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Aegis Thousand Year War - DMM Online Game


FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

A only male map would hurt me lot, the only one i keep is the mage, all other male got feed, and damn those male unit, it's a hentai game, they should not be here in the 1st place!
Lol yeah... I gave up so many male units that would probably be useful now just because they didn't have a bonus and were so weak compared to females. That gold male archer with double shot for example x.X Only CC'd male I have is Valerie, though I do have a few higher leveled males (Solider, HA, Bandit, working on ninja/samurai and healer from last event)

Anyways it is something we should all prepare for. There are a lot of high level male only missions for fairies/gifts, and it's almost a guarantee that we'll get male only event maps in the future now that they aren't the weaker sex. Getting pretty crazy how many different units we need to complete all these special condition maps. I've been putting 1-2 crystals every event into box expansions.

Oh so anybody CC the last event girl yet (Charlotte)? She's really awesome, I like her a lot better than I thought I would. Sadly my last two copies didn't lower the cost of my main one any more so she's 24 sortie still, but 6/10 skill is nice. She's a really useful unit for her cost. Like an archer/ninja, duelist and princess rolled into one (thanks to her skill). Her stats are pretty great for all she does too. I'd recommend trying her out, glad I CC'd her earlier. She's a really good anti ranged enemy fighter, won't have to worry as much about those damn enemy archer/mage clusterfucks they like to throw at us in events if she's on the field near an enemy entrance.
 
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lucifer4444

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Re: Aegis Thousand Year War - DMM Online Game

Oh so anybody CC the last event girl yet (Charlotte)? She's really awesome, I like her a lot better than I thought I would. Sadly my last two copies didn't lower the cost of my main one any more so she's 24 sortie still, but 6/10 skill is nice. She's a really useful unit for her cost. Like an archer/ninja, duelist and princess rolled into one (thanks to her skill). Her stats are pretty great for all she does too. I'd recommend trying her out, glad I CC'd her earlier. She's a really good anti ranged enemy fighter, won't have to worry as much about those damn enemy archer/mage clusterfucks they like to throw at us in events if she's on the field near an enemy entrance.
Yes mine is skill 7/10 max cost reduction, 50CC40 100% affection, she's good as duelist but not as much than the dark elve from past event, she's a bit slow to kill but her 10 magic resistance can help quite a bit, her ranged is only good once she is high level because it's only half damage, i have to say i was expecting better from her.
 

crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

A only male map would hurt me lot, the only one i keep is the mage, all other male got feed, and damn those male unit, it's a hentai game, they should not be here in the 1st place!

Yeah i'm angry because i got a damn gold male healer in a 5 crystal draw yesterday, who want a muscular fat guy as a healer when there is so much cute girl...
I am with Lucifer on this one. Few male-only challenge missions are fine. However, while it is first and foremost a decent strategy game it is also hosted on Japanese porn site and we discuss it on hentai forum.

We are here for this:



and not for this:



They are unlikely to throw a male-only event mission at us and even if they do I believe it would be something relatively easy, rather than requiring a full-blown army of CCd geezers.
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

The star trial is only 32 stars, so they can safely throw a couple maps with a condition as annoying as male-only without causing too much of a problem, since the last clear rewards are a black and rainbow fairy.

As far as gimmicks, the least-likely—but funniest suggestion—were maps that excluded any unit whose name has a kana that is part of the ら行 set (ra, ri, ru, re, and ro). If they did that, the only healer that could be deployed would be Sedis (シーディス), the only named soldiers would be Hector (ヘクター) and Katie (ケイティ), and the only rogue would be Betty (ベティ).

I think they're going to continue with the sapping theme. Like each unit you deploy might have their attack and defence stats decrease by 2-4% every second, so they'll eventually become worthless sacks of HP that need to be replaced. Something like this would be interesting, since it means you can't just deploy some broken unit like Minerva, and expect her to clear the map for you.

