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RPG Patreon Active Unknown/Hiatus RPG Maker [SHOEGAZER] Dungeons and Prisoners (RJ113419)


Ericridge

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Re: RJ113419 - Dungeons and Prisoners

I'm surprised too surprised to say anything beyond this, that is all.
 

KNOCKBACK

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Re: RJ113419 - Dungeons and Prisoners

You know in all honesty even though I can buy from the JP dlsite, I would rather pirate it and then pay/donate the full amount that on dlsite to the artist. That is because dlsite is like what 50% of the profits and I feel that is a bit much for them to be charging. I'd rather give $10 directly to the dev than pay $10 to dlsite and only $5 going to the dev.
This, a hundred times this.
 

Ayra

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Re: RJ113419 - Dungeons and Prisoners

I'm not really in favor of smoking, so I'll just buy it from DLSite :) Thank you for communicating with us by the way, it's really appreciated. I hope you'll get the tons of sale you deserve!

Well, I also hope that there's going to be the possibility to have an happy ending with Mine and Rin together at end. That'd be wonderful!

Quick question for anyone that's less stupid than me: I actually had a ton of problems with the boar fight and I'd like to know what I missed.

Basically, each time I approached I got smacked back while taking some damage so I couldn't close range on it. Jumping foward had the same result. You don't have ranged weapons at that point in the game, nor have any spells. You can't step off the path. I only managed to "win" the fight by jumping over it when I was squished in the corner with basically no HP left and Rin killed it: I assume it was because I ran out of HP and not because jumping over it was the right thing to do.

So what's the trick to actually beating the boar? Stay on the far left and skip turns until it's next to you, so that you can't get pushed back since you are already at the screen's edge?
 

Dry-Drop

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Re: RJ113419 - Dungeons and Prisoners

I Don't know why this case is happen.
I never use revive_unit method in Game_Interpreter.
When this error was shown? NewGame?
I should be avoided this error by creating a empty revive_unit method for Game_Interpreter in the next version.
I'm flattered I'm getting assistance from the developer himself. Thank you.
Here is what I did:

Since I can't understand Japanese that well I mostly go through games using trial and error. Based on the faces and reactions of the characters I make my own story in my mind so please bear with me.

Game spoiler alert:
After defeating the wolves during the day I move to fight the pig. After defeating the pig I move on to talk to the blue dragon leader. Afterwards my friend gets the bright idea to let me handle a task to take food and drinks to the soldier dragons. I go back in the cave and since I was lost (at this point) I asked all the Dragons in the cave for directions. One of them asked me if I wanted to see something cool, very naively I said yes and he jizzed in my eye causing me blindness. I went back to the Blue Dragon Leader to complain but he didn't care. So I went back to the cave and noticed a maid that wasn't there before. After talking to her she gave me rations and beverages and I figured... Maybe now I can go down the bridge path I couldn't go earlier, so I do. After reaching the house with the soldier dragons they decide to test my strength in combat, naturally I kicked their asses (I am a Dragon Maiden after all.) After serving them for a little bit I must have spilled some shit on my armor and thankfully one of the dragons was nice enough to offer me a change of clothing. After serving them a couple more drinks and steaks one of them sneaked a roofie in my beverage causing me to pass out. Long story short molest, pre-rape, electric vaginal virginity protection device, dead fried rapist, rapist re-incarnated to a egg, took egg to blue dragon leader, blue dragon leader pissed, I got aroused with his manliness, went back home talked to my mom, ate supper, got lost in my house, decided to leave, maid gave me a mace, I equipped it, fought some more wolves, leveled up!~, put a skill point in the second ability, bought the first and third skill, went back to the blue dragon leader, friend had awesome similar idea, I go in the cave... Now this part I will detail cause it seemed off for me the maid was in her usual spot again near the blue dragon entrance however she didn't hand me the drinks or food like she did before, the bottles were sitting right next to her and I couldn't pick them up. So I left to the dragon soldiers house, no reception this time from the dragon in the balcony, went inside, tried to talk to everyone but no one talks back, went to talk to the dragon soldier sitting behind the desk he said one sentence and the game crashed. And I never got to see sprite sex...... T_T


I'm not really in favor of smoking, so I'll just buy it from DLSite :) Thank you for communicating with us by the way, it's really appreciated. I hope you'll get the tons of sale you deserve!

Well, I also hope that there's going to be the possibility to have an happy ending with Mine and Rin together at end. That'd be wonderful!

Quick question for anyone that's less stupid than me: I actually had a ton of problems with the boar fight and I'd like to know what I missed.

