Re: Fairy Fighting
Can anyone put up a real translation of the new update? There's somethin about a vote for a new monster or something
Eluku is
thinking about putting up a form (the document kind) in order to let his fans vote for the next monster. The choices of monsters will be drawn from Eluku's previous ideas, presumably the ones which he had already drawn concept art for. (FairyCrashers, A Robot, a Tree, etc.) Eluku also mentions that his fans can provide ideas for the next monster's attacks in the comments section of the same form.
The form is not available yet. (The form itself is still merely a suggestion by Eluku.)
I'll work on a full translation of the post when I have time. Here are the patch notes though.
更新箇所は…
・陵辱時のカットを色々追加。
・FluidHunter(蛇娘)の地震技の挙動を調整。
(岩の落下箇所をランダムに、妖精ちゃんが岩に当たると1秒ほど気絶します)
・ExpandBee(拡張蜂)の飛び道具の性質を変更。
・ExpandBeeに卵を産み付けられた時のふっとばしパンチを、
壁に当たって気絶している蜂に当たるように調整。
(当たり範囲は狭いです)
・ミートキャッチャーの飛び道具を調整。
・妖精ちゃん以外のキャラの体力を調整。
Patch notes:
- Various additions made to rape scene cut-ins. (the side images.)
- Fluid Hunter (The snake girl)'s fist movements for her earthquake attack has been adjusted.
(The rocks now fall randomly, but the fairy will be stunned (lit: faint) for one second after getting hit by a rock.)
- Expand Bee's Projectile attack has its properties changed.
- Collision detection has been adjusted for the impact of Expand Bee on the stage's walls after getting hit by the fairy's knockback punch. (the one usable after oviposition.)
(Collision radius is now smaller.)
- Meat Catcher's projectile attack has been adjusted.
- HP is adjusted for all characters other than the fairy.
[End translation.]
Seems like Eluku just jacked up the difficulty again...