@Japanese TH:
OK, that makes sense. Thank you very much for the explanation! It's vexing that they decided to round up from the hundredths digits, since an underestimation of a unit's strength is less problematic than an overestimation. I'm glad that the first and last skill multipliers are as-stated; I was worried that they would have hidden values, which would make units or ones with skill levels I don't have difficult to calculate.
 
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FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

I just advanced in the fairy missions since I was getting bored of Phalax 2 and noticed the tiny/low stat/range summon condition. Snipers can barely even reach the lane they're right next to and enemies looked like they could walk right passed your units. It was pretty entertaining. I'd like some silly events like that in the future.

Anyways I'm looking forward to the 2nd part of this event, seems like it'll be fun regardless of what they throw at us and the new unit seems like she could become one of my favorite girls. I love summoners and I hope she is as awesome as she sounds. Gunna go read her translated description from Petite again :p Maybe she'll join the ranks of my "Must keep on team" girls, Shiho, Karma and Odette.

It's so hard to keep your favorites on your team when you're often required to have certain units (Archers, healers, Rean, etc, etc) to clear maps. You can only have so many duelists x.x Half the event girls have been duelists... Roana the Dark Elf has been really amazing as well, if I didn't have a ton of useful duelists she'd stay on my team too, but sometimes I need to replace her with Carry when I need sortie on that map. I love how self sufficient she is with that wicked recovery move.

Edit: Wow that witch only fairy map is stupid :p It's not even a challenge, it's just a test of if you have a bunch of reduced cost witches. Also anybody know the drop rate of Daniela and Rean on the 50/3 map? I could use a couple Daniela's to CC Spica but if the drop rate is really only 10%, not worth the stamina.
 
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arisato minato

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Re: Aegis Thousand Year War - DMM Online Game

This event is so hard :(

I can only manage to get 3 stars on the first map and 2 stars on the next three map :(

The red orge completely immune to mine unit attack and pass through the HA tank with 2 hits :(
 

chuenlee

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Re: Aegis Thousand Year War - DMM Online Game

This event is so hard :(

I can only manage to get 3 stars on the first map and 2 stars on the next three map :(

The red orge completely immune to mine unit attack and pass through the HA tank with 2 hits :(
1st 3map can be done just with 1 cc witch and 2 acher if cc level too low add another 1 mage inside no need cc 1.
for now i still cannot get the last fairy on the 3map. Still keeping doing.
It seem like they put up say need to clear all map item to get something. if any one kindly transtle out what that is thanks.
 

Kroset

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Re: Aegis Thousand Year War - DMM Online Game

It seem like they put up say need to clear all map item to get something. if any one kindly transtle out what that is thanks.
Where do you see that? The event ad only specifies that clearing missions (up to 12) will grant gifts/fairies and that the total amount of stars you achieve will buff up the Sorano you get.
 

Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

Please note, there's no need for complete item clear.
Requirement #1: Number of stars gotten from the 12 missions
Requirement #2: Number of the 12 missions cleared.
 

crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

for now i still cannot get the last fairy on the 3map. Still keeping doing.
It seem like they put up say need to clear all map item to get something. if any one kindly transtle out what that is thanks.
The last fairy (black) on third map has 5% drop rate. Map drops have nothing to do with clear requirements. You just need to run quite a few times to get a 5% drop (and if you want black fairy you are better off doing fourth map anyway). Refer to this post for drop rates for this event: http://www.ulmf.org/bbs/showpost.php?p=568584&postcount=1857 .
 

TieSKey

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Re: Aegis Thousand Year War - DMM Online Game

My Charlotte is bugged..... I fed her 10 copies and only got the 1st cost down.... it's way too much for being just "bad luck".

Have u seen any report of this on other forums? the bug with Odette was something similar? (I'm feeding her 2 copies at a time).
 

lucifer4444

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Re: Aegis Thousand Year War - DMM Online Game

This event is so hard :(

I can only manage to get 3 stars on the first map and 2 stars on the next three map :(

The red orge completely immune to mine unit attack and pass through the HA tank with 2 hits :(
Well if you can't it's mean your team is not ready yet and it's better to give up, it's sad but that's the best thing to do and we all had to do it at some point too.

