Character Creation, Background and other important details.

SiphonTalvesh

Lurker
Moderator
Nov 10, 2008
8,832
#1
OK so let's kick this off with a bang shall we?

This is where character sheets pending approval shall be posted, and where pertinent starter info can be found. Approved Characters will have their own thread which Bartnum and I will handle. There will also be an OOC Comments thread for any and all questions. This shall be to avoid senseless clutter. So without any further delay, let's talk about character creation first.


Name: Pretty sure this is self explanatory.

Age: (can be almost anything depending on species)

Species: (Can make up your own, or use an existing one. Existing
species can be brought in from films, video games, comics, anything. However, try to keep with one that would be classified as a "good guys side".)

Powers/Abilities (if any): (Again, this can be pretty much anything. For example, if your species is large and possesses great physical strength, mention that. Maybe they have some kind of Psychic ability? It could be as simple as a series of notes about the species and what it's capable of.)

Ship: (Basic info on your character's ship, if it has one. The name, armaments, rough size etc are all examples. We don't demand a great deal of information, and again there aren't too many limits, but ideally as much as possible is best. Try to keep it within reason, no Death Stars or the like please. If you do not have a ship, it will be taken that your character is hitching a ride generally with another, or takes whatever ride they can get.)



If your character hails from the Milky Way Galaxy, they will almost certainly have heard of the Gou'ald at some point, as well as the Tokra. They may also have heard of the Asgard, Wraith, Velokians and possibly the Alverans.

If your character hails from the Pegasus Galaxy, they almost certainly will have heard of the Wraith and Alverans. All other races are somewhat iffy, but it isn't impossible.

If your character hails from the Triangulum Galaxy, then they will definitely know of the Draque and Enoly, along with the Bentari. Other races are a possibility, although not a guaruntee.

In addition, it is pretty likely that unless your character happened to be in a galaxy not mentioned above, they probably at least KNOW of the Draque, Enoly and Bentari by name, given we were in a war with them some time ago. Also, most likely everyone has heard of the Ori for the same reasons above.



That pretty much covers basic character creation. If you think of something that would be nice to have for a basic sheet 'requirement', feel free to speak up in the OOC thread. Now, this said, let us get to the quick recap of the last few years, and information that may be common knowledge depending on your species, and where you hail from.




The game picks up three years after the "Ori War".

The Ori War was a long and bloody war, pitting countless worlds of our galaxy and the Pegasus galaxy against the ascended Ori and their followers. The ascended Ori believed themselves, given their incorporeal energy forms and extraordinary powers, to be gods, and established an entire religion off of this. They somehow managed to trick their followers into believing every lie they spouted, and they had a massive army willing to die for them. Their followers were told inhabitants of our galaxy and the Pegasus galaxy were 'non believers who would seek to destroy you', and they started a gigantic crusade. In reality, they simply were taking revenge against the Ancients, who are actually the same race as the Ori, but followed a different path.

While the Ori believed that they should be worshipped as gods, since they were so much more advanced than any other race, the Ancients believed it was not their place to call themselves gods, even though they had the technology to create life from virtually nothing. This led to a deep rift between factions of the race, known then as the Alterans. Eventually, one faction broke off from the other and left their home galaxy, eventually coming to ours. This faction later would refer to themselves as "The Ancients."

The Ancients came to a galaxy that had the very basic beginnings of life, and began setting about exploring it. They still maintained contact with their kin back home despite this, though the Ori responded to this by attempting to destroy them with a plague. By the time this happened, the very beginnings of humanoid life had popped up across our galaxy. It took millions of years, but ultimately the Ancients managed to halt the disease. However, they couldn't save the fledgling life in our galaxy, and so they used their great technology to reseed life. Later, they would do this in the Pegasus galaxy, giving life to a galaxy that at the time, seemed to have none.

For hundreds of millions of years, the Ancients thrived, doing what they loved, which was exploring. Along the way they had a few wars with hostile races, but they always came out on top. Then, abruptly, something happened, and the race vanished without a trace. However, it appears other races, scattered across two galaxies, and at least one other known alternate dimension, are direct descendants of them, leading to the belief some of them survived in some form or another.

Life prospered in the milky way and Pegasus, completely unaware of the threat the Ori could pose, while the Ori remained unaware of our existence. That changed after a chance encounter with the planet of the Ori, triggered by an accidental activation of long range communication stones. When the Ori realized who we were, they were furious. They (correctly) assumed the Ancients had hidden this life from them, and were infuriated at the notion so many non believers existed. So, they amassed their forces, and began a push into our galaxy.

It took six long years, but eventually the Ascended Ori were defeated by a weapon known as the Sangraal. However one other being managed to ascend, and she took over the reins the others had left vacant upon their 'deaths'. Adria, as she had been called, rallied her troops for a final assault, this time sending a mass of warships in an attempt to destroy the backbone of the milky way resistance, Earth.

Meanwhile a strike force headed by Siphon himself went to the Ori galaxy, preparing to use a second Sangraal device. Before they could deploy it though, Adria used her abilities to have them ambushed, and the weapon was destroyed, Siphon presumably killed. As Adria prepared to literally consume the soul energies of her new captives, a semi-reanimated Siphon entered. Then, what transpired stunned everyone, and is still talked about to this day. As the Doci, the most powerful follower of the Ori tried to blast him, Siphon sent him flying with a mere gaze. Then, in front of everyone, including the stunned Doci, Siphon shed his physical form and ascended before their very eyes. His first act in this new form was to directly engage a startled Adria in 'mortal combat.' After several minutes of clashing, the two of them vanished, and were presumed to both have perished in the battle.

