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ADV [Vosmug] Xenotake (RE131077)


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Sangoku25

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Re: Xenotake (Vosmug game)

and we goes no uncensord XD?
 

corsair2

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Re: Xenotake (Vosmug game)

Anyone that's past the robot stage mind uploading their sdata file? Would be greatly appreciated!
 

robdelobe

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Re: Xenotake (Vosmug game)

A complete savefile, unless I've missed something. I'd recommend beating the game first. The "Alien prison" extra really shows how few enemies there are.

Just stick it in the game's folder.

after unzipping it.
 

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ngansex

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Re: Xenotake (Vosmug game)

can't start the demo.exe :(
any help
 

ronin

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Re: Xenotake (Vosmug game)

Liked it alot, def worth the price.

Any chance for an update that adds the various boss and cutscene animations into the gallery?
Would be nice to select them and have a speed up/down feature for them.

Only thing that's a bit of a shame is no game over type screen like parasite in city has for example, was hoping at least the bosses would have those like the boss that shows when you rescue the blonde, he just pulls you up and then you just get a black screen and restart instantly, that's a bit meh.
 

drewbit

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Re: Xenotake (Vosmug game)

Liked it alot, def worth the price.

Any chance for an update that adds the various boss and cutscene animations into the gallery?
Would be nice to select them and have a speed up/down feature for them.

Only thing that's a bit of a shame is no game over type screen like parasite in city has for example, was hoping at least the bosses would have those like the boss that shows when you rescue the blonde, he just pulls you up and then you just get a black screen and restart instantly, that's a bit meh.
He's hinted and mentioned at updating it since it's a largely requested feature. However nothing is concrete or planned I don't think.
 

super_slicer

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Re: Xenotake (Vosmug game)

Actually, there is one kind of already, you can jump to pretty much right before every scene using the level select thing in the extra menu. Sure you have to walk a screen or two but it's really not that bad.
 
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ZhouTai

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Re: Xenotake (Vosmug game)

He's hinted and mentioned at updating it since it's a largely requested feature. However nothing is concrete or planned I don't think.
Game Overs should be common now, thats why we lose on these games!
 

drewbit

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Re: Xenotake (Vosmug game)

Game Overs should be common now, thats why we lose on these games!
He actually addressed that during development. He has a firm stance against gameover CG. He thinks that you shouldn't have to die all the time to simply get your H content because at that point it doesn't become to game the author envisioned anymore. All it ends up being is "Die to a bunch of shit and quit."

That's why I believe he added essentially forced H scenes into the story, to give the player some reward for playing through the story as well. Not just jumping enemy to enemy and getting smacked around to get your H-content.
 

sgb3

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Re: Xenotake (Vosmug game)

Decent game, I went back and paid for a copy and would like to see more from this guy in the future. Not too long, but also doesn't overstay its welcome. A few comments:

-Unlimited ammo makes it too easy. Should have to go with a melee weapon once you run out. At the very least the 'free' reloads should take longer or something; picking up ammo packs almost seemed pointless beyond the robot tube sections.
-No pointlessly annoying platforming sections shoehorned into the game. GOOD.
-Is there a point to the plasma ammo? I barely touched it the entire game, and just unloaded it all on the final boss. It didn't seem to be any more damaging than the regular ammo. Something much more limited, but more powerful would have been better.
-As said, a metroidvania-style game for a next project would add a lot more depth.
-It's kind of disappointing you fight the final boss as the robot IMO.

All in all, I liked it more than most of the h-action games I've seen as of late.
 

Vinceras

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Re: Xenotake (Vosmug game)

-Unlimited ammo makes it too easy. Should have to go with a melee weapon once you run out. At the very least the 'free' reloads should take longer or something; picking up ammo packs almost seemed pointless beyond the robot tube sections.

-Is there a point to the plasma ammo? I barely touched it the entire game, and just unloaded it all on the final boss. It didn't seem to be any more damaging than the regular ammo. Something much more limited, but more powerful would have been better.
There isn't unlimited ammo...you get a decent amount from ammo packs but if you get lost trying to find a way to unblock a door, you may run out of ammo if you don't conserve. At which point, without ammo drops, the only way to get ammo is to melee...which gives you ammo.

The plasma ammo hits about 20-30% harder. I found myself preserving it for the bosses too.
 

Sporadicus

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Re: Xenotake (Vosmug game)

Looks like Japan likes his game. So far 900 in a couple days. Hopefully he gets much more!
 

Finfin

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Re: Xenotake (Vosmug game)

Really? I found the robot to be the most interesting part in terms of non-H content. Sure he's overpowered as fuck but his segment had much more interesting movements from both the player and the enemies. And sure, he can't get raped but this game has so few interesting rape scenes (not a fan of tentacles) that I spent most of it just plowing through hoping to encounter an interesting rapist.

The biggest complaint about the robot was that he gets to fight the final boss. He seems more like a subevent kind of thing and the final boss wouldn't had been such a joke if you had fought him as the girl.
 

Fenril

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Re: Xenotake (Vosmug game)

There isn't unlimited ammo...you get a decent amount from ammo packs but if you get lost trying to find a way to unblock a door, you may run out of ammo if you don't conserve. At which point, without ammo drops, the only way to get ammo is to melee...which gives you ammo.
Um...... there is unilimited ammo. If you unload your entire clip it'll recharge back to 12 shots after a few seconds. So it's actually a good tactic to use where you clear a room and if you have a few shots left, unload the rest so it recharges before you go to the next room, which will most likely have a bunch of aliens charge at you the second you enter.
 

chuenlee

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Re: Xenotake (Vosmug game)

game is good
'H' is good
boss fight EERRRRRR good/bad :confused: ( AI vs Tentacles boss )
IDK what to say lol
:D
 

Papanomics

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Re: Xenotake (Vosmug game)

Removing the censor made a world of difference to me. There's a bit of pussy detail here and there.
 
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Fast Forward Flux

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Re: Xenotake (Vosmug game)

-Is there a point to the plasma ammo? I barely touched it the entire game, and just unloaded it all on the final boss. It didn't seem to be any more damaging than the regular ammo. Something much more limited, but more powerful would have been better.
The plasma ammo hits 2x as hard against all enemies, but it's not as noticeable against bosses because of their huge lifebar. :p
 

ijama

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Re: Xenotake (Vosmug game)

For some reason my game can't create a save file :(
 
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