. The fields cause a small energy detonation upon impact. A further modification includes power turbines built into the outer surfaces of the armor's forearms. These turbines activate only when the Twinpath Blasters are retracted and the Riot Cannons are not in use. The turbines supercharge the disruption fields, and the resulting detonation creates public swimming pool-sized craters. The armor has an insanely powerful Nemesis Shield that can render it nigh-invulnerable, however that shield is hardwired to only activate for the split-second of actual detonation of the supercharged field. This tactic has earned the joking name of "Punch of Kill Everything" from the least serious Quint voice, and the others have, surprisingly, pretty much adopted it, or the acronym "P.O.K.E." as well.

      Energon Prod - Similar in design to the staff weapons employed by the Jaffa and Ori, the Prod's head expands into a "man-catcher"-style configuration, and discharges energon into whatever it contacts. While it lacks any form of ranged capability, the energon discharge has proven to be both rather painful and highly disruptive of mental capacity for organics. Such disruption often causes delirious states, fugue, and hallucinations. Often employed by Victor when unarmored. If he switches to using the armor, the prod gets stored next to the "bed".

      Resonance Blaster - Sonic weapon discovered in the raided arms store. It appears to operate by sending out focused pulses of audio waves. Although not tested yet under such conditions, it is presumed to lack effectiveness in a vacuum. Employed by Victor while unarmored. If he switches to using the armor, it is stored next to the "bed", opposite the energon prod. Normally the size of a compact SMG, it has been seen to expand to a more powerful rifle-sized mode. Victor refers this as "plugging in the amp".

      Notes on Cybertron:

      Cybertron is a massive technological planet, although one without a star of its own, located as best as Victor could determine via astrometrical estimates as being somewhere close-ish to Soltarus' system. A rogue planet, it used to generate a massive amount of power that gave life to its inhabitants, a mechanical race possess of the ability to change between two forms. The race was often called "Cybertronians", by those few who knew of them. Their reticence in allowing others to know of their existence stems from their unfortunate luck in their first contact with other lifeforms... After that disaster, the Cybertronians chose stealth and hiding over contact with others, and would only establish outposts in uninhabited systems. This path eventually minimized the damage to the galaxy when the race erupted into a massive civil war, divided between a faction desiring conquest, and one wishing to maintain their relatively peaceful existence. It was this "Great War" that led to Cybertron's core shutting down, and the Cybertronians' extinction... However, one of the commanders of the war-like faction had initiated a sequence of events that might lead to the reactivation of the planet's core, and the restoration of the race.

      The peace-minded faction of the war had been centralized at the Cybertronian City-state of Iacon, and had launched their main archives into space when the shut-down loomed. The commander who had captured the organic calling itself "Victor Ravion" had arranged at some point for the main archive of his side, located at the city-state of Polyhex, to be similarly ejected. One of Victor's personal goals to find the archives.

      As for the war itself, it was mostly fought in space. While the occasion skirmish did occur on the uninhabited planetoid outposts, most extra-planetary battles were fought ship-to-ship. All extra-planetary battles either ended in mutual annihilation of both sides, or in damages so severe that a retreat to Cybertron was necessitated.

      The Cybertronians themselves bore a peculiar part to their anatomy: a Conversion Cog that enabled their form-changing. The Cog also stored an imprint of the Cybertronian's personality.

      Notes on Nucleon and Energon:

      Nucleon is an unstable energy source discovered by the Cybertronians. While highly unstable, it could provide surprising boosts to the Cybertronians. On the other hand, the Cybertronians soon learned of Energon, which was slightly better and far more stable for them. Both energies, however, are extremely disruptive to organic nervous systems. Late in the war, a means of converting other energy sources into Energon was developed, although it was unable to produce enough to save the race. Much of Victor's early technology was powered by fusion reactors equipped with these energon converters, however since Quint's arrival, the fusion reactors have been replaced with nucleon cores (stabilized by some alteration Quint was aware of), which have more efficient exchange with the energon converters.
      Last edited by ShadowWolfSBI; 8th December 2016, 03:26.

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        #18
        Re: Character Creation, Background and other important details.

        Going to make this short and sweet for the time being. Editing may happen in the future but for now...
        Previous Character info
        Behold my mighty dragons! (And help them grow!)
        While you're at it, click here for boobies.
        Help Unlock the Sexy spider lady
        You know your movie is in trouble when Sean Connery in a wedding dress is the least silly thing about it.
        Can someone please explain to me why there are 122 stories for PONG on ff.net?

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          #19
          Re: Character Creation, Background and other important details.

          Seems like a good plan. http://www.ulmf.org/bbs/showpost.php...06&postcount=9

          Her ship, Alberik, and her history need a bit of an update, but i'll work on that as i'm able.
          Spoiler

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            #20
            Re: Character Creation, Background and other important details.

            Updated character personnel record:

            1. Name (Last, First, MI): Fisher, Evelyn Caylee
            1a. Service Number: REDACTED
            2. Branch: REDACTED
            2a. Grade: REDACTED
            3. REDACTED
            4. REDACTED
            5. REDACTED
            6. Date of Birth: REDACTED
            6a. Age: 21
            7. Species: Human
            7a. Race: Caucasian
            8. Duty MOS: REDACTED
            9. Religion: REDACTED
            10. Marital Status: REDACTED
            10a. Number of Dependents: REDACTED
            11. REDACTED
            12. REDACTED
            13. REDACTED
            14. REDACTED
            15. REDACTED
            16. REDACTED
            17. Physical Status -
            17a. Height: 5'3"
            17b. Weight: 112 lbs.
            17c. Hair: Strawberry
            17d. Eyes: Gray
            17e. Glasses: Yes
            18. REDACTED
            19. REDACTED
            20. Birthplace and Citizenship -
            20a. Self: REDACTED
            20b. Spouse: REDACTED
            20c. Father: REDACTED
            20d. Mother: REDACTED
            21. Education -
            21a. Primary: REDACTED
            21b. Secondary: REDACTED
            21c. Post-Secondary: REDACTED
            22. REDACTED
            23. REDACTED
            24. REDACTED
            25. Aptitude Tests -
            25a. REDACTED
            26. Other Tests: REDACTED
            27. REDACTED
            28. REDACTED
            29. REDACTED
            30. Qualification in Arms: REDACTED; Pistol Expert
            30a. REDACTED
            30b. M28 Service Pistol - REDACTED - EX - 398 - REDACTED
            31. Languages: English, Japanese, REDACTED, Russian, REDACTED

            More information will be declassified as it is revealed in-game.
            Last edited by [Sc8]Hardware; 1st February 2017, 22:03.
            Sit vis vobiscum.

            It's all according to how your boogaloo situation stands, y'understand?

            "The reason the sun never sets on the British Empire is because God doesn't trust the British in the dark." - John Rhys Davies, Sliders

            -------------------------------
            Derpybawkz on Discord!

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              #21
              Re: Character Creation, Background and other important details.

              Looking good, looking good. Probably get this started sometime tomorrow night or Tuesday.
              And those who are prideful, and refuse to bow down, shall be laid low and made unto dust.

              I'm a little rusty, but even drinking your blood, I think I can keep you alive for three months of torture.

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