In the meantime, the Doci, who had been a devout follower of the Ori for countless centuries himself, remained on his knees stunned. When he spoke, it was with a sincerity that surprised many. He spoke of how the Ori had told them ascension was not possible for anyone who didn't follow the path, and of many things he now realized had been lies. What he saw, all other followers saw across their galaxy, and ultimately to our own galaxy, bringing the Ori War machine to a screaming halt. Apologizing for their blindness, and asking for forgivness, the Doci placed his fate in the hands of the few in front of him. It was the end of the war, but the new beginning for a race that for the first time in eons, now could see clearly, and were on their own.

Since then, the Ori followers have taken the new name of "the valkans." This name apparently stems from the name of the planet itself, before it had been named to Celestis. They have mostly withdrawn to themselves to find who they are, and their purpose, but they still recieve visits and help from the Alverans, a sign of good will. It is the hope one day the Valkans will become a powerful ally, signaling their complete rebirth.


Four Months after this, word came in from an allied world that a man fitting Siphon's description had just suddenly appeared. He had not a thing on him, not even clothing, he just appeared. When they took him to their village near the Stargate, initially he had no memory of who he was, and subsequently no memory of his former friends and allies. It would be another four months before he recovered his memories, and ultimately rejoined his friends and allies once more. However, Siphon still does not recall why or even how he returned to our plane of existence, nor does he actually recall the battle in which he was killed and then ascended to defeat Adria. He only knows of what was told to him, and it is likely these memories were permanently erased from his mind for a reason, though what that reason is, only the Ascended Ancients know. Of course, they aren't sharing that information, so it isn't even worth pursuing.


Since then, until eight months ago, things had been quiet. Then, word passed in of a rogue Gou'ald who wanted to create an ultimate host, one who was power hungry and had amassed a large number of followers. It soon was determined she was using abandoned Ancient Technology to conduct genetic experiments, but she seemed to be uncatchable.

Then six months ago, Nirrti boldly attacked a meeting between the Vorians and the Velokians at an undisclosed neutral location. How the Gou'ald managed to find them it is not known, but many were taken prisoner, and many were slaughtered. Only a handful survived from each side, but they all had the same story. An attack from orbit by a Gou'ald, and they all saw Nirrti herself. Vanessa, a very close ally and friend, was amongst those taken by Nirrti, and she has not been seen or heard from since. Nirrti has apparently stopped her raids for test subjects, leading to the speculation that she may be close to getting what she wants. At the present time, rumor has it Nirrti may have been spotted, and you have been called to Peltas Five to undergo a briefing of what is to happen.

At the same time, Siphon has been called aside by the leader of the Alverans to discuss a mission that needs to be addressed as well.
 
Nov 10, 2008
8,963
#2
Re: Character Creation, Background and other important details.

Ooooh Camulus. I remember him from the show. He was hot. For a Go'uld.

Anyway...

Sho
Spoiler



Ian
Spoiler
 

S u r i

Grim Reaper
May 22, 2011
429
#3
Re: Character Creation, Background and other important details.

Name: Syilvia (pronounced Sylvia) Lambert

Spoiler


Name: Syri (pronounced Suri)

Spoiler


Name: Lindy Bart

Spoiler
 
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SiphonTalvesh

Lurker
Moderator
Nov 10, 2008
8,832
#4
Re: Character Creation, Background and other important details.

Sho, Ian and Syilvia are all approved an will be up in the database shortly.


I already know in Coppers case, but Suri I need one other thing from you on that character, and it's a semi-minor detail. I just need to know if your character is an existing ally (given her age she probably would have come in either as a very young hotshot at the end of the Ori War, or just recently during the 'peace' time.), or if she's going to need her own entry point.


If she needs her own entry point, you and I probably should talk via or IM soon to hash out a plan to bring her in.


I need for everyone else bringing in a character to make this same adjustment to their sheets. I can only go just so far in guessing on what your character may or may not know of, and if they may or may not be an existing ally, or a potential new one in the waiting.
 

SiphonTalvesh

Lurker
Moderator
Nov 10, 2008
8,832
#5
Re: Character Creation, Background and other important details.

Still waiting on Courage_Wolf, Sinfulwolf, Unknownsquid and ... Shrike to see if they are still in. I will send PM's later on, target start date at the latest is Saturday.
 
Dec 14, 2008
7,437
#6
Re: Character Creation, Background and other important details.

Pop on AIM sometime, had a couple ideas I wanted to run by you at some point. Should be on from about three hours after this moment, for about two days XD
 

Courage Wolf

The Admin who is Raid Boss
Moderator
Nov 21, 2008
13,680
#7
Re: Character Creation, Background and other important details.

Name: Jortis Gerantal
Spoiler
 

SiphonTalvesh

Lurker
Moderator
Nov 10, 2008
8,832
#8
Re: Character Creation, Background and other important details.

Jortis is in.


Officially waiting for Shrike, Squid and Sinful, though I have spoken with them and they should have characters in soon. Target Start is still holding for Saturday, pending anything sudden that forces me to delay.
 
