Well it's a good thing you did it though, I almost forgot about this game in the sea of unfinished games.
I want more Tyramet.
Oh, nice. I was waiting for that corrupted party members feature to to implemented into the original game forever.
So far Project Croc is looking good too, tough so far I am not a fan of the horror gameplay of avoiding all combat if possible, but that is just me because I played way too many RPG games xD
Else I am sure you will find a good name down the line before release, else just call it Project Yakazi (think that was the mansion thing) or whatever comes to mind
Also is it right to assume that Build A-03 still is the the newest, or do IU just suck at figuring out your page?
and if so, is there anywhere beyond Tyramet's starting area?
That's a good point. I'll update the blog in a few to point towards the last working build version.So will you be putting up the old version on your new site? Or should we visit your FA page to get it?
Wonderful.Tad spoiler, but there's actually 3 cast members for Croc's area that you can 'gather' and each one can be suit corrupted.
Wonderful.
I see a mid-goo-conversion Tyamet sprite in your banner I don't remember popping up in the source files for the last demo. So yeah, I'm looking forward to this.
This game does look most excellent. My personal input: I would like more sex in the game. Losing to the vixen suit while wearing the "dead" vixen suit you can buy in the store in Tyamet's level is a good example of more sex. Perhaps implement a status after "Horny," "Incapacitated." The use of "pleasure" as a move enemies do pleases me greatly and I would like to see more of that sort of thing in the game, like slimes using "Fuck" when a player is enveloped and other sexy things like that.
for Progressive: I have cleared out the room with those living suit. but i dont know on what to do next. someone care to help?
Btw Lipu, on the topic of QB's difficulty, what about having the monters count in the fight different between hard/normal?
Like Normal/Hard having 2/3 or 3/4
This means that on hard
Not only are monsters stacking the stats faster (more of it), but QB's random attacks have more chance to spread out the damage and thus make it harder to kill one monster off before one of the QB get turned.
I think an ideal spot should be that a single, main QB should have a tough time (but still possible to win if start at good amount of HP), 1 support makes for a fair fight, 2 supports and only on terrible luck will anything goes wrong, and with full 4 QB party should be able to clean up a fight on normal very near 0 chance of losing.