Try to get 3 start on few early map to get the crystal then go farm gift and exp so you can get ready for next event, and this event last until the 30 May, so you still have some time.
 

chuenlee

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Re: Aegis Thousand Year War - DMM Online Game

The last fairy (black) on third map has 5% drop rate. Map drops have nothing to do with clear requirements. You just need to run quite a few times to get a 5% drop (and if you want black fairy you are better off doing fourth map anyway). Refer to this post for drop rates for this event: http://www.ulmf.org/bbs/showpost.php?p=568584&postcount=1857 .
So the event end at 21 is the number is star u get ?
 

Iron2010

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Re: Aegis Thousand Year War - DMM Online Game

My Charlotte is bugged..... I fed her 10 copies and only got the 1st cost down.... it's way too much for being just "bad luck".

Have u seen any report of this on other forums? the bug with Odette was something similar? (I'm feeding her 2 copies at a time).
I also couldn't lower the cost of Charlotte's to the limit, spending about 30 her copies.
I'm not wondering it because I experienced same situation several times.
Sometimes it's quite easy, sometimes it's very hard to lower their deploy cost.
Odette had skill overflow bug.
Once Odette's skill reached to the max, subsequent skill-up caused skill-drop.
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Wow managed to catch this even though it was posted a minute ago, lol:

Japanese:
No.192:アイギス運営:1分前 
◆メンテナンスのお知らせ◆

平素は千年戦争アイギスをご愛顧いただき、
誠にありがとうございます。

2014年5月21日(水)10:00 より、メンテナンスを実施いたします。

【メンテナンス実施時間】
 2014年5月21日(水)10:00 ~ 2014年5月21日(水)15:00 終了予定

【メンテナンス対応内容】
 ・緊急ミッション『大地に眠る召喚獣』ミッションの追加
 ・プレミアム召喚でのリリア、シェリーの出現率アップ終了

ユーザーの皆様におかれましては、メンテナンス開始の5分前までに
ゲームを終了させてくださいます様、お願い申し上げます。
メンテナンス直前にプレイいただいていたデータにつきましては
正常に保存できない場合がございます。

上記の時間帯はゲームをプレイいただくことができませんので、
予めご了承くださいます様お願い申し上げます。

メンテナンスによりお客様には大変ご迷惑をお掛けいたしますが、
何卒、ご理解とご協力をよろしくお願い申し上げます。

千年戦争アイギス運営チーム

Google translated English:
No.192: Aegis operation : 1 minute ago
◆ ◆ Notice of maintenance

We patronage a thousand years war Aegis Mori Seiki Group ,
Thank you very much .

May 21, 2014 (Wednesday) from 10:00 , we will carry out maintenance .

[ Maintenance ] implementation time
( Wed) 15:00 scheduled end May 21 ( Wed. ) 10:00 - 2014 May 21, 2014

[ Maintenance support content ]
· Adding a mission " summon sleep on the ground " emergency mission
- Lilia in premium summons , the incidence of end up Shelley

For We ask everyone for the user, and in up to 5 minutes before the start of maintenance
Like you please quit the game , thank you.
With regard to the data had been received to play just before maintenance
There is the case that can not be saved properly .

Time zone since the above can not be asked to play the game ,
I ask for your understanding in advance .

But I will apologize for the inconvenience to our customers by maintenance ,
Humbly , thank you for your understanding and cooperation .

Thousand years war Aegis management team

TLDR: Second part of event will start after maintenance that begins in around 12 hours from this edit. Earlier when I went to fix this, ulmf broke, now it almost broke again. Wish they'd fix that...Site has been going offline constantly for months now x.x
 
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crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

And the lesson learned from last issues - 時間帯 is time period not timezone :D.