Dec 14, 2008
7,437
#9
Re: Character Creation, Background and other important details.

Name: Ariana Arkanian

Age: Hundreds or thousands of years old, though almost entirely spent in coldsleep. Physically, late twenties

Species/description: Human, genetically engineered (Though she doesn't know it). Tall with pale skin, she tends to wear functional clothing, covered by a brown leather duster.

Powers/Abilities: Ariana is a powerful psychic, though she's never had any training. As a result, her powers are simple and uncomplicated, though quite potent. Her main use and weapon from this are shimmering blue blades of energy, focused from her mind as an extension of her willpower. She can create almost any blade she can think of, but usually settles on a double-bladed sword about as tall as she is. As a strange side-effect of having something created of pure mental energy, her weapons have no mass, and as such, no thickness. This makes them effectively infinitely sharp, and she has not found a substance that can resist being shredded, though some types of shielding seems to have an effect, and creatures that regenerate can usually fix themselves as fast as she can cut them, as the wounds do not open when her blade creates them. Any weapons she creates last as long as she can focus on them, generally however long combat lasts. She uses the same technique to create barriers, armour, and the like if she feels she has to, though the applications tend to be simpler.
She has a limited array of mental powers as well, telepathy, a small amount of telekinesis and a moderate amount of precognition, which is what allows her to dodge and deflect most attacks, she knows where they are going to be before they have even started.

Ship: A modified Falcon, A ship built for grace and power. About the size of a heavy fighter, the ship maneuvers like one much lighter, and the small cargo bay has been converted into a more proper living area for longer trips, as well as having a coldsleep chamber installed. The ship houses a simple AI to handle navigation, sensors, and pretty well any function the ship needs while the pilot is otherwise indisposed, and the weapons and shields are comparable to others of it's size and time period, consisting of a pulse turret to cover the back half, and a small spread of pulse and laser hardpoints to provide direct fire. The ship is also mounted with a torpedo launcher for slower and heavier targets, tactical mines, and countermeasures. Most of the weapons are heavily dated and will likely require upgrades in order to be useful, but the shield has stood the test of time well, and the rest of the ship has fared better, maneuverability being the timeless asset it is.
 

Unknown Squid

Aurani's Wife
Nov 10, 2008
3,259
#10
Re: Character Creation, Background and other important details.

Ellisia Alvante
Spoiler


"The Al-Sora" - Solace Class starship.

Spoiler


Notable Crew
Spoiler


(22/05/12 : Significant crew members updated + Ship Named )

Etherian outer uniform cloak. : http://i.imgur.com/vfGUK.jpg

Visual of the Solace Class, with additional technospec jargon. : http://i.imgur.com/P8mz2.jpg

Size comparison of the Solace Class and the USS Enterprise supercarrier. Measured to be in scale. : http://i.imgur.com/8Uxjt.jpg
(The Enterprise is one of the largest present day aircraft carriers in service today, at roughly 360 meters in length.)

Sinnve's Golem "Ophlankia", http://i.imgur.com/wDHzC.jpg?1 (Human silhouette pictured is a six foot male.)
 
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SiphonTalvesh

Lurker
Moderator
Nov 10, 2008
8,832
#11
Re: Character Creation, Background and other important details.

Starting this tomorrow morning when I get up.
 

Unknown Squid

Aurani's Wife
Nov 10, 2008
3,259
#12
Re: Character Creation, Background and other important details.

Al-Sora

// Additional Crew //


Spoiler


This is just an extra post for the additional background crew members I mentioned for the Al-Sora, since apparently the previous post was near the maximum character limit and didn't have room.

Most of their bios and further details aren't written or fleshed out yet. Will be doing that over time and whenever the whim takes me.
 
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ShadowWolfSBI

Chief Spam Hunter Why Are You Making Me Do This
Super Moderator
Moderator
Nov 10, 2008
3,104
#13
Re: Character Creation, Background and other important details.

Name: Sarnael (Name he decided on for common use. Actual name kind of hard to pronounce.)

Age: So old he's forgotten.

Species: Karsin, Nix'ari sub-species.

Powers/Abilities: Most Karsin have strength and resilience on par with a Bentari, even though they have a fully human appearance. The Nix'ari are to the Karsin what Augments are to normal humans. In addition to his somewhat extreme physical strength (Rumors persist of Sarnael hurling a Death Glider with one hand...) and impressive survivability, Sarnael also has *extreme* longevity as well as heightened hearing, sense of smell, and eyesight. Also seems to have the ability to create some sort of inter-dimensional rifts, although this may be due to some manner of technical gizmo on his ever-present, always worn armor. (Design of Sarnael's armor is on the left, sans the Klingon Empire Insignia on the belt buckle, of course: http://sto.gamepedia.com/File:Honour_Guard_Concept.PNG)

Ship: http://sto.gamepedia.com/File:Mobius_Temporal_Destroyer.jpg

Reportedly, this ship is named "Threadweaver", although no explanation was give to any particular meaning. Armaments include six array-style beam emitters (four top, two bottom), four sets of pulse-style dual cannons (one pair on each front point, vertically paired), and three warhead launch tubes (two fore, one aft, each may fire up to five warheads in a single salvo). Defenses seem to be based around some manner of space-time phasic flux. Karsin energy weapons have an unusual appearance, that of a black "core" with a deep crimson 'unstable' energy sheath. Scans of their beam shots register high levels of anti-proton particals. Their warheads have a prismatic energy sheath around them, and seem to be out-of-phase with normal space-time, much akin to Ancient Drones.

