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Aegis Thousand Year War - DMM Online Game


Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

1st run:flower
2nd run:flower
3rd run:flower
4th run:flower
5th run:flower,gold fairy
6th run:flower,calliope
You do realize that the rest of us has run over 12 runs before we can complete a map right? Ophis and elfloren getting away with it so easy >>
 

TieSKey

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Re: Aegis Thousand Year War - DMM Online Game

Such poor event drop rate

1st run:flower
2nd run:flower
3rd run:flower
4th run:flower
5th run:flower,gold fairy
6th run:flower,calliope
I could really use a "hate" button on this forum.....

I got a silver from 5c gatcha..... what wrecked game is this.....
 
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elfloren

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Re: Aegis Thousand Year War - DMM Online Game

I could really use a "hate" button on this forum.....

I got a silver from 5c gatcha..... what wrecked game is this.....
I've gotten a silver more than half the times I opened a premium gacha. You're in for a lot of disappointment if you keep playing this.
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

I got a silver from 5c gatcha..... what wrecked game is this.....
For future reference, the premium summoning odds are:
Black: 3%
Platinum: 10%
Gold: 37%
Silver: 50%


You're going to get a silver unit more or less half the times you do it. It's easier on your mental sanity to go into it expecting a silver unit.

Enhanced Ranged (based on around 473 runs):
Bronze Fairy: 64.3%
Silver Fairy: 17.8%
Gold Fairy: 5.3%

Super Deadly Poison (based on around 710 runs):
Bouquet: 59.7%
Calliope: 9.7%
Gold Fairy: 6.5%

I'm really hoping that the 6.5% gold fairy drop on SDP is really 6.5% rather than 5%, and that the later maps will keep having a steady increase of 1.5%...

EDIT:
The latest map has Themis as the reward, though it's a bouquet, silver, and gold fairy drop map, so it's not enticing at all to farm (I'll try it once, get the sacred crystal, and go back to SDP until I get its gold fairy drop).
 
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Ashurmen

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Re: Aegis Thousand Year War - DMM Online Game

Mmm got all the drop in 3 runs on the third map, look like today is a lucky day :)
 

TieSKey

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Re: Aegis Thousand Year War - DMM Online Game

For future reference, the premium summoning odds are:
Black: 3%
Platinum: 10%
Gold: 37%
Silver: 50%


You're going to get a silver unit more or less half the times you do it. It's easier on your mental sanity to go into it expecting a silver unit.

Enhanced Ranged (based on around 473 runs):
Bronze Fairy: 64.3%
Silver Fairy: 17.8%
Gold Fairy: 5.3%

Super Deadly Poison (based on around 710 runs):
Bouquet: 59.7%
Calliope: 9.7%
Gold Fairy: 6.5%

I'm really hoping that the 6.5% gold fairy drop on SDP is really 6.5% rather than 5%, and that the later maps will keep having a steady increase of 1.5%...

EDIT:
The latest map has Themis as the reward, though it's a bouquet, silver, and gold fairy drop map, so it's not enticing at all to farm (I'll try it once, get the sacred crystal, and go back to SDP until I get its gold fairy drop).
OMG... now that u mention it I realize I did know that but seems my brain would not accept it and so I forgot the whole stuff :p

Do u know if the 2k g gatcha has any chance for something beyond silver?
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Do u know if the 2k g gatcha has any chance for something beyond silver?
Yes, but the data for it isn't officially from the developers, so it's unknown what the exact percentages are.

Taian's data (based on 900 pulls):
Iron: 493 (54.8%)
Bronze: 373 (41.4%)
Silver: 29 (3.2%)
Gold: 4 (0.4%)
Platinum: 0
Black: 1 (0.1%)

Aggregate data (based on 8320 pulls):
Iron: 54%
Bronze: 38%
Silver: 6%
Gold: 1%
Platinum: Below 0.1%
Black: Below 0.1%

The difference between black and platinum is so low that there have been more reports of summoning a black unit than there are of platinum ones.
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

I've found two witches and no gold fairy yet on the 2nd map. Going to the 3rd map as I want Thermis more. I already have enough witches to CC most my characters who need em if I eat my copy of Calliope.

Finally 3 stared the 3rd map nicely, whoohoo. 2 star was easy but 3 really requires some thought, nice map.

Alright got a good recording of 3 star on it with easy placements, uploading it to Daily Motion, let's hope this one actually will upload properly. It's possible you could do this without white Karma, but I wouldn't recommend it. You could probably try to throw down some tanky units and retreat them right away but the sortie cost would be high. Not the only possible method of course, just what I was able to come up with with the units that I have.

