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RPG RPG Maker [ ARUMERO SOFT ] [ あるめろソフト] Rise Senki Sinamonica / 天昇戦記シナモニカ RE110185 RJ110185


madmarine0

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Re: Rise Senki Sinamonica

...That's...That's not the right game. Those are flash games.
You can open them in Infranview, or your web browser of choice.



Again, for some reason your copy doesn't have the main girls walking sprite nude. So it fails to load it and crashes. Not too sure why you don't have it, but apparently you don't.
Well then... It seems I have downloaded the wrong game... I did download it from Judael's link... Is it wrong then? Can you link me the right game please?

Edit: I have been clicking the wrong link it seems.. I'm not sure.. but either way, can I have the link to the right game? >_>
 
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Judael

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Re: Rise Senki Sinamonica

Well then... It seems I have downloaded the wrong game... I did download it from Judael's link... Is it wrong then? Can you link me the right game please?

Edit: I have been clicking the wrong link it seems.. I'm not sure.. but either way, can I have the link to the right game? >_>
yep that link is gone,
try this new one


 
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Eld

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Re: Rise Senki Sinamonica

So wait, where are the new enemies in 2.0? I'm using my old save but it was played through in 1.2 and I can't see anything; do I need to start a new game or some such?

EDIT: Duh, I needed to actually TALK to the girl in front of the inn...
 
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Lawrence

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Re: Rise Senki Sinamonica

Well, after logging in 10+ hours into this game, I'm still missing scenes. I have all the characters, so that wasn't a problem. I'll number the scenes I'm missing. It will be in standard left to right, up to down counting; if anyone wishes to help me figure out what the rest is, I would be grateful.

Missing scenes:

26 (I think it's one with the Injector Weapon)
50
59
60
66 thru 71 (Game overs, maybe?; or more boss moves)

Any help is appreciated.
 

Wuumaster

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Re: Rise Senki Sinamonica

Missing scenes:

26 (I think it's one with the Injector Weapon)
It's the 3rd ability of the 2-point Injector weapon and the 4th ability of the 4-point Injector weapon. The attack has 'Monyoueki' in the description when translated by AGTH + Atlas. Not sure which enemies use it though, if any.

50
One of the 3 Dream pictures - fight the succubi in the castle (4th area?)

59 & 60
Fight the non-boss Succubi while a herm - they each have their own pic.

66 thru 71 (Game overs, maybe?; or more boss moves)
These are all unlocked by playing the Succubus Shooting minigame. In the building between the weapon and armor shops, it's the game in the far right booth of the upper row.
Added answers. And yes, I screwed up my link above, lol, I'm not sure how I got the two files mixed up. Edited, remove spaces - https :// mega.co.nz /#! GJ41ABDY!QCDy7RGkZ4_iMbZqDxSSKkxCIlF1ojsIhpDFWD83MJg


As far as that missing file, I dunno how. I downloaded it straight from the English DLSite. Am I missing anything interesting, or is it just mostly-machine-untranslatable text, Lipucd?
 
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Sangoku25

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Re: Rise Senki Sinamonica

Thanks for 2.0 but unfortunately are back errors in the scripts inside the can it come to crash at Ner animation.
 

Lipucd

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Re: Rise Senki Sinamonica

Added answers. And yes, I screwed up my link above, lol, I'm not sure how I got the two files mixed up. Edited, remove spaces - https :// mega.co.nz /#! GJ41ABDY!QCDy7RGkZ4_iMbZqDxSSKkxCIlF1ojsIhpDFWD83MJg


As far as that missing file, I dunno how. I downloaded it straight from the English DLSite. Am I missing anything interesting, or is it just mostly-machine-untranslatable text, Lipucd?
..it's the same game over honestly. You get a silly thing like "The girls where used as cum dumpsters for 2 days" and then get sent back, just like losing towards any other boss.

This is the file you are missing BTW, not too sure why the English DLsite one is missing that. I should report that glitch towards him.
 

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Rofel Wodring

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Re: Rise Senki Sinamonica

Hi. I'm just posting to say: this game fucking rules. I actually went back to DLsite and bought the game. It's kind of lame how few downloads this game has, but, I hope that the Arumero Soft team keeps going with this.

One of the things that I like about this game -- and it's kind of sad how few jRPGs or wRPGs can manage this -- is that the stat curve throughout the game is very sensible, especially if you play it on hard. Also, unlike a lot of RPGs status effects are incredibly helpful in this game. Very few random enemies or even bosses for that matter are even resistant to them (though unless you're playing on hard, it's not a big deal) and status effects used on you will mess you up if you don't take care of them. Nothing's quite as frustrating as going from full health to TPK because you got Perverted Dream --> Futaexplosioned by two succubi.
 

CrazyPerson

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Re: Rise Senki Sinamonica

At the risk of enraging people by bumping this old thread,
but the new game doesn't have a name yet, so this seems as good as any...
The author just posted a progress update on their next game:
sakuraarumero.blog.fc2.com/blog-entry-50.html

Basically, he rates it as about halfway done, overall,
and considering he started work about a month or two ago,
that should put this sometime in early/mid 2014, I hope.

I really like this circle - the CG is adequate for what it does,
but they really knock it out of the park in terms of mechanics.
Yes, it's technically rpgmaker, but they make it do stuff it wasn't ever made to do.

Running the previous post through autotranslate, I can't quite make sense of it.
There will be lactation/futa/pregnancy/birthing, apparently,
and I think (or hope) that there will be their usual combat sex mechanics.
Judging by the title-in-progress, heavy on tentacles, with some slime/plant/insect stuff thrown in.