Other notes: The race has access to a network of "tunnels" similar to the Stargate network, albeit with the ability to 'store' things 'in-transit'. Sarnael was at least involved in its development and construction, if not the primary architect of it. The rifts mentioned in the Abilities section is simply him accessing it remotely. All Karsin ships, including those mentioned below, have similar systems in place, and as such, use the network in place of an FTL system.

As Sarnael can be a bit of a recluse (My excuse for any lack of activity for a while...) he has only met in person with one person, since his 'return': Thor, the Asgard Supreme Commander. Karsin/Ancient First Contact was shortly before the Ancient/Ori split.
 
Nov 11, 2008
1,062
#14
Re: Character Creation, Background and other important details.

Name: Zaleia Meheaven (Zale for short)

Age: late 20's (probably 28)

Species: Homo Superior (stealing que from copper since she is a mutant)

Hails from: Earth, U.S.A.

Powers/Abilities:Zale's primary ability is controling electricity. She able to draw electricity from sources around her even the skies above given potential storms. Discharging the gathered energy is her main form of offense ranging from bursts of blinding light to bolts of damaging lightning. She can travel in a form of energy by breaking herself down into electrical energy and making short to mid range jumps from point to point or by entering power grids and traveling the lines to far away locations as energy. Zale's internal battery of sorts has the capacity to store large amounts of energy for use whenever she needs it. Currently her upper limit is unknown though when she starts holding high amounts within herself her skin shines a light blue with small zigzags of lightning arcing across it. As of late she has been getting introduced to new unearthly forms of power and energy and her mutant powers have started evolving in what she believes to be the capacity to absorb and control a few of these newer energy sources.

Appearence: Zaleia stands 5'5" with a lean figure and short cut red hair. She dress in a more utility minded fashion lately with cargo pants and usually a hoody with front pockets on most of the time. She also keeps a small piece of copper wire twined into her hair that if asked she says its a good luck charm. As of late she tends to carry a messenger bag with some electrical tools she carries for certain moments she deemsthem neccesary.
 

SiphonTalvesh

Lurker
Moderator
Nov 10, 2008
8,832
#15
Re: Character Creation, Background and other important details.

Recap of Events that have gone on, as well as changes:

Anubis and Nirrti have been killed, they won't bother anyone ever again.

Atlantis, Aya and Vanessa have all been found/rescued.

The Klarnell have been MENTIONED briefly, but not seen (change from previous run). All that is known is an alien race beat the Ancient's, and what little Aya remembers or chose to share is this info, and that they came from some kind of doorways. Beyond that, nothing is known about them yet, and they are believed to be either dead, or unaware of the existence of the Milky Way Galaxy.)

Mirvik, a rouge hybrid wraith has had his plans to poison and kill humans across both the Milky Way and Pegasus Galaxies crushed, but he himself is still at large. Additionally, his plan to create a Hybrid Atlantean and Wraith child was stopped.

What is left of the Ori, now known as the Valtarans, are allied with us.

The Asgard were blitz attacked a few months prior to the start of this new timeline, and wiped out. Who attacked them is completely unknown.

The Rebel Wraith still exist, but they have been badly weakened by Mirvik, and the constant fighting with the normal allied wraith.

Most everything else will work itself out later.


Previous Events:

Vanessa was recovered from Nirrti's clutches 3 years ago, but that wasn't the end of it. Nirrti had great plans in store, and ultimately they expanded to include Atlantis, and it's sole surviving occupant, Aya Morioka. When Siphon/Talvesh and the Alverans found Atlantis, it was resting at the bottom of the ocean on a planet in the Pegasus Galaxy, with the threat of Rebel Wraith looming. Siphon and his crew went to the city, where they encountered the mysterious Aya Morioka, who claimed to be Siphon's long lost, and forgotten wife. As time went on, this wild story proved to be true, along with the shocking realization that not only had they been married millions of years before Atlantis had even been built, but that they had children!

Aya told them all she could remember of an alien race known as the Klarnell, who had appeared through mysterious doorways through time. She told of the defeat the Ancients suffered, and the belief that the Klarnell would never find Earth. With no indication they ever had found Earth, or the Milky Way, the story was left to die out.

Nirrti briefly possessed Aya, but ultimately it was discovered she had cloned herself, taking another woman, Cassie as her host. Cassie it turned out was also Lantean, and Aya's mother, though she doesn't remember this, or much of her past, likely because of something Nirrti had done to her. With her appearances having changed as well, neither Siphon or Aya recognizes her as such, at least until Siphon discovers the truth. Aya meanwhile is unaware, and Siphon plans to keep it that way for a while. In rescuing Cassie though, and ending Nirrti once and for all, they discovered an even bigger threat. Cassie warned them that Nirrti had been working with Anubis, a long dead, or thought to be dead Gou'ald. Eventually they found out that Anubis had ascended, and been partially forced back into this plane of existence, and was now a serious problem having found Atlantean tech spread across the galaxy. The final battle took place at a planet known as Dakara, the end result being the death of Anubis thanks to another ascended being's help, but not before Dakara was destroyed.


