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ACT [Vosmug] Prisonkage


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TwilitFeather

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Re: Vosmug: Demonophobia WITHOUT lolis

Fire orb is in a trap room past the chest hugger. Just keep going till you reach a trap room room. spike, grinder, .... grinder, spike and the item spot will be there. Its quite a hazardous item to retrieve.
 

acamen

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Re: Vosmug: Demonophobia WITHOUT lolis

Hey, guys.There's new post on the authors web page.He's apparently abandoning the whole idea of bosses, and is currently considering cutting out all H content, and making this game guro only.In my opinion it's a bad move.
What do you guys think about it?
 

Solarpants

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Re: Vosmug: Demonophobia WITHOUT lolis

I think you read it wrong.

He's not cutting out ALL the H-Content, he just isn't considering adding "finishers" to H-Attacks, or combining Guro and Sex in the same attack. Hell, he even said that he may add them anyway.
 

acamen

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Re: Vosmug: Demonophobia WITHOUT lolis

I think you read it wrong.

He's not cutting out ALL the H-Content, he just isn't considering adding "finishers" to H-Attacks, or combining Guro and Sex in the same attack. Hell, he even said that he may add them anyway.
Whoops, my bad.I misunderstood it:eek:(i thouth that he meant to cut it all out because he said that it looked silly).Well, anyway even if he won't cut it all out i don't see why does he think that H looks silly between all the impaling and skewering and stuff.I mean it does add a motivation for playing to those who aren't fans of just guro, and this isn't the first game that has it mixed one with another.
Considering bosses, i think that it's a good thing that he dropped that idea, seeing as how it would eat all that time that he could use for something else, and as someone else said it's the whole situation that makes the game challenging , and not some uber hard and stupidly overowered enemy.
 

super_slicer

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Re: Vosmug: Demonophobia WITHOUT lolis

Lols, removal of all hentai, or making it all guro-hentai is going to kill my boner quick. "Oh, oh, oh, it's going to impregnate her!!! *It explodes her instead* ... Well I'm done with THIS."

It's unfortunate to see something promising like this, that caters to both guro and H fans, and then have the maker decide that he doesn't want the H. But oh well, if that's what he is going to do I really couldn't care less about this anymore.

Though I would like to know his motivations. Perhaps the H is too hard for him? He's used the same pose for EVERY rape we've seen out of this game.
 

Timmy!

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Re: Vosmug: Demonophobia WITHOUT lolis

Lols, removal of all hentai, or making it all guro-hentai is going to kill my boner quick. "Oh, oh, oh, it's going to impregnate her!!! *It explodes her instead* ... Well I'm done with THIS."

It's unfortunate to see something promising like this, that caters to both guro and H fans, and then have the maker decide that he doesn't want the H. But oh well, if that's what he is going to do I really couldn't care less about this anymore.

Though I would like to know his motivations. Perhaps the H is too hard for him? He's used the same pose for EVERY rape we've seen out of this game.
Read the post above you..

Edit:
Neg rep: Or say goodbye to your rep, bitch!

Someone got butthurt lol xD
 
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TwilitFeather

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Re: Vosmug: Demonophobia WITHOUT lolis

As for bosses the game doesn't really need them when almost any enemy/trap has the potential to kill you, especially traps. More enemies like the plant though are nice, where you have to figure out how to get past. I prefer puzzles over random bosses anyday. A storyline boss, now that's a different story.
 

super_slicer

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Re: Vosmug: Demonophobia WITHOUT lolis

Ah, I see, read in a hurry and thought H attacks would contain guro.

Which plant are you talking about twilight? Hopefully not the god-awfull ceiling ones, because that's less of a puzzle and more of a rage inducing buggy element.
 

Vinceras

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Re: Vosmug: Demonophobia WITHOUT lolis

Ah, I see, read in a hurry and thought H attacks would contain guro.

Which plant are you talking about twilight? Hopefully not the god-awfull ceiling ones, because that's less of a puzzle and more of a rage inducing buggy element.
The one where you have to shoot the fireball at it I would guess.

I'm personally glad he's cutting bosses for the most part. Bosses are passe. One single boss at the end of the game is good enough.

I am noticing that he's kind of catering to the whiners that are complaining about the difficulty. Meh...it wasn't that bad really. Irritated my impatient side a bit but it wasn't even close to as difficult as Demonophobia. That's like saying simple addition is equal to the Schrödinger equation...:rolleyes:
 

TwilitFeather

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Re: Vosmug: Demonophobia WITHOUT lolis

Call me Twi ^_^
Yea the one you 'need' the fireball for. It doesn't instant kill you but it keeps you from moving forward 'till you figure it out. One thing I want from the main game is to be able to shove a sword up that damn bee! All of them! They were the bane of me early on.
 

