Re: Games Discussion Thread
The magrider however is awesome at killing things... but retardedly slow and gets hung up on obsticles that a hover-tank really shouldn't.
Lastly, only 90 more cert till I can get rid of the shitty stock gun! Why did we choose Vanu? I heard something about their weapons being weaker, are they really?
You can make the magrider into an actual hovertank with a chassis upgrade, for 100 certs. Which actually makes it hover, instead of sort of hanging a little above the ground(Bumping into all the rocks). It also gets its speed from the afterburner it can get, which again, needs to be unlocked.
As for the guns, Vanu have the high-tech guns. The defaults are all-round average things, not necessarily better or worse than the others. I've heard several times that they had the best guns, but it's really a matter of which gun you want and what you're using it for. Vanu have a gun for every occasion, and the difficulty is mostly in unlocking them and figuring out what gun fits with what occasion.
Where the other factions(Terrans come to mind) can just grab their default gun and start shooting, Vanu have to take a look at their options and unlock the gun that's good at what they want to do.
While this hampers them a bit early in the game, since most of those guns aren't unlocked yet, it is a lot of choice and versatility later on when they can actually choose.
Personally, as light assault I grabbed a Thanatos shotgun with extended mag. I can take down MAX suits solo, wipe out entire groups of enemies as long as I get the drop on them, and it can go straight up against even the NC shotguns, and if I use it well I can beat them at their own game with it. Of course, that same shotgun renders me completely useless at a distance longer than a grenade's toss away. It's all about how you use it, and making sure you get yourself into the situations where you have the advantage.
On a related note, I've just done another great action which I believe deserves to be immortalised in text.
Grab a liberator, don't bother getting gunners
Fly to the enemy, don't bother avoiding flak
Aim at a group of infantry about to enter a building
Full speed
Jump out
8 kills, 10 or so assists. And that's before the killing spree I did after jetpacking to safety after jumping out.(Light assault jetpack is the best thing)