Video might be a bit blurry, sometimes it takes a while to fully encode. Hopefully it can at least give some people ideas of how to deal with this map. Early soldier placement is very important. Just be careful about placing the archer where I did before the archer enemy is on your soldier or it'll attack your archer instead, if your healers aren't strong enough it can kill her (Mine barely survives with skills activated).



Man used like 22 stamina on that map and just flowers x.x At least I figured out how to 3 star it.
 
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Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Video might be a bit blurry, sometimes it takes a while to fully encode. Hopefully it can at least give some people ideas of how to deal with this map. Early soldier placement is very important.

I used a different strategy that I felt is safer. The enemy Princess does a full circuit around the island, so I think it's best just to not deploy melee units, and instead focus on filling the left half of the central island with archers/snipers, witches/lord witches, and mages/warlocks. Place your Prince at the very left-most spot to keep him safe from the enemy Princess until the very end.

The only units you need to fear are the two enemy snipers, so after the enemy princess crosses the bridge, just deploy a couple units like a valkyrie/unicornknight and/or princess to catch them.

Personally, I did that map expecting the enemy princess to make a circuit and then get caught by my Immortal Princess Karma, but my lord witch, sniper, archer, and warlock killed her before she could complete her walk around the island...
 
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FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

I used a different strategy that I felt is safer. The enemy Princess does a full circuit around the island, so I think it's best just to not deploy melee units, and instead focus on filling the left half of the central island with archers/snipers, witches/lord witches, and mages/warlocks. Place your Prince at the very left-most spot to keep him safe from the enemy Princess until the very end.

The only units you need to fear are the two enemy snipers, so after the enemy princess crosses the bridge, just deploy a couple units like a valkyrie/unicornknight and/or princess to catch them.

Personally, I did that map expecting the enemy princess to make a circuit and then get caught by my Immortal Princess Karma, but my lord witch, sniper, archer, and warlock killed her before she could complete her walk around the island...
I can't trust my ranged units to be able to deal with them all, it's something I considered but missing out on the range from Odette and none of my witches being CC'd, yeah... I feel like they'd all just be eaten alive. I like the strategy I used because it deals with all the enemies so quickly, I don't have to just let the princess enemy roam around or let the enemy archers have a chance to strike any of my ranged/low defense units (but healers, who have pretty good defense). Really the only risky part is retreating Karma before her skill wears off.

I'd like to see your strategy in practice though, you have a video of it?
 

elfloren

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Re: Aegis Thousand Year War - DMM Online Game

I used a different strategy that I felt is safer. The enemy Princess does a full circuit around the island, so I think it's best just to not deploy melee units, and instead focus on filling the left half of the central island with archers/snipers, witches/lord witches, and mages/warlocks. Place your Prince at the very left-most spot to keep him safe from the enemy Princess until the very end.

The only units you need to fear are the two enemy snipers, so after the enemy princess crosses the bridge, just deploy a couple units like a valkyrie/unicornknight and/or princess to catch them.

Personally, I did that map expecting the enemy princess to make a circuit and then get caught by my Immortal Princess Karma, but my lord witch, sniper, archer, and warlock killed her before she could complete her walk around the island...
You are a god, managed to 3 star it only by using your tactic.
 

elfloren

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Re: Aegis Thousand Year War - DMM Online Game

Grats :) Hope everybody can 3 star it and get the Princess before this is over.
I actually have her from the last time this event was on, so -1 cost. Kinda sucks that it's the same units, but at least if someone got them last time they can apply -1 costs on them.


Btw a question if anyone knows. If you CC a unit, can you use non-CC units that are the same to apply - costs, or does it need only CC from that point? Cause it would kinda suck to rush CC a gold or higher and not be able to lower its cost ever again.
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

I actually have her from the last time this event was on, so -1 cost. Kinda sucks that it's the same units, but at least if someone got them last time they can apply -1 costs on them.


Btw a question if anyone knows. If you CC a unit, can you use non-CC units that are the same to apply - costs, or does it need only CC from that point? Cause it would kinda suck to rush CC a gold or higher and not be able to lower its cost ever again.
I don't have her, so I'm happy to get her. Cool that everybody who has her can probably get the guaranteed cost reduction and skill up on her too.

Yeah, cost can be reduced on CC'd units with a non cc'd version of the same unit to my knowledge.
 

elfloren

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Re: Aegis Thousand Year War - DMM Online Game

I don't have her, so I'm happy to get her. Cool that everybody who has her can probably get the guaranteed cost reduction and skill up on her too.