Two years later, and shortly after the defeat of Anubis, word began circulating of a hybrid wraith known as Mirvik. This shady hybrid was off purposely infecting human worlds with a virus designed to kill humans, while at the same time leaving some survivors in areas frequented by rebel wraith. This virus left an imprint on it's surviving victims, and any wraith who fed upon them died a horrible death. Most of his plans were eventually stopped, but Mirvik himself managed to escape, and has been a perpetual issue for over a year now. During this time, the Asgard were wiped out by an unknown foe, leaving many questions in it's wake. Who did this? How? Why? What happens now? The question seemed destined for the back burner, as Mirvik once again had popped up. No one knew where he was exactly, but he was really getting on everyones nerves.

Until today. Intel suggests a base of operations for Mirvik, and it's time to end him once and for all. Will you answer the call?


Character Creation Guidelines:

First, use the thread specified for this please! It can be found here: http://www.ulmf.org/bbs/showthread.php?t=20840

Now then, on to business:

Name: Pretty sure this is self explanatory.

Age: (can be almost anything depending on species)

Species: (Can make up your own, or use an existing one. Existing
species can be brought in from films, video games, comics, anything. However, try to keep with one that would be classified as a "good guys side".)

Powers/Abilities (if any): (Again, this can be pretty much anything. For example, if your species is large and possesses great physical strength, mention that. Maybe they have some kind of Psychic ability? It could be as simple as a series of notes about the species and what it's capable of.)

Ship: (Basic info on your character's ship, if it has one. The name, armaments, rough size etc are all examples. I don't demand a great deal of information, and again there aren't too many limits, but ideally as much info as possible is best. Try to keep it within reason, no Death Stars or the like please. If you do not have a ship, it will be taken that your character is hitching a ride generally with another, or takes whatever ride they can get.)



If your character hails from the Milky Way Galaxy, they will almost certainly have heard of the Gou'ald at some point, as well as the Tokra and Alverans. They may also have heard of the Asgard, Wraith, Velokians and possibly the Ancients. They may or may not know about the Ori as well, and that war (any questions PM me and I'll give you a brief run down of events).

If your character hails from the Pegasus Galaxy, they almost certainly will have heard of the Wraith, Ancients (by name or lore in their own society) and Alverans. All other races are somewhat iffy, but it isn't impossible.

If your character hails from the Triangulum Galaxy, then they will definitely know of the Draque and Enoly, along with the Bentari. Other races are a possibility, although not a guaruntee.

In addition, it is pretty likely that unless your character happened to be in a galaxy not mentioned above, they probably at least KNOW of the Draque, Enoly and Bentari by name, given we were in a war with them some time ago. Also, most likely everyone has heard of the Ori for the same reasons above. They may also have heard of the Ancients by name, as well as Atlantis by name.



That pretty much covers basic character creation. If you think of something that would be nice to have for a basic sheet 'requirement', feel free to speak up in the OOC thread. Now, this said, let us get to the quick recap of the last few years, and information that may be common knowledge depending on your species, and where you hail from.

Link to former OOC thread: http://www.ulmf.org/bbs/showthread.php?t=20841&page=7
 
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ShadowWolfSBI

Chief Spam Hunter Why Are You Making Me Do This
Super Moderator
Moderator
Nov 10, 2008
3,104
#16
Re: Character Creation, Background and other important details.

Name: Victor Ravion

Age: Appears to be in the mid-twenties to early thirties range

Species: Modified Human

Physical Appearance: Light complexion. Shorter, though unkempt, black hair; pale skin, and pale blue eyes. Average height with an athletic build. Tends to wear work-clothing, strangely reminiscent of Soltarus' "grease-monkey" mechanics.

Powers/Abilities: Normal range for an active, adult human. Only real abnormality seen so far has been his inventiveness and technical/mechanical skills, which appear developed enough to understand how to operate and repair technology after a few moments of looking at the item. Medical scans reveal a small cybernetic implant at the base of his skull towards rear, apparently some manner of short-ranged ULF beacon. Beacon appears to be connected to a large suit of armor Victor uses possessing numerous weapons systems and heavy defensive plating. Weapons include wrist-mounted pulse emitters, charged gauntlets, arm-mounted autocannons with alternate heavy cannon mode, and shoulder-mounted missile launchers. As the armor's control system is derived from the Ancient control chairs, he has developed a rather focused and disciplined mind, although he can still have moments of distraction.

Ship:

Cybershadow, a custom small craft. No wing insignia. Although it's the third personal craft he's used, it's the most heavily armed. See Background section for details on that. In addition to its heavier weapons systems, the Cybershadow is equipped with up-rated shields for its size, as well as having had a stealth beam coating applied. The stealth beam coating acts as a form of passive stealth, scattering or absorbing most technological-based sensors. Known weapons systems include: Plasma Charge Cannon (prow-mounted heavy pulse cannon that requires charging), Null Ray (fore-mounted system-disabling beam), Thermo-rocket Launchers (fore-mounted warhead launcher), "Scrapmakers" (fore-mounted autocannons), and Pulsar Mortars (dorsal-mounted air-to-surface launchers).

Also, pseudo-crew:

Name: Ravage

Age: Indeterminate, likely pointless.

Species: Cybertronian.

Appearance:


The insignia on his shoulders are not present in this.

Powers/Abilities: Transforms between Cybertronian Archival Core and panther-like robot form. Has displayed ability to alter size of his panther form while transforming. Possesses similar stealth beam coating as the ship. Also possesses some communications interference and commandeering abilities.


