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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Re: Fairy Fighting

I see now. In order to view the new finisher animation, you have to be finished off by the portal move. I don't think the skin you choose has anything to do with it

errr...portal move? new finisher? I miss something here or have you missed about a year+ worth of updates?
 
Re: Fairy Fighting

Post got removed...hrmm...guess that solves that.
 
Re: Fairy Fighting

Haha...
Anyways...i really want a Roper gangbang.. :(
 
Re: Fairy Fighting

well all I know is some pictures I used to be able to see, I checked recently and couldnt
 
Re: Fairy Fighting

You know what I would like to see?
A proper 'Fairy counter' move. A single move where if you perform that move just before the enemy uses a grapple or sex attack, you can actually perform a special retaliation that is different for each enemy.

Like:
Alaulune - she has a vagy - so lets fist it.
Fluidhunter - cling to her and suck on or nibble her breasts
FallenFairy - Pin her and masturbate her
Alakune - Jump on her back for a ride (fondle and kiss)

You could easily make up a proper counter-attack for each baddie!
Only wish I knew japanese so I could try and suggest this to the guy!
 
Re: Fairy Fighting

You know what I would like to see?
A proper 'Fairy counter' move. A single move where if you perform that move just before the enemy uses a grapple or sex attack, you can actually perform a special retaliation that is different for each enemy.

You could easily make up a proper counter-attack for each baddie!
Only wish I knew japanese so I could try and suggest this to the guy!
Quite funny ^^ ! You really should try to suggest that :)
 
Re: Fairy Fighting

FallenFairy - Pin her and masturbate her

isnt it possible to do that right now?

but i agree, some sexy counter moves, would certainly be nice.
more variety of enemies would be nice either. i know i may be alone with this opinion, but i'd like to see some "normal" enemies. sexy fighting without impossible belly inflation, milking or other abnormal bone breaker moves.

well... this game is just good as it is. suggesting new stuff is fine, but i'd like to see how things turn out if the author finishes this game just as he pleases.
 
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Re: Fairy Fighting

I would, if I knew how to contact him (could read japanese).
Another good mode or addition would be immortality state introduced for after being 'done' by somebody.
A lot of the time when I've tried to play through the game properly (or been trying to get a specific ending) what has messed me up has been getting raped again by an attack while I can't move. Additionally another bug is when you have multiple enemies (and I don't mean the targeting system) sometimes you can't see the action for the trees!

My two favourite monsters so far are the Alaulune and the Alakune btw... Although I'd like to see more done with the naga woman. Imo - the attack where her daughters come down needs to have something done with it. Plus - the attack where she sticks her fist inside you doesn't seam to work? Did anyone else notice that! Right after the first goes in you you teleport off it somehow and the attack epic fails....

Of course - if I had any say it this it would be a little shota fairy being raped but that would require a complete re-work of the concept nao wouldnt it :p
 
Re: Fairy Fighting

And it would not be shown here because of Shota. If trying to contact him, commenting on his site should work well enough. He'll use a translate program or someone will translate it for him. Someone said before that he uses a translator for this and other forums.
 
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Re: Fairy Fighting

hai hai, so. Random question while I'm at it.

What is the engine this game was made on called?
Cause it seams like a popular one but when I search fighting game engines all I get is mugen... And from what I hear that has problems.
 
Re: Fairy Fighting

hai hai, so. Random question while I'm at it.

What is the engine this game was made on called?
Cause it seams like a popular one but when I search fighting game engines all I get is mugen... And from what I hear that has problems.

Its called 2DK2nd...
And those counter moves sound awesome...may be for arakune when she throws those green spiders..u could throw it back at her..
mmmmmmmmmmmmmmmmmmmmmmmmm
 
Re: Fairy Fighting

Mwa ha ha! Did it!
Using Google translate and some persistence I got a comment on the main website that read the same translated as it did in english. More or less.

What I Wrote:
Hello. This is an awsome game, and the animation is sexy.
I saw two important glitches.
Fluidhunter puts hand in fairy, fairy teleports off hand.
Also fairycrushers chain of attacks cannot be escaped.

I am eager about future updates.
Especially with alaulune or milkjellyfish.

Can I recommend feature.
Give skills to fairy.

ie
Fairy use hand in Alaulune.
Fairy suck fluidhunter breasts.
Fairy uses a dildo on fallenfairy.