Yeah, cost can be reduced on CC'd units with a non cc'd version of the same unit to my knowledge.
Oh it's awesome then, I was thinking whether to CC a gold unit of this kind of event since it's the 2nd time they did it, now I can without worry ^^
 

sagitta

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Re: Aegis Thousand Year War - DMM Online Game

Yeah, cost can be reduced on CC'd units with a non cc'd version of the same unit to my knowledge.
Can totally confirm it. Cost reduced my CC Soma and CC Arisa with non CC units. According to the wiki all that's required is the same character name.

4 runs, have everything but gold fairy... ran down my stamina to finally get Caliope yesterday after 20 runs, so just waiting for now...
 

Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

Mmm got all the drop in 3 runs on the third map, look like today is a lucky day
*fish eyes*

Jealousy in progress. Yeah, not having any luck during my runs.
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Oh and I found that you don't really need white Karma in my strategy, pretty much anybody who can stall the archers for a couple seconds is enough. Or you can just retreat Karma after like 5 seconds instead of waiting until it's almost up. Even just putting another strong duelist there might work fine. The important bit is just that the Princess doesn't get hung up on your Valk, though even then you could just retreat it and place another duelist there.

This map really hates me on drops x.x I already used 12 stamina right when it started from having saved it overnight, then a crystal + natural regen since today's event map started...still just flowers x.x
 
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Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

I can't trust my ranged units to be able to deal with them all, it's something I considered but missing out on the range from Odette and none of my witches being CC'd, yeah... I feel like they'd all just be eaten alive. I like the strategy I used because it deals with all the enemies so quickly, I don't have to just let the princess enemy roam around or let the enemy archers have a chance to strike any of my ranged/low defense units (but healers, who have pretty good defense). Really the only risky part is retreating Karma before her skill wears off.

I'd like to see your strategy in practice though, you have a video of it?
I don't have a video recorder. The last time I looked into one, I became overwhelmed at the amount of things I needed to encode a video for Niconico Douga.

I don't think you would be eaten alive, your team looks roughly as strong as my own. While I have a lord witch, you have two good snipers, who'll be much more useful against the small fry, and your Karma is way better than mine.

If you watch your video again, you'll notice that you had the enemy snipers accompany the enemy princess which forced you to deploy 3 healers. If you deployed your duelists behind the enemy princess on the bridge and the road in front of it, you'll catch both snipers, and kill them before the goblin rush shows up. With those two dead, you probably won't need any healers depending on the robustness of your valkyrie. Instead, you can use the extra cost to deploy your warlock and mage early (watch your video again to see how quickly those two killed the enemy princess). If you deployed Karma on the road in front of the bridge, you can activate her skill for 8 strikes at skill 3/5 to duel the princess with warlock/mage support. Personally, I wouldn't be surprised if your team also kills the enemy princess before she can walk around to your Karma.
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

I don't have a video recorder. The last time I looked into one, I became overwhelmed at the amount of things I needed to encode a video for Niconico Douga.

I don't think you would be eaten alive, your team looks roughly as strong as my own. While I have a lord witch, you have two good snipers, who'll be much more useful against the small fry, and your Karma is way better than mine.

If you watch your video again, you'll notice that you had the enemy snipers accompany the enemy princess which forced you to deploy 3 healers. If you deployed your duelists behind the enemy princess on the bridge and the road in front of it, you'll catch both snipers, and kill them before the goblin rush shows up. With those two dead, you probably won't need any healers depending on the robustness of your valkyrie. Instead, you can use the extra cost to deploy your warlock and mage early (watch your video again to see how quickly those two killed the enemy princess). If you deployed Karma on the road in front of the bridge, you can activate her skill for 8 strikes at skill 3/5 to duel the princess with warlock/mage support. Personally, I wouldn't be surprised if your team also kills the enemy princess before she can walk around to your Karma.
I just use Camstudio, it doesn't like to record sound for whatever reason and records at a low fps by default, but it works fine :p No sound just lowers the size of the file lol. I haven't looked at Nico Nico to see what they require, but I don't know why that wouldn't be allowed.

Yeah it probably would work, it's just that I don't really have any reason to improve on it since my strategy works fine. I haven't even come close to missing 3 star since using it (Short of when I placed my archer too early, which I found I also don't really need except to speed things up a bit). Good if it helps others that can't try mine though. Also I don't think my Valk could survive and kill the archers alone, but retreating her for another duelist mid fight would probably work fine.

So using that wouldn't really make the run any easier on me I don't think, since I'd likely be retreating the same amount of units and I wouldn't have the guaranteed survival of Karma vs the archer onslaught that I enjoy. Maybe I'll try it out at the end of the event if I haven't found the Princess drop yet.

I like when as many people as possible post their strategies though, we all think differently and have different units so we come up with very different strategies sometimes. You never know which one will help someone, so it's good to post them all. I think it's interesting to see all the different ideas and the best chance of helping others out.
 
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