Basically, each time I approached I got smacked back while taking some damage so I couldn't close range on it. Jumping foward had the same result. You don't have ranged weapons at that point in the game, nor have any spells. You can't step off the path. I only managed to "win" the fight by jumping over it when I was squished in the corner with basically no HP left and Rin killed it: I assume it was because I ran out of HP and not because jumping over it was the right thing to do.

So what's the trick to actually beating the boar? Stay on the far left and skip turns until it's next to you, so that you can't get pushed back since you are already at the screen's edge?
The way I defeated to boar was using a skill that pulls enemies toward you giving you a chance to strike, once I was backed in a corner.
 
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habisain

habisain

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Re: RJ113419 - Dungeons and Prisoners

So what's the trick to actually beating the boar? Stay on the far left and skip turns until it's next to you, so that you can't get pushed back since you are already at the screen's edge?
The trick is to defend. When selecting an action, hold Q (assuming default controls, otherwise RPGMakers 'L' button), and the attack command will become defend. Whilst defending, you don't get knocked back, thus giving you a chance to strike.
 

moogles

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Re: RJ113419 - Dungeons and Prisoners

I posted a video link above on how to beat the boar, in seconds practically, and what keys to make it even easier few posts back, the video will answer pretty much any questions you have through the entire game demo, and where to get all the scenes etc.
 
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habisain

habisain

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Re: RJ113419 - Dungeons and Prisoners

I Don't know why this case is happen.
I never use revive_unit method in Game_Interpreter.
When this error was shown? NewGame?
I should be avoided this error by creating a empty revive_unit method for Game_Interpreter in the next version.
That probably won't fix the problem. I had a look at the source code and it seems clear that the bug is caused by a Game_Interpreter being in the @interpreter variable when it should be a Game_SrpgInterpreter - or in other words, it's not initalizing the map correctly. I don't know why that's the case, as I can't reproduce the bug, but that's very likely what's happening.

Also related: I think I know why the game runs quite slowly during the battles (a lot of regular expressions with wildcards). There may be a trick that can be used to make it run faster - interested?
 
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ILL

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Re: RJ113419 - Dungeons and Prisoners

That probably won't fix the problem. I had a look at the source code and it seems clear that the bug is caused by a Game_Interpreter being in the @interpreter variable when it should be a Game_SrpgInterpreter - or in other words, it's not initalizing the map correctly. I don't know why that's the case, as I can't reproduce the bug, but that's very likely what's happening.

Also related: I think I know why the game runs quite slowly during the battles (a lot of regular expressions with wildcards). There may be a trick that can be used to make it run faster - interested?
Yes interesting. My big ploblem is "game runs quite slowly during the battles" it.
can you mail me?
 

moogles

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Re: RJ113419 - Dungeons and Prisoners

Game runs fast for me... if I hold S key, it is very fast, the video I made, is actual game speed holding S key, it was hard to control because it was so fast. I did not speed up the video.

Windows 7 64bit
16GB
I7 3770 @ 4.4Ghz
Using SATA old drive

(Right click and "save as")
The video is about 50MB H.264, and isn't intended for streaming (it will say corrupted video if you try to stream it)
 
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habisain

habisain

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Re: RJ113419 - Dungeons and Prisoners

ILL said:
can you mail me?
Done.

Game runs fast for me... if I hold S key, it is very fast, the video I made, is actual game speed holding S key, it was hard to control because it was so fast. I did not speed up the video.

Windows 7 64bit
16GB
I7 3770 @ 4.4Ghz
Using SATA old drive
An i7 3770 is a helluva machine - it's literally cutting edge. However, one thing that is true is that in Japan, PCs tend to be... less cutting edge. PC gaming in Japan never really took off, due to issues such as the language barrier etc (see for additional info). Hence super-powerful PCs aren't really necessary.

Anyhow, I think my laptop, a Core 2 Duo @ 1.4 GHz, is probably more representative of the games target market. If anything it might be too powerful (on the devblog, ILL posted some performance figures, and my laptop just beats them..)
 

ILL

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Re: RJ113419 - Dungeons and Prisoners

Whoa toooo fast!
When I played the battle of the bridge with my PC, it was 8 FPS! only 8.

And I can watch it how sprite sex is seeing in another person's PC.
I am a little curious about that.
Thanks.
 

moogles

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Re: RJ113419 - Dungeons and Prisoners

Whoa toooo fast!
When I played the battle of the bridge with my PC, it was 8 FPS! only 8.

And I can watch it how sprite sex is seeing in another person's PC.
I am a little curious about that.
Thanks.
haha, it made the sex scene... a bit interesting actually to see faster. Like many hentai videos, the sex scene usually speed up for climax! :eek:

Here is a video (unlike first video, which I encoded max 30fps, this is set to game limit 60 fps) 30fps make video files smaller :p

video of many NPC fight near the end
00:00 -> 00:28 = normal game speed
00:28 -> End = Hold A key down for fast game
(near the end I hold A and press S key really fast also)

9MB Video


I think the animation looks good, even when it is fast.
 