@chuenlee - Sorry, but I don't understand your post. However:

- Event ends on 30th, not 21st. On 21st second part starts with new maps.
- After event ends they calculate how many stars you have unlocked and give rewards based on that.
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

I was having a dreadful time trying to understand how to calculate the damage of Charlotte's skill. Mine is currently level 50CC49 with a max cost reduction and a skill level of 6/10 (two copies left, so I hope I get at least another skill-up).

The only thing I know about her skill is that it rounds up at 6/10. Based on the precedent with Strengthen Attack III/IV, and Excellent Arrow, I thought Charlotte would gain "0.0<span style="text-decoration: overline;">1</span>" each level.


My Charlotte has a flat base attack of 481, and this is the result from when I activated her skill:
(481x1.19)x(z)=663.?

If "z=1.1<span style="text-decoration: overline;">5</span>", the result would be 661. However, rounding up her multiplier to "z=1.16" will result in "663.9724". I should have been testing her from skill level 1/10~6/10 to have a deeper understanding of her skill. However, I'm going to guess that her skill multiplier at 5/10 is "1.14" instead of "1.1<span style="text-decoration: overline;">4</span>", and that her skill multiplier at 7/10 is "1.17" instead of "1.1<span style="text-decoration: overline;">6</span>".
 
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crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

I was having a dreadful time trying to understand how to calculate the damage of Charlotte's skill. Mine is currently level 50CC49 with a max cost reduction and a skill level of 6/10 (two copies left, so I hope I get at least another skill-up).

The only thing I know about her skill is that it rounds up at 6/10. Based on the precedent with Strengthen Attack III/IV, and Excellent Arrow, I thought Charlotte would gain "0.0111..." each level.


My Charlotte has a flat base attack of 481, and this is the result from when I activated her skill:
(481x1.19)x(z)=663.?

If "z=1.1555...", the result would be 661. However, rounding up her multiplier to "z=1.16" will result in "663.9724". I should have been testing her from skill level 1/10~6/10 to have a deeper understanding of her skill. However, I'm going to guess that her skill multiplier at 5/10 is "1.14" instead of "1.1444...", and that her skill multiplier at 7/10 is "1.17" instead of "1.1666...".
Unfortunately my Charlotte is also at 6/10 skill. However, your prediction of 1.16 seems to be correct, as she goes from 290 to 336 (no prince) and from 345 to 400 (with prince)
 

Iron2010

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Re: Aegis Thousand Year War - DMM Online Game

I'm pretty sure that the skill multiplier sequence is a geometric progression.
Considering the Charlotte's skill, the sequence is,
  1. 1.100000
  2. 1.111000
  3. 1.122110
  4. 1.133331
  5. 1.144664
  6. 1.156111
  7. 1.167672
  8. 1.179349
  9. 1.191142
  10. 1.203054
Notice every skill growth brings 1% gain against previous level.
But, calculating the damage, the number is rounded off to two after the decimal point.Giving this sequence.
  1. 1.10
  2. 1.11
  3. 1.12
  4. 1.13
  5. 1.14
  6. 1.16
  7. 1.17
  8. 1.18
  9. 1.19
  10. 1.20
Any fractional part is truncated after calculation.

By the way, the skill growth rate for martial artist Ling (or Rin?) is 1.6%.
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Maintenanc Update:
-Latter six emergency mission mission maps added for "Summoned Beast Sleeping in the Earth".
-Effectiveness of the Divine Intervention of the Goddess buffs raised.
-Raised chances for summoning Lilia and Sherry from the premium summoning is over.
-Raised chances for summoning Thetis, Dahlia, and Black Iris raised for the premium summoning.
-Various problems fixed.
-Awakening System to be implemented in the near future*.
-Revival Missions for Mariebelle open this Saturday and Sunday.

*An awakened Valkyrie of gold rarity or higher under this upcoming system will have a special ability that lets them recover the same value as their deployment cost when they retreat.

I'll gather up the data for the new event maps and add them to the post in my signature now. Good luck, everyone. The next map has the movement speed of its units raised according to its in-game map description.
 
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