Name: Quint

Age: Indeterminate.

Species: Unknown

Powers/Abilities: Unknown

NOTE: The being, or beings, that Victor refers to as Quint has not yet been seen, remaining at somewhere known to the little group as "Lauter". Five distinct voices have all been referred to by Victor as "Quint".


Victor first "contacted," via Ravage, the Alliance around the time of Anubis' return, having intercepted transmissions suggesting they were fighting Anubis, who Victor had his own trouble with. Eventually, he joined in fully, but is still kind of learning things.

((Full background details coming in next post.))
 
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ShadowWolfSBI

Chief Spam Hunter Why Are You Making Me Do This
Super Moderator
Moderator
Nov 10, 2008
3,104
#17
Re: Character Creation, Background and other important details.

Background Info Post for Victor Ravion and company:

Background: Originally from a human colony world with access to limited space travel technology on the edges of the Milky Way galaxy, Victor Ravion was, at first, merely a highly skilled researcher and engineer. However, when a rather extreme religious group began gaining traction on his homeworld, he chose to escape in secret. This he managed, although his ship's somewhat crude and jury-rigged FTL drive failed somewhere in deep space... Causing him to crash-land on a rogue planet, although Victor originally mistook it for a Dyson Sphere. This planet, called Cybertron, proved to be home to a technologically advanced race of mechanical lifeforms... A race currently caught in the grip of a violent civil war.

Victor was quickly captured by one of the commanders of the more aggressive side of the war. Kept as a sort of guinea pig, Victor was experimented on, as his captor had discovered strange technology that seemed to have some manner of unusual energy coming from it... However, the mechanical lifeforms were incapable of activating the technology themselves. After a few such experiments, aimed at attempting to get the organic to interface with the technology, Victor wound up somehow disabling his captor, as well as winding up being rescued by the leader of the opposing faction, a being which turned out to be far less cruel and hostile towards Victor. This leader, aided by some of the better minds of his faction, aided Victor in stabilizing whatever had been done to him. Yet, time was running out for the war. The mechanical planet was shutting down, and with it the source of the energy that powered the inhabitants was shutting down as well. The leader managed to arrange for Victor to be sent away from the dying planet, and sent both the technology that caused Victor's trouble, and some of their own, with him in the hopes that he might find a way to restore the planet, and perhaps even find a way to bring peace to the warring race, once it revived.

In the end, Victor wound up on a remote, yet habitable, planet... And one that provided quick shelter for him and his recently obtained collection of artifacts, relics, and assorted mechanical drones. One of the mechanical race's "living colony ships", refered to as Titans, was present on the planet, although it was in a damaged, non-functional state. In addition, a new ship was constructed for him, which bore the name of Scatterspark.

This ship helped him in his initial surveys of locations that might bear remains of the race he was now, apparently, the successor of. During one of his early "recovery journeys", he found Quint.

Quint decided to join Victor. Upon return to the "fortress," as Victor jokingly called it, Quint began assisting Victor in a series of upgrades, both to the drones and the ship. During these upgrades, the pair's scout drones began picking up stray transmissions, indicating a major galatic-level conflict was underway. They debated about investigating, and Quint suggested some upgrades to improve the Scatterspark's capabilities, to be implemented prior to such an investigation. Unfortunately, the Scatterspark didn't last much longer.

While returning from another excursion that bore surprising fruit, Victor encountered the forces of a particular Goa'uld... Anubis. Although able to escape from the encounter with assistance from Quint, the Scatterspark had to be sacrificed along with the custom-made environmental suit Victor had been using. However, the main prize of the excursion was rescued along with Victor: a small, intact "conversion cog", salvaged from the destroyed form of one of the mechanical race.

During the examination of the cog, it was discovered that the cog was a replacement designed for one of the race, and that particular member was in a damage-induced stasis lock. The being's body was, in fact, one of the recovered data-storage units. After repair and reactivation, the being told Victor its name, joining his "crew": Ravage. In addition, another round of upgrades occurred in response to the encounter with Anubis. These upgrades were primarily tactical in nature, increasing armaments and defenses, and were aided by Victor having previously been able to stabilize and "raid" the personal subspace storage dimension of one of the gun-nuts and arms-dealers of the faction from the war that had captured him.

As part of the upgrade, Victor received a new ship, this one called the Cybershadow, as well as a replacement for his lost environmental suit. Based on combat suits occasionally used by Quint's kind, it bears heavy armoring, as well as defensive shielding... although that system has a history of being slightly temperamental. The control interface for the suit was derived from the technology Quint examined from the imprisoned experiments, some sort of control chair. Furthermore, Lauter itself was upgraded with numerous weapons emplacements.

Cybershadow Weapons Systems:

Plasma Charge Cannon - A forward mounted plasma-based weapon, it fires a sizable ball of high-energy plasma, comparable to most ship-to-ship warhead weapons in damage. However, the weapon requires a noticeable charge-up, and is direct-fire only, with no guidance.

Null Ray - Mounted above and behind the PCC, the Null Ray is a tight-band beam weapon which, while having a low impact output, has the useful effect of temporarily scrambling the electron pathways used by most technological systems, usually just enough to force the system to be reset before it will work properly again. Although a direct-fire weapon, it is notable for being constructed with pinpoint accuracy in mind. Aiming is still required, though.