ILL

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Re: RJ113419 - Dungeons and Prisoners

ah... in FrameSkip mode, sprite sex is playing faster more than I think.
you will feel more quickly in next version. because the sprite sex is much smoother in the next version.
I'll try to fix bit slower it.

I want to slow down more when the girl to climax.
and I want to add male's ejaculation anime. and spills from pussy anime. and more and more.

OK thanks for video. I'll back to create.
 

Dry-Drop

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Re: RJ113419 - Dungeons and Prisoners

That probably won't fix the problem. I had a look at the source code and it seems clear that the bug is caused by a Game_Interpreter being in the @interpreter variable when it should be a Game_SrpgInterpreter - or in other words, it's not initalizing the map correctly. I don't know why that's the case, as I can't reproduce the bug, but that's very likely what's happening.
Oh my after seeing the video for the walk through posted earlier I have noticed I have severely veered off course... Maybe triggering an event that wasn't supposed to happen causing my error.

How to break the game:
After the Dragon house scene when I got the egg. I went back to the cave talked to my partner and then the big blue dragon. Now after this instead of talking to my partner, then the camp fire and then going to bed in the cave; I began the steps for a Code Paradox: I went back home talked to the queen/mom (which I believe partially reset everything) after talking to the queen/mom in the house and had supper (again) I stepped outside which triggered the maid to give me the weapon I forgot (again but now I have 2 weapons). Then headed back to the cave and encountered wolves (again and was walked through the combat tutorial and jumping tutorial and everything... No bore though that didn't reset) headed to the cave and spoke with the blue dragon (again) and was asked to deliver drinks and food to the dragon house (again) [CODE PARADOX!!]: when I went back in the cave the maid was there (again) but she did not hand me the drinks and food as she previously had done. Went to the dragon house (again) and when I spoke to the dragon behind the desk the game crashed. Maybe this might help in reproducing the bug. Good Luck!~ and hope I could help.
 

ILL

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Re: RJ113419 - Dungeons and Prisoners

It's simply my mistake. I was mistaken set flag. and already fixed it (next ver).
 

Hentie

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Re: RJ113419 - Dungeons and Prisoners

It sounds like it's getting better and better!
 
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krisslanza

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Re: RJ113419 - Dungeons and Prisoners

Oh my after seeing the video for the walk through posted earlier I have noticed I have severely veered off course... Maybe triggering an event that wasn't supposed to happen causing my error.

How to break the game:
After the Dragon house scene when I got the egg. I went back to the cave talked to my partner and then the big blue dragon. Now after this instead of talking to my partner, then the camp fire and then going to bed in the cave; I began the steps for a Code Paradox: I went back home talked to the queen/mom (which I believe partially reset everything) after talking to the queen/mom in the house and had supper (again) I stepped outside which triggered the maid to give me the weapon I forgot (again but now I have 2 weapons). Then headed back to the cave and encountered wolves (again and was walked through the combat tutorial and jumping tutorial and everything... No bore though that didn't reset) headed to the cave and spoke with the blue dragon (again) and was asked to deliver drinks and food to the dragon house (again) [CODE PARADOX!!]: when I went back in the cave the maid was there (again) but she did not hand me the drinks and food as she previously had done. Went to the dragon house (again) and when I spoke to the dragon behind the desk the game crashed. Maybe this might help in reproducing the bug. Good Luck!~ and hope I could help.
Ah yeah, didn't someone mention this bug before?

Flags can be annoying that way, all it takes is one to trip... still, this is a prime reason of why bug testing is so hard: you have NO idea what kind of crazy things a player might do!

Ironically, I think those of us who can't read japanese probably accidently find more bugs then anyone else, as RPG 101 is "If the plot won't advance, speak to EVERYONE!".
 

Nucleargum

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Re: RJ113419 - Dungeons and Prisoners

Whenever I try starting the game with translator aggregator, agth turns up blank. When I use a shortcut generator, it either opens up and is blank, or when it does translate something, I get "e・K0f& コNL0ワz・]・ワzL0コN・w・c0f0D0_0Bf絲&". I tried the /h codes on the 1st and 3rd page, neither worked.
 

moogles

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Re: RJ113419 - Dungeons and Prisoners

Whenever I try starting the game with translator aggregator, agth turns up blank. When I use a shortcut generator, it either opens up and is blank, or when it does translate something, I get "e・K0f& コNL0ワz・]・ワzL0コN・w・c0f0D0_0Bf絲&". I tried the /h codes on the 1st and 3rd page, neither worked.
Working fine for me here aght and atlas

 
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