I hope this one will be good - historically, they've been hit-and-miss,
alternating between great H-games and more experimental stuff...
Well, I guess we'll know once the demo comes out.
 

Cassy

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Re: Rise Senki Sinamonica

Sorry again, for bumping this topic, but does anyone actually have a working download for 2.0? I just got remebered of this game, but i lost my "special game" folder -if you know, what I mean...
 

Wuumaster

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Re: Rise Senki Sinamonica

mega.co.nz/#!GJ41ABDY!QCDy7RGkZ4_iMbZqDxSSKkxCIlF1ojsIhpDFWD83MJg

If it doesn't work the first time, make sure you've extracted while under Japanese locale. My save files are probably in there too, but you can delete/ignore them if you want.

If you like it, consider supporting the developer on the English DLSite, either through this game or the one coming out soon. :)
 

Cassy

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Re: Rise Senki Sinamonica

Thank you sir, this is one of the best h-games so far and I'll buy the next one at any cost :D
 

perost

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Re: Rise Senki Sinamonica

Hey guys! Your friendly neighbourhood lurker here. Rise Senki Sinamonica is one of my favourite games, so while waiting for the next Arumero Soft game I decided to translate it.

I do not speak japanese though, so the translation was done with the help of Google Translate, the Denshi Jisho dictionary, and a lot of banging my head on my desk until the squiggles made sense. This means that the overall story is probably pretty accurate, but the details slightly less so. I should mention that english is not my native language either, but hopefully my english is a bit better than my japanese :)

As for the translation I've tried to translate everything in the game, except for images (such as the signs on the world map). I recommend starting a new game to fully enjoy the translation though. Some things such as the character names are saved in the save files, so loading an old save will result in some bits not being translated. Let me know if I've missed anything or made any mistakes and I'll try to fix it.

I haven't done a full playthrough yet, but hopefully I haven't introduced any bugs. I've made two changes to the game:
  1. Pimped the combat message system to allow me to specify the target (because "Sinamo used Vibrator" is ambiguous and boring).
  2. Enabled "Masochist" difficulty. This difficulty was already in the game, but I could find no way of enabling it. So I just added an option in the difficulty selection menu. It's untested and might break the game in horrible and/or exciting ways.
All right, enough talking. Here are the download links:
Translated full game (237MB): mediafire.com/download/zvu4z6v2yuaxsxv/rise_senki_sinamonica_eng_1_00.zip
Only the data files (670KB): mediafire.com/download/h5wancf4dyrglsi/rise_senki_sinamonica_data_eng_1_02.zip

Please let me know if there are any issues with the full game archive. I use Linux, and don't know if Windows is going to like the way japanese filesnames are zipped. The data files only have english names though, so they should be safe.

Feel free to spread the translation to other sites and do pretty much whatever you wish with it. Just try to not use it for evil :)

Edit: Replaced link to data files with newest translation.
 
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Darkarbiter

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Re: Rise Senki Sinamonica

Does anyone know how to save edit the other character with SGedit? From what I see, once you save edit one character (first or second girl), you are stuck messing with that character and can't do anything with the other.
 

Nunuchan

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Re: Rise Senki Sinamonica

Please let me know if there are any issues with the full game archive. I use Linux, and don't know if Windows is going to like the way japanese filesnames are zipped. The data files only have english names though, so they should be safe.
Thank you for doing this. I love you. <3

The archive unzipped correctly with valid Unicode filenames using 7zip on Windows. Sound and music files have correct japanese filenames.

By the way, even if data files are all english, the game will still crash if it cannot find sound or music files at runtime, if they have been misnamed or stripped of their original unicode filenames.
 

perost

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Re: Rise Senki Sinamonica

Thank you for doing this. I love you. <3

The archive unzipped correctly with valid Unicode filenames using 7zip on Windows. Sound and music files have correct japanese filenames.
Great!

By the way, even if data files are all english, the game will still crash if it cannot find sound or music files at runtime, if they have been misnamed or stripped of their original unicode filenames.
Of course, I just meant that the data files themselves have english filenames. So if someone already has the game and downloads the datafiles it'd be fine regardless.
 

Stranger

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Re: Rise Senki Sinamonica

Please let me know if there are any issues with the full game archive
First of all thanks for taking the time to translate this game. +rep for you.

Problemwise there seem to be problems with most shop items not showing correctly. More specifically the items that are only craftable - their names show as just sets of squares for me
 

CrazyPerson

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Re: Rise Senki Sinamonica

More specifically the items that are only craftable - their names show as just sets of squares for me
Weird. They should (intentionally) show up as "?" characters,
until the first time you craft them, after which the real name will show up.
However, with this translation, you get the description, which is very useful indeed.
 

Stranger

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Re: Rise Senki Sinamonica

Weird. They should (intentionally) show up as "?" characters,
until the first time you craft them, after which the real name will show up.
You are right the question marks are replaced with squares for me but when you craft it - the real name comes up.

So scratch that.

Another thing I wanted to ask: is the clothes trader in the first town (Sawawi is her name i think) supposed to have such.. small face in the dialogues?
 

perost

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Re: Rise Senki Sinamonica

You are right the question marks are replaced with squares for me but when you craft it - the real name comes up.

So scratch that.
Yes, this is by design. The question marks are not "normal" question marks (?) though, but japanese question marks (?). Unless you have Windows set up with japanese fonts they will be replaced with squares. There are some other japanese characters used in the game too, but nothing critical.

Another thing I wanted to ask: is the clothes trader in the first town (Sawawi is her name i think) supposed to have such.. small face in the dialogues?
Yes, I don't know why she looks like that. Monica pulls a similar face in some rare cases, but I'm not sure if it's meant to mean anything.
 
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