Anon17564
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- Jan 2, 2009
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Re: Fairy Fighting
I think it works pretty well for MDW - the implied peril of the slowly approaching instant-game-over coupled with not knowing how long you're gonna be stuck for if you do get caught by one of the little ones (because of how much time gets added to escaping for each extra one which gets you) are what make the fight work for me.
Maybe having a different animation from being instant-GO'd while caught by worms, vs. being instant-GO'd while free?
ExpandBee & MDW need revamping in my opinion. They are way too focused towards hitting their instant game overs, you can never really lose via the other means without trying. It should be more like FluidHunter and AlauLune - the OHKOs should be fewer and more far between.
I think it works pretty well for MDW - the implied peril of the slowly approaching instant-game-over coupled with not knowing how long you're gonna be stuck for if you do get caught by one of the little ones (because of how much time gets added to escaping for each extra one which gets you) are what make the fight work for me.
Maybe having a different animation from being instant-GO'd while caught by worms, vs. being instant-GO'd while free?


