Re: Lilyknight Saga
I have to say that it's nice to see an RPG that's actually somewhat difficult (playing in Hard Mode), without being horribly cheap about it. It's difficult enough to be satisfying, without being horribly frustrating.
...Usually. @#$%ig Undead <_<; . Sure, sure, it's my own fault for not having been leveling anyone who could use fire or holy elements, but... It still stung watching people die to the Instant Death attack while I waited for miss Magical Chef to kill the red-dress zombies one by one! ...Which is again my own fault for not having been wearing protection from instant-death attacks. Really, this whole area was a self-made problem.
That said, I do have a plot-related question... That area deep within the Yellow-Green Temple, behind the bedroom of the founder... I understand from the documents lying around that it's the final site of some great tragedy, where an experiment with a singularity merged that place with other realities (and apparently just ate a chunk of the whole thing), but who was that girl who hopped off of the big monster? Was she a reference to another game? Does she ever appear again? Should I or shouldn't I kill the big monster (given that, despite being a big monster, it's not doing anything and is presumably her ride back home)? Also, why the heck is this place underneath the temple? Also, why the heck do they have an extensive underground complex, yet use a tent above-ground instead of some more permanent structure (not a serious question)?
...On a completely different note, while I have not yet finished the game (currently seeking the blessing of the Water Dragon, but I'm a bit burned out on translating, and will probably put it off for a week or so), I do have to say that I expected a bit more yuri content from a game named "Lily Knight". I really don't mind, given that I'm not really that interested in yuri, but it did strike as unusual about halfway through when I stopped to think about the H content that I had access to thus far. While it has no impact on my own enjoyment of the game, I would expect that it may disappoint a certain portion of those who were interested only in the sexual content. Then again, perhaps they paid more attention to the product description than I; it didn't really stress the yuri aspect all that heavily, outside of the name.
Edit:
Normal attacks deal no damage, AoE status effects rarely work against bosses, AoE buffs and heals are shared with other classes and Dark attribute seems like it'll be resisted later on
Only redeeming grace seems to be the AoE buff/debuff cleansing she'll learn far later on
I would have to disagree, personally, having played using the same class. Having Attack/Defense down on the bosses can be helpful in conjunction with raising your own, and if the battle lasts longer than five rounds, your own character is ideally suited to ensuring that all of them stay up. Broken Heart is also nifty if you don't mind taking a risk, as when you're near death, I've seen it do significantly more damage than any other attacks I've tried. Her AoE Death attack is also surprisingly not-horrible at clearing out groups of regular enemies if you'd rather not bother with (yet for some reason, insist on fighting); I found it to be particularly useful in the Ant Nest. I'm inclined to suspect that that was simply a quirk of ants, however.
That said, other weapons probably
are better for the main character; I simply mean to say that it's not a terrible, pointless idea in the same way that, say, the toy sword was in Dungeon Chronicles

.
Although... Overall, your own choice of weapon most likely doesn't matter much. Outside of a few cases, you usually have four other people with you; who you're with will have a much greater influence over your own strategy, and how difficult you find a given boss.