Zabz
Demon Girl Master
- Joined
- Feb 14, 2012
- Messages
- 206
- Reputation score
- 42
Ello' there! D-Gate (camel, asimofu, someone else?) has released what im assuming is either a demo or a miniproject based on their next thing, somewhat of a sequel to Milia wars I presume.
If you have played Milia Wars you'll know exactly what to expect, if you haven't then this game is a sidescrolling action based around vore..So if you don't like that, It's probably better to move along.
Do note there is only one level and it only has two enemies, Not sure if they will expand the miniwars.
Blog~
Echidna Wars mini -
-Heres a bit of additional tips and things like controls
Controls:
Arrow Keys - Movement
Z - Jump
X - Shoot
A - Open character select/status screen
R - If dead Return to last checkpoint
S - Pause
Q/W - Adjust game speed
1/2 - Change control type
Characters:
1: Milia ~ she can fly/hover if you try to double jump, and move around for a couple seconds. She has a long ranged attack that becomes a 3 arrow split with lvl 3 power
2: Sachiho, a wolfgirl ~ can do a standard megaman slide to go under small spaces, Luckily you can't get stuck under a small space since you seem to have infinite slide while in it. Her attack is a short ranged spammable fireball.
3: TGO-3 ~ TGO is a cyborg girl, shes got a kind of superarmor preventing her from getting knockbacked, and her arms shoot out to attack enemies..unfortunately its only two at a time and is rather short range for a homing missile type attack. But if it got any longer of a range i feel balance issues would occur.
Enemies:
1: Slime
2: Lamia
3: Jellyfish
4: Worm - Instead of running into main attack is shooting rocks out in 3 directions towards you.
While you have a green bar the enemies can only capture you, struggling out of this is possible..But if your green/protective bar is gone the enemy will eat you, And then you have to swap out to the other character to knock yourself out of them. It appears the character freed is in a dazed state though..Didn't play/experiment long enough to learn how to knock them out of it.
Also, shooting the red balloon registers the checkpoint
STAGE COUNT: 3
The game appears to be on something of a hiatus for updates, no telling if or when a next one will show up.
If you have played Milia Wars you'll know exactly what to expect, if you haven't then this game is a sidescrolling action based around vore..So if you don't like that, It's probably better to move along.
Do note there is only one level and it only has two enemies, Not sure if they will expand the miniwars.
Blog~
You must be registered to see the links
Echidna Wars mini -
You must be registered to see the links
-Heres a bit of additional tips and things like controls
Controls:
Arrow Keys - Movement
Z - Jump
X - Shoot
A - Open character select/status screen
R - If dead Return to last checkpoint
S - Pause
Q/W - Adjust game speed
1/2 - Change control type
Characters:
1: Milia ~ she can fly/hover if you try to double jump, and move around for a couple seconds. She has a long ranged attack that becomes a 3 arrow split with lvl 3 power
2: Sachiho, a wolfgirl ~ can do a standard megaman slide to go under small spaces, Luckily you can't get stuck under a small space since you seem to have infinite slide while in it. Her attack is a short ranged spammable fireball.
3: TGO-3 ~ TGO is a cyborg girl, shes got a kind of superarmor preventing her from getting knockbacked, and her arms shoot out to attack enemies..unfortunately its only two at a time and is rather short range for a homing missile type attack. But if it got any longer of a range i feel balance issues would occur.
Enemies:
1: Slime
2: Lamia
3: Jellyfish
4: Worm - Instead of running into main attack is shooting rocks out in 3 directions towards you.
While you have a green bar the enemies can only capture you, struggling out of this is possible..But if your green/protective bar is gone the enemy will eat you, And then you have to swap out to the other character to knock yourself out of them. It appears the character freed is in a dazed state though..Didn't play/experiment long enough to learn how to knock them out of it.
Also, shooting the red balloon registers the checkpoint
STAGE COUNT: 3
The game appears to be on something of a hiatus for updates, no telling if or when a next one will show up.
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