Vinceras

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Re: Vosmug: Demonophobia WITHOUT lolis

Call me Twi ^_^
Yea the one you 'need' the fireball for. It doesn't instant kill you but it keeps you from moving forward 'till you figure it out. One thing I want from the main game is to be able to shove a sword up that damn bee! All of them! They were the bane of me early on.
The bee was really the only thing that frustrated me...it's less predictable than any of the other enemies and it's hit box is also quite unpredictable...sometimes you can evade it just barely...other times, it stings a trailing strand of hair that the wind catches and it kills you.
 

acamen

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Re: Vosmug: Demonophobia WITHOUT lolis

The bee was really the only thing that frustrated me...it's less predictable than any of the other enemies and it's hit box is also quite unpredictable...sometimes you can evade it just barely...other times, it stings a trailing strand of hair that the wind catches and it kills you.
Yeah, that bee is annoying.Sometimes it will just scrape you for very little damage, and sometimes it will just outright kill you.I found that the best way to deal with them is to wait for them to be faced towards you and then just walk trough them(and it will still damage you even without that lunge attack), from a very small proximity of course.
And as i said before, this game is good, but it's no Daemonophobia(it's yet incomparable to it), but this is still the begining, so we shall see(and it's still way softer in terms of guro(and no, i'm not a guro fan),so it suits me just well).
 

TwilitFeather

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Re: Vosmug: Demonophobia WITHOUT lolis

The deaths still look pretty bad to me. Bad meaning gruesome in this case. I used to just rush past the bee to get the little peck hit but I noticed its movements more. Now I provoke a sting strike while keeping range and then let it fly over. If its attacking, I stay the hell away from it. A lot of the enemies seem to have that weakness. Strike then delay. (minor 4th wall break) Wonder if they are all programmed same as the traps.
 

acamen

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Re: Vosmug: Demonophobia WITHOUT lolis

The deaths still look pretty bad to me. Bad meaning gruesome in this case. I used to just rush past the bee to get the little peck hit but I noticed its movements more. Now I provoke a sting strike while keeping range and then let it fly over. If its attacking, I stay the hell away from it. A lot of the enemies seem to have that weakness. Strike then delay. (minor 4th wall break) Wonder if they are all programmed same as the traps.
Well, in a way, we could count every enemy in this game as a trap, since yeah they all have a delay time before reacting again, and their challenge level is tied in closely to their placement in a room, their numbers, and then their attack pattern.So if you know all of these, you can just evade them effortessly(it can be done), except in a very specific situations from which you're not meant to get out of unhurt(like that stupid slime raper, but then again it's attack is hot, so why wouldn't you let it get you).;)
 
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mataroki

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ooh no loli... really now whats more fun then watching a Loli get repeatedly punched in the face? looks like a game I will be staying away from has well.
this is comander pedobear, and i approve this message.

pedo jookes aside, ima have to check it out :D i dont really get off to vore and gore, but i still enjoy games with them in it, there fun ^^

....maybe thats not a good comment coming from a military guy ._.

Ummmm,was there anything beyond the door,if so can you give me a link?
....read this comment, closed my demo of the game before i even started playing and started watching full metal alchemist ._. i dont know wether to say THANK" or berat myself for having such a short attention span.
 
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super_slicer

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Re: Vosmug: Demonophobia WITHOUT lolis

Finally got around to uploading this: The modified versoin of prisonkage, I've put the enemies I didn't see in the game at the front of the third screen, and then the H content at the rear of that area.

Note: I take no credit for prisonkage, that belongs to Vosmug, I've simply moved stuff around. As always I suggest scanning files before you use them.
 
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Vinceras

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Re: Vosmug: Demonophobia WITHOUT lolis

Finally got around to uploading this: The modified versoin of prisonkage, I've put the enemies I didn't see in the game at the front of the second area, and then the H content at the rear of that area.

Note: I take no credit for prisonkage, that belongs to Vosmug, I've simply moved stuff around. As always I suggest scanning files before you use them.
Nice thought...the enemies at the front don't do anything and the H-enemies at the back are fucking copies of you so it's just a viewing thing and nothing else. Even if the enemies at the front could do something to you, you get the "trapped" message a second after going into the room from your clones being fucked.
 

TwilitFeather

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Re: Vosmug: Demonophobia WITHOUT lolis

Well looks like we have some speedy enemies coming up. Oh joy.
 

super_slicer

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Re: Vosmug: Demonophobia WITHOUT lolis

Oh, no, they're probably not going to be that fast. I took out all of the code from those creatures so they wouldn't move around the screen or attack you, but didn't really want to screw around testing what speed to set them to cycle through the sprite frames at (I'd end up having to make the executable each time to see how fast it was going), so the object defaults and goes through the movement frames from the sprite really quickly while staying in place.
 
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OfficerTJHooker

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Re: Vosmug: Demonophobia WITHOUT lolis

Finally got around to uploading this: The modified versoin of prisonkage, I've put the enemies I didn't see in the game at the front of the third screen, and then the H content at the rear of that area.

Note: I take no credit for prisonkage, that belongs to Vosmug, I've simply moved stuff around. As always I suggest scanning files before you use them.
Now the guro-sensitives can fap to this game in peace and safety!
 
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