X-12E Scrapmakers - Retractable-mounted weapons on the outside edges of the ship, these gatling-style weapons are the emplacement version of the X-12. Each fires small packets of unstable nucleon particles, which while doing little damage individually given the X-12's anti-personnel origins, can add up with the X-12's rate of fire. One X-12E is mounted on each side of the Cybershadow.

Thermo-rocket Launchers - Magazine-fed launchers, these high-energy warheads are comparable to most fighter-based missile weapons. They include limited guidance systems, and each magazine carries 10 warheads. Two are mounted, forward-aimed, on the underside of the Cybershadow.

A-4 Pulsar Mortars - Magazine-fed Air-to-Ground launchers, these weapons send proximity detonated "Pulsar Bombs" hurtling towards the ground. Each bomb has comparable explosive force to a standard fuel-air bomb. However, the intense light generated by the detonation usually renders survivors temporarily blinded. Each magazine carries four warheads, and two are mounted slightly aft from the thermo-rocket launchers.

Ravage Personality Note: Under most circumstances, Ravage's personality is best described as that of the consummate silent hunter, however on rare occasions a glitch can occur within his personality matrix that causes him to act in a much more impish, or perhaps overconfident, manner. This is usually accompanied by him hijacking text-only message system and leaving such messages for nearby people with it, usually in a manner reminescent of Soltarus' "social media" culture.

Ravage Weapons: His claws and fangs also contain Galvo-conductors, which produce a disruptive electrical field around them for added impact. Additionally, he has access to a subspace storage dimension that holds a pair of small Scatter Blasters that attach to his front shoulders when called upon.

Scatter Blaster - These weapons act as large shotgun-type weapons, and fire small explosives for "shot". On the full-sized versions, the blast from full spread detonation is comparable to Rockeye cluster bombs. However, the smaller version used by Ravage has a smaller payload, and each "pellet" is roughly comparable to a large firecracker.

Victor's Armor

Appearance: The fully sealed armor suit now used by Victor often reminds Soltarans, or those familiar with Soltarus culture, of something called "Terminator Armor". While it has hard-mounted two paired sets of weapons, it has hard-points that allow it to mount an additional two pairs of weapons, stored in a subspace storage dimension. When not in use, it resembles a large crate with some manner of upright "bed" on one end, stored either in a chamber within Lauter, or in a deployment bay on the Cybershadow.

Twinpath Blaster - One of these is mounted on a retractable housing on each wrist. The Twinpath Blaster is roughly pistol-sized and double-barreled, in appearance similar to a giant tuning fork. Each shot is comparable to a shot from a Jaffa Staff Weapon, although the Twinpath boasts slightly higher base rate of fire, further increased by the second barrel. When not needed, these weapons are often retracted inside the armor's forearms, covered by sliding armor panels.

Riot Cannon - Normally stored in subspace, the Riot Cannon is a dual-mode weapon. One of its modes is that of a gatling-style autocannon, partially braced by its attachment point to the armor's forearms, and partially by the stabilizer handles deployed for the armor's hands. When switching to its other mode, the handle and barrels retract, the weapon rotates to point the rear-facing heat-vent forward, and the stabilization mounting shifts to form the new cannon barrel. In the gatling-mode, it fires stun-pulses that numb the impact point for a few seconds, and leaves a mark not unlike a mosquito bite. These stun-pulses can, and often do, build to the point of rendering the victim unconscious. The cannon mode's shot is much larger, featuring a blast similar to a grenade, with a stunning effect similar to that of a single zat'ni'katel shot. However, an additional component to Riot Cannon exists, stored separately in the subspace storage dimension. With that component slotted in, the cannon's shots in both modes become lethal. In "lethal mode", each individual gatling shot is comparable in damage to a Jaffa Staff shot. The cannon mode's lethal shots retain the blast zone, but are more comparable in damage output to a tank cannon or light artillary fire. The armor's "storage pocket" contains two of these, one for each arm.

Cyclonic Missile Battery - Mounted on the armor's shoulders when called out, the missile battery can be loaded with one of two different types of missiles. The first type is thermo-rockets, identical in operation to the ones used by the Cybershadow although with a smaller payload, being comparable in damage to anti-material rockets. The second type is photon-swarm rockets, which are more of an anti-personnel type with fragmenting casings. While the launchers each store 6 missiles at a time, with sliding protective panels to cover the launch tubes. Victor often keeps multiple loads of each type of munition in the storage "pocket". The "pocket" contains two of these, one for each shoulder.

Nucleon Shock Gauntlet - Built into the armor's hands, the Nucleon Shock Gauntlets bear stabilizing modifications made by Quint. When activated, the gauntlets are wreathed in a disruption field powered by small nucleon emitters. The fields cause a small energy detonation upon impact. A further modification includes power turbines built into the outer surfaces of the armor's forearms. These turbines activate only when the Twinpath Blasters are retracted and the Riot Cannons are not in use. The turbines supercharge the disruption fields, and the resulting detonation creates public swimming pool-sized craters. The armor has an insanely powerful Nemesis Shield that can render it nigh-invulnerable, however that shield is hardwired to only activate for the split-second of actual detonation of the supercharged field. This tactic has earned the joking name of "Punch of Kill Everything" from the least serious Quint voice, and the others have, surprisingly, pretty much adopted it, or the acronym "P.O.K.E." as well.