Same skill.
Different animation per monster.
I think that would be fun!

What it gave me
こんにちは。これはAWSOMEゲームで、アニメーションがセクシーです。
私は二つの重要なグリッチを見ました。
Fluidhunterが妖精に手を入れ、妖精が手からテレポート。
また、攻撃のfairycrushersチェーンはエスケープすることはできません。

私は将来のアップデートについては熱心です。
特にalauluneまたはmilkjellyfishた。

私はこの機能をお勧めすることができます。
妖精にスキルを与える。

すなわち
Alauluneの妖精を使用する手。
妖精はfluidhunterの胸を吸う。
妖精はfallenfairyでディルドを使用しています。

同じスキル。
モンスターごとに異なる​​アニメーション。
私は楽しいだろうと思う!

How it translates What it gave me
Hello. This is an AWSOME game, animation is sexy.
I saw two important glitch.
Fluidhunter is put your hands to fairy, fairy teleport from hand.
In addition, it fairycrushers chain of attacks can not be escaped.

I am eager for a future update.
Was particularly alaulune or milkjellyfish.

I can recommend this feature.
Skills to give fairy.

Ie
To use the fairy hand of Alaulune.
Fairy sucks the breast of fluidhunter.
Fairy is using a dildo in fallenfairy.

The same skills.
Different animations for each monster.
I think it would be fun!

Aah, google translate. You can be useful, with persistence!
This it will be legible? I would have posted in English except his website doesn't allow it. Thought I was spamming him unless I used mostly Japanese characters!
 
Re: Fairy Fighting

I didnt experience the glitch when I fought Fluid hunter and I think the other is intentional to fit the chaos of the fight. It is 3 on 1 after all. All in all good job on getting it to work.
 
Re: Fairy Fighting

mm. The glitch with the fluidhunter (?lamia) is one move where she puts her hand up the fairies snatch! Only the moment she does the fairy isn't on it anymore. It's as if the move fails to complete. Most of the time afterwards the fairy just flickers and appears on the ground as though nothing happened and you keep fighting... Sometimes when it happens I've had her stop responding to the keyboard and the Lamia whales on me till I restart or die.

With the Fairycrushers though my problem is just logistics.
When you have a few of them, right after you escape one raping you (and you're laying on the ground all paralyzed)
another jumps in and wapes. Before the fairy can even get up. Sometimes it's even the same one you just escaped.

To me it should be - if not that you get a moment invincibility after escaping,
then they should have the frequency of their rape attacks dialed right down so the fairy has a chance to get control of the scene again.

Most of the other baddies I'm fine with.
I mean yeah - some of the badguys have a habit of spamming moves so that you can't get a word in edgewise. Or a move in.
Almost all of the fairies special moves are pointless in an actual fight cause the player never gets time to use them and the badguys move around way too fast.
They only seam to come into play when the player is playing the monster.

That's why I really like the idea of replacing some of the fairies attacks with sexual attacks or sexual counters :D
 
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Re: Fairy Fighting

mm. The glitch with the fluidhunter (?lamia) is one move where she puts her hand up the fairies snatch! Only the moment she does the fairy isn't on it anymore. It's as if the move fails to complete. Most of the time afterwards the fairy just flickers and appears on the ground as though nothing happened and you keep fighting... Sometimes when it happens I've had her stop responding to the keyboard and the Lamia whales on me till I restart or die.

With the Fairycrushers though my problem is just logistics.
When you have a few of them, right after you escape one raping you (and you're laying on the ground all paralyzed)
another jumps in and wapes. Before the fairy can even get up. Sometimes it's even the same one you just escaped.

To me it should be - if not that you get a moment invincibility after escaping,
then they should have the frequency of their rape attacks dialed right down so the fairy has a chance to get control of the scene again.

Most of the other baddies I'm fine with.
I mean yeah - some of the badguys have a habit of spamming moves so that you can't get a word in edgewise. Or a move in.
Almost all of the fairies special moves are pointless in an actual fight cause the player never gets time to use them and the badguys move around way too fast.
They only seam to come into play when the player is playing the monster.

That's why I really like the idea of replacing some of the fairies attacks with sexual attacks or sexual counters :D

Remember, it's not supposed to be a fair fight. The point of the game is that you can try to fight as hard as you like and still get literally screwed. Tiki's meant to have the odds very much against her.
 
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