This, a hundred times this.You know in all honesty even though I can buy from the JP dlsite, I would rather pirate it and then pay/donate the full amount that on dlsite to the artist. That is because dlsite is like what 50% of the profits and I feel that is a bit much for them to be charging. I'd rather give $10 directly to the dev than pay $10 to dlsite and only $5 going to the dev.
I'm flattered I'm getting assistance from the developer himself. Thank you.I Don't know why this case is happen.
I never use revive_unit method in Game_Interpreter.
When this error was shown? NewGame?
I should be avoided this error by creating a empty revive_unit method for Game_Interpreter in the next version.
The way I defeated to boar was using a skill that pulls enemies toward you giving you a chance to strike, once I was backed in a corner.I'm not really in favor of smoking, so I'll just buy it from DLSite Thank you for communicating with us by the way, it's really appreciated. I hope you'll get the tons of sale you deserve!
Well, I also hope that there's going to be the possibility to have an happy ending with Mine and Rin together at end. That'd be wonderful!
Quick question for anyone that's less stupid than me: I actually had a ton of problems with the boar fight and I'd like to know what I missed.
Basically, each time I approached I got smacked back while taking some damage so I couldn't close range on it. Jumping foward had the same result. You don't have ranged weapons at that point in the game, nor have any spells. You can't step off the path. I only managed to "win" the fight by jumping over it when I was squished in the corner with basically no HP left and Rin killed it: I assume it was because I ran out of HP and not because jumping over it was the right thing to do.
So what's the trick to actually beating the boar? Stay on the far left and skip turns until it's next to you, so that you can't get pushed back since you are already at the screen's edge?
The trick is to defend. When selecting an action, hold Q (assuming default controls, otherwise RPGMakers 'L' button), and the attack command will become defend. Whilst defending, you don't get knocked back, thus giving you a chance to strike.So what's the trick to actually beating the boar? Stay on the far left and skip turns until it's next to you, so that you can't get pushed back since you are already at the screen's edge?
That probably won't fix the problem. I had a look at the source code and it seems clear that the bug is caused by a Game_Interpreter being in the @interpreter variable when it should be a Game_SrpgInterpreter - or in other words, it's not initalizing the map correctly. I don't know why that's the case, as I can't reproduce the bug, but that's very likely what's happening.I Don't know why this case is happen.
I never use revive_unit method in Game_Interpreter.
When this error was shown? NewGame?
I should be avoided this error by creating a empty revive_unit method for Game_Interpreter in the next version.
Yes interesting. My big ploblem is "game runs quite slowly during the battles" it.That probably won't fix the problem. I had a look at the source code and it seems clear that the bug is caused by a Game_Interpreter being in the @interpreter variable when it should be a Game_SrpgInterpreter - or in other words, it's not initalizing the map correctly. I don't know why that's the case, as I can't reproduce the bug, but that's very likely what's happening.
Also related: I think I know why the game runs quite slowly during the battles (a lot of regular expressions with wildcards). There may be a trick that can be used to make it run faster - interested?
(Right click and "save as")
The video is about 50MB H.264, and isn't intended for streaming (it will say corrupted video if you try to stream it)
You must be registered to see the links
Done.ILL said:can you mail me?
An i7 3770 is a helluva machine - it's literally cutting edge. However, one thing that is true is that in Japan, PCs tend to be... less cutting edge. PC gaming in Japan never really took off, due to issues such as the language barrier etc (seeGame runs fast for me... if I hold S key, it is very fast, the video I made, is actual game speed holding S key, it was hard to control because it was so fast. I did not speed up the video.
Windows 7 64bit
16GB
I7 3770 @ 4.4Ghz
Using SATA old drive
haha, it made the sex scene... a bit interesting actually to see faster. Like many hentai videos, the sex scene usually speed up for climax!Whoa toooo fast!
When I played the battle of the bridge with my PC, it was 8 FPS! only 8.
And I can watch it how sprite sex is seeing in another person's PC.
I am a little curious about that.
Thanks.
Oh my after seeing the video for the walk through posted earlier I have noticed I have severely veered off course... Maybe triggering an event that wasn't supposed to happen causing my error.That probably won't fix the problem. I had a look at the source code and it seems clear that the bug is caused by a Game_Interpreter being in the @interpreter variable when it should be a Game_SrpgInterpreter - or in other words, it's not initalizing the map correctly. I don't know why that's the case, as I can't reproduce the bug, but that's very likely what's happening.
Ah yeah, didn't someone mention this bug before?Oh my after seeing the video for the walk through posted earlier I have noticed I have severely veered off course... Maybe triggering an event that wasn't supposed to happen causing my error.
How to break the game:
After the Dragon house scene when I got the egg. I went back to the cave talked to my partner and then the big blue dragon. Now after this instead of talking to my partner, then the camp fire and then going to bed in the cave; I began the steps for a Code Paradox: I went back home talked to the queen/mom (which I believe partially reset everything) after talking to the queen/mom in the house and had supper (again) I stepped outside which triggered the maid to give me the weapon I forgot (again but now I have 2 weapons). Then headed back to the cave and encountered wolves (again and was walked through the combat tutorial and jumping tutorial and everything... No bore though that didn't reset) headed to the cave and spoke with the blue dragon (again) and was asked to deliver drinks and food to the dragon house (again) [CODE PARADOX!!]: when I went back in the cave the maid was there (again) but she did not hand me the drinks and food as she previously had done. Went to the dragon house (again) and when I spoke to the dragon behind the desk the game crashed. Maybe this might help in reproducing the bug. Good Luck!~ and hope I could help.
Working fine for me here aght and atlasWhenever I try starting the game with translator aggregator, agth turns up blank. When I use a shortcut generator, it either opens up and is blank, or when it does translate something, I get "e・K0f& コNL0ワz・]・ワzL0コN・w・c0f0D0_0Bf絲&". I tried the /h codes on the 1st and 3rd page, neither worked.