Energon Prod - Similar in design to the staff weapons employed by the Jaffa and Ori, the Prod's head expands into a "man-catcher"-style configuration, and discharges energon into whatever it contacts. While it lacks any form of ranged capability, the energon discharge has proven to be both rather painful and highly disruptive of mental capacity for organics. Such disruption often causes delirious states, fugue, and hallucinations. Often employed by Victor when unarmored. If he switches to using the armor, the prod gets stored next to the "bed".

Resonance Blaster - Sonic weapon discovered in the raided arms store. It appears to operate by sending out focused pulses of audio waves. Although not tested yet under such conditions, it is presumed to lack effectiveness in a vacuum. Employed by Victor while unarmored. If he switches to using the armor, it is stored next to the "bed", opposite the energon prod. Normally the size of a compact SMG, it has been seen to expand to a more powerful rifle-sized mode. Victor refers this as "plugging in the amp".

Notes on Cybertron:

Cybertron is a massive technological planet, although one without a star of its own, located as best as Victor could determine via astrometrical estimates as being somewhere close-ish to Soltarus' system. A rogue planet, it used to generate a massive amount of power that gave life to its inhabitants, a mechanical race possess of the ability to change between two forms. The race was often called "Cybertronians", by those few who knew of them. Their reticence in allowing others to know of their existence stems from their unfortunate luck in their first contact with other lifeforms... After that disaster, the Cybertronians chose stealth and hiding over contact with others, and would only establish outposts in uninhabited systems. This path eventually minimized the damage to the galaxy when the race erupted into a massive civil war, divided between a faction desiring conquest, and one wishing to maintain their relatively peaceful existence. It was this "Great War" that led to Cybertron's core shutting down, and the Cybertronians' extinction... However, one of the commanders of the war-like faction had initiated a sequence of events that might lead to the reactivation of the planet's core, and the restoration of the race.

The peace-minded faction of the war had been centralized at the Cybertronian City-state of Iacon, and had launched their main archives into space when the shut-down loomed. The commander who had captured the organic calling itself "Victor Ravion" had arranged at some point for the main archive of his side, located at the city-state of Polyhex, to be similarly ejected. One of Victor's personal goals to find the archives.

As for the war itself, it was mostly fought in space. While the occasion skirmish did occur on the uninhabited planetoid outposts, most extra-planetary battles were fought ship-to-ship. All extra-planetary battles either ended in mutual annihilation of both sides, or in damages so severe that a retreat to Cybertron was necessitated.

The Cybertronians themselves bore a peculiar part to their anatomy: a Conversion Cog that enabled their form-changing. The Cog also stored an imprint of the Cybertronian's personality.

Notes on Nucleon and Energon:

Nucleon is an unstable energy source discovered by the Cybertronians. While highly unstable, it could provide surprising boosts to the Cybertronians. On the other hand, the Cybertronians soon learned of Energon, which was slightly better and far more stable for them. Both energies, however, are extremely disruptive to organic nervous systems. Late in the war, a means of converting other energy sources into Energon was developed, although it was unable to produce enough to save the race. Much of Victor's early technology was powered by fusion reactors equipped with these energon converters, however since Quint's arrival, the fusion reactors have been replaced with nucleon cores (stabilized by some alteration Quint was aware of), which have more efficient exchange with the energon converters.
 
Last edited:
Nov 10, 2008
8,963
#18
Re: Character Creation, Background and other important details.

Going to make this short and sweet for the time being. Editing may happen in the future but for now...
Previous Character info
 

[Sc8]Hardware

Official Curmudgeon
Moderator
Aug 20, 2013
174
#20
Re: Character Creation, Background and other important details.

Updated character personnel record:

1. Name (Last, First, MI): Fisher, Evelyn Caylee
1a. Service Number: REDACTED
2. Branch: REDACTED
2a. Grade: REDACTED
3. REDACTED
4. REDACTED
5. REDACTED
6. Date of Birth: REDACTED
6a. Age: 21
7. Species: Human
7a. Race: Caucasian
8. Duty MOS: REDACTED
9. Religion: REDACTED
10. Marital Status: REDACTED
10a. Number of Dependents: REDACTED
11. REDACTED
12. REDACTED
13. REDACTED
14. REDACTED
15. REDACTED
16. REDACTED
17. Physical Status -
17a. Height: 5'3"
17b. Weight: 112 lbs.
17c. Hair: Strawberry
17d. Eyes: Gray
17e. Glasses: Yes
18. REDACTED
19. REDACTED
20. Birthplace and Citizenship -
20a. Self: REDACTED
20b. Spouse: REDACTED
20c. Father: REDACTED
20d. Mother: REDACTED
21. Education -
21a. Primary: REDACTED
21b. Secondary: REDACTED
21c. Post-Secondary: REDACTED
22. REDACTED
23. REDACTED
24. REDACTED
25. Aptitude Tests -
25a. REDACTED
26. Other Tests: REDACTED
27. REDACTED
28. REDACTED
29. REDACTED
30. Qualification in Arms: REDACTED; Pistol Expert
30a. REDACTED
30b. M28 Service Pistol - REDACTED - EX - 398 - REDACTED
31. Languages: English, Japanese, REDACTED, Russian, REDACTED

More information will be declassified as it is revealed in-game.
 
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